Player Matchup

Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
iMeliødas
Hachiman
Level 146
God Stats
3W - 1L
1,623 SR
Queue Stats
54W - 48L
1,563 Elo+
Party 1
Team Averages
Level 150
1,541 SR
1,521 Elo+

VS

Team Averages
Level 85
1,345 SR
1,400 Elo+
King Arthur
King Arthur
 
King Arthur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Sawashh
Discordia
Level 8
God Stats
4W - 11L
1,034 SR
Queue Stats
27W - 43L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
6 / 2 / 12
9,785
815
13,957
9,084
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
 
Tyr
14
5 / 0 / 15
9,449
787
9,447
10,725
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
iMeliødas
Hachiman
15
9 / 1 / 9
10,134
845
8,986
9,750
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 5 / 0
8,455
705
6,839
16,125
13,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
 
Chiron
11
0 / 7 / 3
7,393
616
9,854
12,344
4,133
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Sawashh
Discordia
10
0 / 8 / 3
7,029
586
5,823
8,527
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
20
Kills
3
3
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
2
12
6
W
Tyr
 
Tyr
5
0
15
12.5
L
King Arthur
 
King Arthur
3
5
0
0.6
L
Chiron
 
Chiron
0
7
3
0.21
L
Discordia
Sawashh
Discordia
0
8
3
0.19
W
Hachiman
iMeliødas
Hachiman
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,390
Damage
22,516
29,559
Taken
36,996
12,774
Mitigated
19,692
9,048
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,957
602
0
2,529
9,084
2,907
654
1,742
7,340
37,025
0
W
Tyr
 
Tyr
9,447
1,531
0
2,984
10,725
6,707
488
2,197
8,528
0
24,550
L
King Arthur
 
King Arthur
6,839
662
59
942
16,125
13,241
0
5,356
10,153
396
20,620
L
Chiron
 
Chiron
9,854
3,148
498
2,068
12,344
4,133
0
5,025
6,804
0
30,660
L
Discordia
Sawashh
Discordia
5,823
187
0
250
8,527
2,318
0
2,971
5,375
19,821
0
W
Hachiman
iMeliødas
Hachiman
8,986
5,637
0
3,535
9,750
3,160
1,223
2,910
6,840
0
34,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
22,877
133
Minions Killed
106
8
Camps Cleared
2
701,240
Distance Traveled
609,841
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,785
815
50
4
1
218,491
4
W
Tyr
9,449
787
29
2
3
256,938
2
L
King Arthur
8,455
705
28
2
0
227,910
5
L
Chiron
7,393
616
54
5
2
204,900
3
L
Discordia
7,029
586
24
2
0
177,031
0
W
Hachiman
10,134
845
54
5
4
225,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role