Player Matchup

Cthulhu
Cthulhu
Bardtech
Cthulhu
Level 84
God Stats
8W - 4L
1,500 SR
Queue Stats
54W - 46L
1,505 Elo+
Party 2
Neith
Neith
FLAMINGxFURY
Neith
Level 109
God Stats
32W - 20L
1,620 SR
Queue Stats
104W - 100L
1,513 Elo+
Party 2
Freya
Freya
SippinOSRS
Freya
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,657 Elo+
Solo
Thanatos
Thanatos
Veroxas
Thanatos
Level 60
God Stats
35W - 18L
1,767 SR
Queue Stats
311W - 276L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
kiddypeesampler
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,522 Elo+
Party 2
Team Averages
Level 60
1,577 SR
1,550 Elo+

VS

Team Averages
Level 60
1,678 SR
1,543 Elo+
Cabrakan
Cabrakan
Deathszangel
Cabrakan
Level 37
God Stats
4W - 1L
1,576 SR
Queue Stats
26W - 23L
1,551 Elo+
Party 3
Mulan
Mulan
Ellobos
Mulan
Level 108
God Stats
19W - 8L
1,685 SR
Queue Stats
49W - 33L
1,571 Elo+
Party 3
Baron Samedi
Baron Samedi
punkfr0st
Baron Samedi
Level 30
God Stats
6W - 2L
1,904 SR
Queue Stats
163W - 167L
1,579 Elo+
Party 1
Izanami
Izanami
yusefdx96
Izanami
Level 43
God Stats
43W - 33L
1,614 SR
Queue Stats
1,012W - 996L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
zach_1000000
Tsukuyomi
Level 83
God Stats
30W - 18L
1,610 SR
Queue Stats
472W - 489L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bardtech
Cthulhu
19
4 / 2 / 17
13,619
545
13,144
23,880
20,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
13 / 1 / 20
15,525
621
24,369
11,975
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
20
11 / 0 / 10
17,940
718
18,919
22,757
10,657
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Veroxas
Thanatos
20
17 / 3 / 16
15,340
614
22,933
23,847
13,553
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
kiddypeesampler
Gilgamesh
19
5 / 1 / 28
14,275
571
12,430
22,672
23,122
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Deathszangel
Cabrakan
9
1 / 8 / 0
7,726
309
4,155
17,846
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Ellobos
Mulan
15
1 / 8 / 0
10,335
413
14,087
26,555
17,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
punkfr0st
Baron Samedi
17
1 / 9 / 4
10,623
425
11,206
16,802
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
yusefdx96
Izanami
16
1 / 13 / 2
10,330
413
11,147
21,156
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
zach_1000000
Tsukuyomi
17
3 / 12 / 0
10,836
433
9,599
26,120
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
13
50
Kills
7
7
Deaths
50
91
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bardtech
Cthulhu
4
2
17
6.25
L
Cabrakan
Deathszangel
Cabrakan
1
8
0
0.13
L
Mulan
Ellobos
Mulan
1
8
0
0.13
W
13
1
20
23
W
Freya
11
0
10
16
W
Thanatos
Veroxas
Thanatos
17
3
16
8.33
W
Gilgamesh
kiddypeesampler
Gilgamesh
5
1
28
19
L
Baron Samedi
punkfr0st
Baron Samedi
1
9
4
0.33
L
Izanami
yusefdx96
Izanami
1
13
2
0.15
L
Tsukuyomi
zach_1000000
Tsukuyomi
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,795
Damage
50,194
105,131
Taken
108,479
74,944
Mitigated
53,210
64,882
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bardtech
Cthulhu
13,144
562
1,265
10,354
23,880
20,877
715
1,881
21,999
60,769
0
L
Cabrakan
Deathszangel
Cabrakan
4,155
692
0
1,110
17,846
14,498
135
6,292
11,258
9,742
0
L
Mulan
Ellobos
Mulan
14,087
2,151
0
6,282
26,555
17,579
200
9,331
16,407
633
68,976
W
24,369
8,939
0
7,033
11,975
6,735
8,976
3,063
8,912
0
115,680
W
Freya
18,919
7,234
0
17,595
22,757
10,657
5,100
3,306
19,304
177,473
0
W
Thanatos
Veroxas
Thanatos
22,933
7,236
0
22,445
23,847
13,553
2,945
5,077
18,480
0
103,462
W
Gilgamesh
kiddypeesampler
Gilgamesh
12,430
2,866
0
6,190
22,672
23,122
673
6,789
13,665
0
45,462
L
Baron Samedi
punkfr0st
Baron Samedi
11,206
282
836
2,163
16,802
7,002
94
3,557
12,971
75,338
0
L
Izanami
yusefdx96
Izanami
11,147
6,956
99
2,678
21,156
5,889
0
9,282
11,576
0
78,917
L
Tsukuyomi
zach_1000000
Tsukuyomi
9,599
1,170
0
6,125
26,120
8,242
0
2,477
22,945
0
67,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,699
Gold Earned
49,850
646
Minions Killed
514
0
Camps Cleared
0
2,514,372
Distance Traveled
1,860,484
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,619
545
101
4
0
487,811
4
L
Cabrakan
7,726
309
15
1
0
292,698
0
L
Mulan
10,335
413
134
5
0
329,786
2
W
Neith
15,525
621
176
7
0
479,880
2
W
Freya
17,940
718
231
9
0
497,205
6
W
Thanatos
15,340
614
106
4
0
503,028
3
W
Gilgamesh
14,275
571
32
1
0
546,448
13
L
Baron Samedi
10,623
425
121
5
0
403,116
1
L
Izanami
10,330
413
140
6
0
410,128
3
L
Tsukuyomi
10,836
433
104
4
0
424,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role