Player Matchup

Mercury
Mercury
D RAGE700
Mercury
Level 142
God Stats
4W - 2L
1,831 SR
Queue Stats
166W - 169L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
LaffeyTaf
Cu Chulainn
Level 128
God Stats
4W - 1L
1,843 SR
Queue Stats
52W - 52L
1,706 Elo+
Party 3
Kuzenbo
Kuzenbo
LucasBern rT
Kuzenbo
Level 141
God Stats
1W - 3L
1,280 SR
Queue Stats
136W - 150L
1,520 Elo+
Solo
Persephone
Persephone
PonyApeHands
Persephone
Level 58
God Stats
2W - 1L
1,311 SR
Queue Stats
127W - 134L
1,515 Elo+
Solo
Heimdallr
Heimdallr
Radoric1
Heimdallr
Level 153
God Stats
3W - 1L
1,510 SR
Queue Stats
96W - 76L
1,667 Elo+
Party 3
Team Averages
Level 124
1,555 SR
1,590 Elo+

VS

Team Averages
Level 132
1,511 SR
1,527 Elo+
Ravana
Ravana
BRANCH OF SINS
Ravana
Level 128
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 3L
1,512 Elo+
Party 2
Bacchus
Bacchus
BouncyBiscuit
Bacchus
Level 120
God Stats
3W - 5L
1,668 SR
Queue Stats
298W - 296L
1,553 Elo+
Party 1
Olorun
Olorun
ItsxYasmineBaby
Olorun
Level 160
God Stats
0W - 1L
1,682 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Neith
Neith
MrGuyHi
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Vera Victus
Chaac
Level 128
God Stats
8W - 9L
1,445 SR
Queue Stats
275W - 267L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
D RAGE700
Mercury
16
2 / 1 / 3
9,136
761
7,281
10,551
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
LaffeyTaf
Cu Chulainn
16
2 / 3 / 5
8,841
737
9,275
10,680
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
LucasBern rT
Kuzenbo
15
2 / 0 / 7
9,150
763
5,897
11,933
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
PonyApeHands
Persephone
16
2 / 2 / 3
9,029
752
10,236
8,687
3,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Radoric1
Heimdallr
16
5 / 4 / 6
9,605
800
15,790
14,072
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,182
682
2,914
10,107
4,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
14
2 / 1 / 3
8,284
690
9,061
11,705
14,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 2 / 3
8,419
702
7,008
9,828
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
MrGuyHi
Neith
15
1 / 6 / 3
8,252
688
5,932
9,995
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 4
9,128
761
10,487
14,608
17,410
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
13
Kills
10
10
Deaths
13
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Bacchus
2
1
3
3.5
W
Mercury
D RAGE700
Mercury
2
1
3
3.5
L
2
2
3
1.75
W
Cu Chulainn
LaffeyTaf
Cu Chulainn
2
3
5
1.5
W
Kuzenbo
LucasBern rT
Kuzenbo
2
0
7
5.5
L
Neith
MrGuyHi
Neith
1
6
3
0.42
W
Persephone
PonyApeHands
Persephone
2
2
3
1.75
W
Heimdallr
Radoric1
Heimdallr
5
4
6
2
L
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,479
Damage
35,402
55,923
Taken
56,243
39,729
Mitigated
44,616
12,485
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,914
421
0
1,677
10,107
4,693
0
3,188
6,845
0
30,335
L
Bacchus
9,061
816
0
286
11,705
14,855
0
2,123
9,381
19,088
0
W
Mercury
D RAGE700
Mercury
7,281
3,694
0
2,241
10,551
5,283
610
2,403
8,148
0
42,714
L
7,008
2,793
1,226
3,713
9,828
4,039
0
2,584
7,164
29,549
0
W
Cu Chulainn
LaffeyTaf
Cu Chulainn
9,275
1,694
0
916
10,680
9,864
504
3,351
7,329
0
29,294
W
Kuzenbo
LucasBern rT
Kuzenbo
5,897
1,586
0
2,816
11,933
15,078
209
3,401
8,532
9,805
0
L
Neith
MrGuyHi
Neith
5,932
1,271
149
1,239
9,995
3,619
380
4,302
5,592
0
26,427
W
Persephone
PonyApeHands
Persephone
10,236
857
0
2,071
8,687
3,086
465
2,143
6,542
38,327
0
W
Heimdallr
Radoric1
Heimdallr
15,790
6,928
0
4,441
14,072
6,418
1,405
5,101
8,971
0
42,712
L
10,487
880
0
7,716
14,608
17,410
0
3,936
10,160
621
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,761
Gold Earned
42,265
252
Minions Killed
202
0
Camps Cleared
0
1,321,413
Distance Traveled
1,169,278
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,182
682
49
4
0
212,884
2
L
Bacchus
8,284
690
25
2
0
254,744
1
W
Mercury
9,136
761
68
6
0
302,910
1
L
Olorun
8,419
702
37
3
0
230,054
0
W
Cu Chulainn
8,841
737
60
5
0
271,536
1
W
Kuzenbo
9,150
763
8
1
0
273,514
2
L
Neith
8,252
688
50
4
0
227,367
0
W
Persephone
9,029
752
46
4
0
247,280
3
W
Heimdallr
9,605
800
70
6
0
226,173
2
L
Chaac
9,128
761
41
3
0
244,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role