Player Matchup

Tyr
Tyr
 
Tyr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
RoninQ8i
Bacchus
Level 59
God Stats
4W - 4L
1,588 SR
Queue Stats
54W - 46L
1,553 Elo+
Party 1
Merlin
Merlin
Salmiakki01
Merlin
Level 69
God Stats
6W - 5L
1,637 SR
Queue Stats
290W - 322L
1,568 Elo+
Solo
Susano
Susano
zee_kw
Susano
Level 88
God Stats
14W - 16L
1,444 SR
Queue Stats
37W - 46L
1,421 Elo+
Party 1
Team Averages
Level 73
1,534 SR
1,509 Elo+

VS

Team Averages
Level 98
1,530 SR
1,511 Elo+
Thanatos
Thanatos
 
Thanatos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CapitãoCrespo
Ullr
Level 79
God Stats
10W - 10L
1,366 SR
Queue Stats
66W - 70L
1,489 Elo+
Party 2
Horus
Horus
OMaisCosminDeles
Horus
Level 69
God Stats
6W - 2L
1,839 SR
Queue Stats
87W - 84L
1,507 Elo+
Party 2
Agni
Agni
absolute1x
Agni
Level 124
God Stats
2W - 1L
1,568 SR
Queue Stats
49W - 44L
1,541 Elo+
Party 2
Bellona
Bellona
pongmoo
Bellona
Level 107
God Stats
5W - 6L
1,377 SR
Queue Stats
271W - 268L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 6 / 0
7,025
468
7,780
12,582
11,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
 
Anhur
9
1 / 5 / 0
6,205
414
2,113
8,085
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
RoninQ8i
Bacchus
6
0 / 4 / 1
5,489
366
4,684
13,809
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
13
1 / 3 / 0
7,296
486
5,458
7,007
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
zee_kw
Susano
9
0 / 6 / 1
5,822
388
3,394
12,193
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 2 / 4
7,885
526
8,287
11,201
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 1 / 4
8,916
594
7,738
8,014
2,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 9
8,739
583
4,909
8,520
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 0 / 8
8,833
589
9,062
4,787
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
pongmoo
Bellona
15
6 / 0 / 3
9,017
601
9,058
13,061
11,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
24
24
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
0
0.17
L
Anhur
 
Anhur
1
5
0
0.2
W
Thanatos
 
Thanatos
6
2
4
4
W
4
1
4
6
W
5
0
9
9.5
L
Bacchus
RoninQ8i
Bacchus
0
4
1
0.13
L
Merlin
1
3
0
0.33
W
3
0
8
7
W
Bellona
pongmoo
Bellona
6
0
3
7.5
L
Susano
zee_kw
Susano
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,429
Damage
39,054
53,676
Taken
45,583
26,161
Mitigated
27,494
9,652
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,780
683
0
2,722
12,582
11,594
26
368
12,176
2,258
39,110
L
Anhur
 
Anhur
2,113
1,101
0
1,632
8,085
1,512
0
481
7,558
0
29,019
W
Thanatos
 
Thanatos
8,287
1,711
0
8,466
11,201
4,400
0
1,908
9,293
0
49,939
W
7,738
3,085
0
1,738
8,014
2,876
1,076
1,713
6,301
0
69,593
W
4,909
1,754
1,046
2,742
8,520
7,538
41
2,684
5,836
0
33,834
L
Bacchus
RoninQ8i
Bacchus
4,684
872
0
1,814
13,809
8,595
0
3,280
10,348
11,561
0
L
Merlin
5,458
361
0
1,076
7,007
1,590
0
1,586
5,261
53,290
0
W
9,062
339
0
838
4,787
1,649
557
1,192
3,595
59,948
0
W
Bellona
pongmoo
Bellona
9,058
4,331
0
3,262
13,061
11,031
1,102
3,059
10,002
0
55,400
L
Susano
zee_kw
Susano
3,394
535
0
2,408
12,193
2,870
0
2,778
9,271
0
23,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,837
Gold Earned
43,390
299
Minions Killed
528
0
Camps Cleared
0
1,339,293
Distance Traveled
1,548,905
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,025
468
75
5
0
293,967
2
L
Anhur
6,205
414
66
4
0
204,318
3
W
Thanatos
7,885
526
71
5
0
342,523
3
W
Ullr
8,916
594
125
8
0
280,529
6
W
Horus
8,739
583
70
5
0
321,608
4
L
Bacchus
5,489
366
11
1
0
287,409
3
L
Merlin
7,296
486
98
7
0
263,442
6
W
Agni
8,833
589
141
9
0
307,168
6
W
Bellona
9,017
601
121
8
0
297,077
2
L
Susano
5,822
388
49
3
0
290,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role