Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BigBlack_Goofy_
Fafnir
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
357W - 368L
1,417 Elo+
Solo
Hun Batz
Hun Batz
LoopyShoe
Hun Batz
Level 148
God Stats
8W - 4L
1,500 SR
Queue Stats
567W - 654L
1,387 Elo+
Solo
Osiris
Osiris
MaeMay
Osiris
Level 124
God Stats
5W - 3L
1,744 SR
Queue Stats
88W - 104L
1,416 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iMa MoNsTeR 4xz
Ah Muzen Cab
Level 127
God Stats
5W - 2L
1,501 SR
Queue Stats
322W - 329L
1,470 Elo+
Solo
Team Averages
Level 118
1,549 SR
1,438 Elo+

VS

Team Averages
Level 121
1,386 SR
1,461 Elo+
Ao Kuang
Ao Kuang
DivineFenris
Ao Kuang
Level 126
God Stats
5W - 7L
1,357 SR
Queue Stats
82W - 107L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GRIZZABELLA
Cu Chulainn
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 101L
1,448 Elo+
Party 1
Camazotz
Camazotz
LsK_Nimble
Camazotz
Level 106
God Stats
2W - 5L
1,157 SR
Queue Stats
566W - 568L
1,501 Elo+
Solo
Geb
Geb
Szanzdor
Geb
Level 122
God Stats
4W - 8L
1,417 SR
Queue Stats
99W - 87L
1,501 Elo+
Solo
Da Ji
Da Ji
senchy
Da Ji
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 139L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 3 / 16
9,217
922
13,196
7,537
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 5 / 19
9,177
918
6,472
17,313
24,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
LoopyShoe
Hun Batz
15
8 / 3 / 9
9,508
951
11,075
8,636
3,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
MaeMay
Osiris
15
5 / 3 / 14
9,187
919
9,066
10,961
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
iMa MoNsTeR 4xz
Ah Muzen Cab
17
9 / 2 / 9
10,178
1,018
14,461
9,004
4,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DivineFenris
Ao Kuang
13
5 / 9 / 4
8,402
840
5,933
12,947
4,092
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
GRIZZABELLA
Cu Chulainn
14
0 / 5 / 8
7,366
737
4,909
12,017
6,663
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
LsK_Nimble
Camazotz
13
2 / 4 / 8
7,337
734
10,127
12,061
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 3 / 10
8,701
870
9,327
17,201
14,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
senchy
Da Ji
15
7 / 5 / 6
8,699
870
9,701
9,735
3,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
52
26
Kills
16
16
Deaths
26
67
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
16
3.67
W
1
5
19
2.1
L
Ao Kuang
DivineFenris
Ao Kuang
5
9
4
0.78
L
Cu Chulainn
GRIZZABELLA
Cu Chulainn
0
5
8
0.8
W
Hun Batz
LoopyShoe
Hun Batz
8
3
9
4.17
L
Camazotz
LsK_Nimble
Camazotz
2
4
8
1.5
W
Osiris
MaeMay
Osiris
5
3
14
4
L
2
3
10
2.33
W
Ah Muzen Cab
iMa MoNsTeR 4xz
Ah Muzen Cab
9
2
9
6.75
L
Da Ji
senchy
Da Ji
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,270
Damage
39,997
53,451
Taken
63,961
45,582
Mitigated
35,301
17,139
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,196
1,969
1,451
1,407
7,537
3,160
485
1,914
5,521
27,443
0
W
6,472
2,398
1,684
2,894
17,313
24,914
140
4,069
12,868
8,320
0
L
Ao Kuang
DivineFenris
Ao Kuang
5,933
1,509
27
2,871
12,947
4,092
0
3,445
9,502
8,300
0
L
Cu Chulainn
GRIZZABELLA
Cu Chulainn
4,909
968
61
301
12,017
6,663
90
4,161
7,856
0
16,549
W
Hun Batz
LoopyShoe
Hun Batz
11,075
2,362
1,023
1,181
8,636
3,478
1,273
2,163
6,238
0
23,149
L
Camazotz
LsK_Nimble
Camazotz
10,127
2,461
385
5,300
12,061
5,677
0
2,967
9,094
0
18,655
W
Osiris
MaeMay
Osiris
9,066
3,631
1,419
2,528
10,961
9,829
518
4,259
6,568
0
16,071
L
9,327
1,238
692
5,861
17,201
14,997
112
5,479
11,722
20,104
0
W
Ah Muzen Cab
iMa MoNsTeR 4xz
Ah Muzen Cab
14,461
6,290
460
3,092
9,004
4,201
2,720
2,855
6,111
0
29,998
L
Da Ji
senchy
Da Ji
9,701
483
1,566
1,321
9,735
3,872
0
3,616
6,119
0
12,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
40,505
93
Minions Killed
97
0
Camps Cleared
0
955,106
Distance Traveled
880,535
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,217
922
21
2
0
172,964
0
W
Fafnir
9,177
918
4
0
0
172,623
0
L
Ao Kuang
8,402
840
11
1
0
142,476
0
L
Cu Chulainn
7,366
737
44
4
0
156,448
1
W
Hun Batz
9,508
951
17
2
0
197,982
0
L
Camazotz
7,337
734
20
2
0
185,839
0
W
Osiris
9,187
919
17
2
0
197,120
0
L
Geb
8,701
870
15
2
0
205,488
1
W
Ah Muzen Cab
10,178
1,018
34
3
0
214,417
2
L
Da Ji
8,699
870
7
1
0
190,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role