Player Matchup

Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
B1llme
Erlang Shen
Level 98
God Stats
1W - 4L
1,504 SR
Queue Stats
245W - 257L
1,610 Elo+
Solo
Janus
Janus
direraven4
Janus
Level 148
God Stats
3W - 1L
1,730 SR
Queue Stats
16W - 12L
1,562 Elo+
Solo
Artemis
Artemis
robertdijk456
Artemis
Level 83
God Stats
24W - 16L
1,643 SR
Queue Stats
56W - 49L
1,444 Elo+
Solo
He Bo
He Bo
the12hunter21
He Bo
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
328W - 302L
1,590 Elo+
Solo
Team Averages
Level 115
1,576 SR
1,541 Elo+

VS

Team Averages
Level 100
1,537 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
Quaresma
Ah Muzen Cab
Level 108
God Stats
3W - 5L
1,413 SR
Queue Stats
78W - 82L
1,572 Elo+
Solo
Ymir
Ymir
RaÏd3n
Ymir
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TetsuyaL
Tsukuyomi
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 130L
1,627 Elo+
Solo
Nu Wa
Nu Wa
dashtrein
Nu Wa
Level 61
God Stats
7W - 1L
1,824 SR
Queue Stats
27W - 32L
1,523 Elo+
Party 1
Shiva
Shiva
suecowow
Shiva
Level 128
God Stats
4W - 5L
1,448 SR
Queue Stats
75W - 84L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
3
0 / 1 / 0
4,242
354
127
2,029
570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
B1llme
Erlang Shen
13
1 / 2 / 1
6,930
578
4,350
9,017
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
14
6 / 0 / 3
8,056
671
8,918
5,104
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
2 / 6 / 2
6,254
521
5,976
9,647
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 4
6,328
527
3,625
8,145
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Quaresma
Ah Muzen Cab
12
4 / 3 / 3
7,308
609
8,271
9,430
2,840
Ymir
RaÏd3n
Ymir
10
1 / 0 / 4
6,531
544
2,129
6,542
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TetsuyaL
Tsukuyomi
13
2 / 0 / 0
7,047
587
4,183
6,137
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
dashtrein
Nu Wa
11
2 / 2 / 4
6,592
549
4,281
5,938
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
suecowow
Shiva
10
3 / 5 / 2
6,288
524
4,400
9,891
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
12
12
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
0
0
L
Erlang Shen
B1llme
Erlang Shen
1
2
1
0.75
W
Ah Muzen Cab
Quaresma
Ah Muzen Cab
4
3
3
1.83
W
Ymir
RaÏd3n
Ymir
1
0
4
3
W
Tsukuyomi
TetsuyaL
Tsukuyomi
2
0
0
2
W
Nu Wa
dashtrein
Nu Wa
2
2
4
2
L
Janus
6
0
3
7.5
L
Artemis
2
6
2
0.5
W
Shiva
suecowow
Shiva
3
5
2
0.8
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,996
Damage
23,264
33,942
Taken
37,938
11,975
Mitigated
19,362
10,844
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
127
0
0
297
2,029
570
0
669
1,254
1,532
0
L
Erlang Shen
B1llme
Erlang Shen
4,350
2,072
0
3,328
9,017
6,425
0
1,399
7,051
0
39,674
W
Ah Muzen Cab
Quaresma
Ah Muzen Cab
8,271
3,129
0
1,267
9,430
2,840
256
1,465
7,959
0
51,579
W
Ymir
RaÏd3n
Ymir
2,129
205
0
790
6,542
6,429
0
1,129
5,391
17,553
0
W
Tsukuyomi
TetsuyaL
Tsukuyomi
4,183
879
0
3,243
6,137
4,753
0
915
5,202
0
39,230
W
Nu Wa
dashtrein
Nu Wa
4,281
579
0
646
5,938
1,898
0
4,365
1,401
27,760
0
L
Janus
8,918
409
0
440
5,104
1,317
0
952
3,922
52,474
1,871
L
Artemis
5,976
2,035
0
2,435
9,647
1,887
0
1,403
8,190
0
35,269
W
Shiva
suecowow
Shiva
4,400
1,560
333
2,879
9,891
3,442
0
4,361
5,418
0
25,414
L
3,625
128
0
4,344
8,145
1,776
0
1,309
6,606
35,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
33,766
337
Minions Killed
300
0
Camps Cleared
0
1,009,325
Distance Traveled
1,172,605
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,242
354
5
0
0
38,305
0
L
Erlang Shen
6,930
578
86
7
0
245,504
4
W
Ah Muzen Cab
7,308
609
86
7
0
219,778
6
W
Ymir
6,531
544
37
3
0
245,174
0
W
Tsukuyomi
7,047
587
71
6
0
233,205
7
W
Nu Wa
6,592
549
58
5
0
222,171
2
L
Janus
8,056
671
121
10
0
277,833
2
L
Artemis
6,254
521
63
5
0
196,062
1
W
Shiva
6,288
524
48
4
0
252,277
2
L
He Bo
6,328
527
62
5
0
251,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role