Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AmaricanShadow
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 2
Skadi
Skadi
Darkness1879
Skadi
Level 43
God Stats
7W - 9L
1,405 SR
Queue Stats
26W - 23L
1,478 Elo+
Party 2
Janus
Janus
NameChanged3045
Janus
Level 48
God Stats
1W - 1L
1,774 SR
Queue Stats
6W - 3L
1,543 Elo+
Party 2
Erlang Shen
Erlang Shen
fajaha00000
Erlang Shen
Level 61
God Stats
3W - 3L
1,450 SR
Queue Stats
5W - 6L
1,412 Elo+
Party 2
Team Averages
Level 52
1,526 SR
1,443 Elo+

VS

Team Averages
Level 74
1,454 SR
1,409 Elo+
Nemesis
Nemesis
BIuxrrr
Nemesis
Level 54
God Stats
51W - 55L
1,343 SR
Queue Stats
857W - 1,049L
1,383 Elo+
Party 3
Sol
Sol
Garreritox
Sol
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 22L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
IamKratos1998
Aphrodite
Level 66
God Stats
2W - 3L
1,632 SR
Queue Stats
347W - 393L
1,347 Elo+
Party 1
Cerberus
Cerberus
NelTw0o
Cerberus
Level 42
God Stats
10W - 21L
1,269 SR
Queue Stats
831W - 1,001L
1,372 Elo+
Party 3
Skadi
Skadi
UseWardsPlease
Skadi
Level 82
God Stats
10W - 17L
1,527 SR
Queue Stats
149W - 165L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 7 / 1
7,578
474
8,160
12,992
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 2
6,806
425
1,661
10,124
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 7 / 3
7,161
448
6,340
10,475
2,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 4
7,852
491
9,347
11,491
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
fajaha00000
Erlang Shen
12
0 / 4 / 0
7,043
440
7,569
15,367
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIuxrrr
Nemesis
16
7 / 1 / 5
9,726
608
11,069
10,668
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
8 / 3 / 6
9,646
603
11,417
13,094
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
IamKratos1998
Aphrodite
14
3 / 3 / 10
9,142
571
4,704
8,789
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
NelTw0o
Cerberus
14
2 / 0 / 3
8,483
530
7,063
14,103
12,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 1 / 2
9,422
589
9,938
8,786
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
25
25
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
7
1
0.36
L
1
3
2
0.67
W
Nemesis
BIuxrrr
Nemesis
7
1
5
9.5
L
2
7
3
0.5
W
8
3
6
3.67
W
Aphrodite
IamKratos1998
Aphrodite
3
3
10
2.67
L
2
4
4
1
W
Cerberus
NelTw0o
Cerberus
2
0
3
3.5
W
5
1
2
6
L
Erlang Shen
fajaha00000
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
44,191
60,449
Taken
55,440
23,669
Mitigated
30,074
10,109
Healing
21,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,160
906
0
2,784
12,992
4,023
0
2,164
10,828
0
40,297
L
1,661
55
22
1,043
10,124
6,535
0
4,239
5,885
7,032
0
W
Nemesis
BIuxrrr
Nemesis
11,069
5,170
0
1,375
10,668
4,208
640
1,724
8,695
0
67,896
L
6,340
3,681
0
1,859
10,475
2,571
0
7,691
2,784
0
35,635
W
11,417
5,159
0
5,748
13,094
3,713
2,251
2,046
10,988
49,959
1,645
W
Aphrodite
IamKratos1998
Aphrodite
4,704
509
2,442
3,991
8,789
6,255
714
1,559
7,164
35,763
0
L
9,347
832
0
1,057
11,491
2,785
572
2,721
8,770
40,139
0
W
Cerberus
NelTw0o
Cerberus
7,063
995
94
6,719
14,103
12,452
295
974
12,411
38,182
0
W
9,938
3,705
0
1,622
8,786
3,446
2,320
4,127
4,379
0
63,955
L
Erlang Shen
fajaha00000
Erlang Shen
7,569
3,288
119
3,225
15,367
7,755
348
6,179
9,188
0
38,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
46,419
304
Minions Killed
450
0
Camps Cleared
0
1,454,309
Distance Traveled
1,639,548
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,578
474
79
5
0
318,450
0
L
Ares
6,806
425
9
1
0
294,612
0
W
Nemesis
9,726
608
117
7
0
376,842
6
L
Skadi
7,161
448
65
4
0
250,718
2
W
Sol
9,646
603
84
5
0
308,892
4
W
Aphrodite
9,142
571
56
4
0
317,126
3
L
Janus
7,852
491
78
5
0
314,149
4
W
Cerberus
8,483
530
92
6
0
318,700
2
W
Skadi
9,422
589
101
6
0
317,988
3
L
Erlang Shen
7,043
440
73
5
0
276,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role