Player Matchup

Freya
Freya
FelixTheOG
Freya
Level 104
God Stats
3W - 1L
1,864 SR
Queue Stats
297W - 291L
1,555 Elo+
Party 1
Atlas
Atlas
Plogzillla
Atlas
Level 98
God Stats
1W - 1L
1,906 SR
Queue Stats
115W - 107L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
WHySoSeRiOuS025
Hou Yi
Level 160
God Stats
4W - 3L
1,445 SR
Queue Stats
54W - 48L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Xendroxus
Gilgamesh
Level 69
God Stats
5W - 3L
1,704 SR
Queue Stats
314W - 298L
1,529 Elo+
Solo
Chang'e
Chang'e
nopexx
Chang'e
Level 158
God Stats
99W - 102L
1,532 SR
Queue Stats
168W - 189L
1,535 Elo+
Solo
Team Averages
Level 118
1,690 SR
1,507 Elo+

VS

Team Averages
Level 82
1,593 SR
1,554 Elo+
Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
BluefishOG
Ratatoskr
Level 75
God Stats
1W - 1L
1,749 SR
Queue Stats
155W - 126L
1,628 Elo+
Party 2
Izanami
Izanami
Felika
Izanami
Level 41
God Stats
5W - 8L
1,578 SR
Queue Stats
36W - 37L
1,520 Elo+
Solo
Sobek
Sobek
JCup69
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
UnbrokenHex
Bellona
Level 75
God Stats
5W - 4L
1,638 SR
Queue Stats
117W - 99L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
7 / 2 / 7
10,083
630
14,823
15,727
6,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
12
2 / 1 / 9
8,093
506
6,141
15,307
14,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 1 / 3
9,116
570
9,183
11,940
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Xendroxus
Gilgamesh
15
10 / 2 / 4
9,749
609
11,135
10,544
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
nopexx
Chang'e
14
1 / 1 / 3
8,860
554
5,381
7,774
7,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 5 / 1
8,656
541
9,370
8,149
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
BluefishOG
Ratatoskr
15
4 / 3 / 1
8,970
561
7,058
13,457
5,474
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Felika
Izanami
12
0 / 8 / 4
7,224
452
8,952
11,726
3,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
JCup69
Sobek
12
1 / 4 / 3
7,588
474
6,444
16,563
16,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
UnbrokenHex
Bellona
14
0 / 4 / 3
8,098
506
6,042
12,863
12,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
7
7
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
1
0.5
L
Ratatoskr
BluefishOG
Ratatoskr
4
3
1
1.5
L
Izanami
Felika
Izanami
0
8
4
0.25
W
Freya
7
2
7
5.25
L
Sobek
JCup69
Sobek
1
4
3
0.63
W
Atlas
2
1
9
6.5
L
Bellona
UnbrokenHex
Bellona
0
4
3
0.38
W
4
1
3
5.5
W
Gilgamesh
Xendroxus
Gilgamesh
10
2
4
6
W
Chang'e
nopexx
Chang'e
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,663
Damage
37,866
61,292
Taken
62,758
39,848
Mitigated
40,356
29,893
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,370
1,356
0
1,218
8,149
2,517
0
4,739
3,410
61,964
0
L
Ratatoskr
BluefishOG
Ratatoskr
7,058
487
0
5,887
13,457
5,474
190
4,814
8,643
0
51,903
L
Izanami
Felika
Izanami
8,952
5,083
0
1,736
11,726
3,062
76
3,425
8,301
0
52,248
W
Freya
14,823
5,933
0
9,657
15,727
6,662
526
4,690
11,037
73,882
0
L
Sobek
JCup69
Sobek
6,444
809
272
5,453
16,563
16,559
0
6,852
9,711
20,384
0
W
Atlas
6,141
1,573
2,675
3,475
15,307
14,016
0
6,302
8,655
14,619
2,081
L
Bellona
UnbrokenHex
Bellona
6,042
1,315
140
1,773
12,863
12,744
0
5,987
6,876
0
45,272
W
9,183
4,456
0
6,133
11,940
3,887
0
3,005
8,935
0
69,940
W
Gilgamesh
Xendroxus
Gilgamesh
11,135
3,797
0
2,563
10,544
7,741
520
1,159
9,385
0
60,425
W
Chang'e
nopexx
Chang'e
5,381
353
1,756
3,634
7,774
7,542
274
820
6,954
54,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
40,536
474
Minions Killed
458
0
Camps Cleared
0
1,621,243
Distance Traveled
1,596,528
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,656
541
118
7
0
297,148
6
L
Ratatoskr
8,970
561
100
6
0
358,769
4
L
Izanami
7,224
452
99
6
0
277,242
4
W
Freya
10,083
630
125
8
0
302,800
3
L
Sobek
7,588
474
30
2
0
320,842
7
W
Atlas
8,093
506
20
1
0
365,255
3
L
Bellona
8,098
506
111
7
0
342,527
4
W
Hou Yi
9,116
570
119
7
0
275,454
3
W
Gilgamesh
9,749
609
81
5
0
366,109
1
W
Chang'e
8,860
554
129
8
0
311,625
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role