Player Matchup

Ymir
Ymir
Aurcide
Ymir
Level 66
God Stats
3W - 0L
1,829 SR
Queue Stats
57W - 66L
1,422 Elo+
Party 1
Chronos
Chronos
Gandalf 263946
Chronos
Level 66
God Stats
1W - 0L
1,291 SR
Queue Stats
66W - 79L
1,379 Elo+
Party 1
Guan Yu
Guan Yu
Sytefall
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 1
Team Averages
Level 46
1,540 SR
1,375 Elo+

VS

Team Averages
Level 65
1,633 SR
1,385 Elo+
Fenrir
Fenrir
ChasnGlizzys
Fenrir
Level 47
God Stats
2W - 4L
1,643 SR
Queue Stats
72W - 89L
1,410 Elo+
Party 2
Atlas
Atlas
Frost0237
Atlas
Level 27
God Stats
5W - 5L
1,695 SR
Queue Stats
61W - 90L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Oswaldo0927
Ah Muzen Cab
Level 121
God Stats
19W - 12L
1,560 SR
Queue Stats
100W - 123L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aurcide
Ymir
16
4 / 5 / 11
11,989
799
11,686
17,838
23,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 6 / 7
12,385
826
12,452
15,882
6,252
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Sytefall
Guan Yu
13
4 / 11 / 5
10,346
690
8,402
20,023
12,713
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 5 / 11
11,211
747
10,125
13,955
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Frost0237
Atlas
14
4 / 6 / 10
9,926
662
13,967
15,606
6,709
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Oswaldo0927
Ah Muzen Cab
16
13 / 5 / 7
12,492
833
23,085
16,210
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
16
Kills
22
22
Deaths
16
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aurcide
Ymir
4
5
11
1.9
L
Fenrir
5
5
11
2.1
L
Atlas
Frost0237
Atlas
4
6
10
1.5
W
8
6
7
1.92
L
Ah Muzen Cab
Oswaldo0927
Ah Muzen Cab
13
5
7
3.3
W
Guan Yu
Sytefall
Guan Yu
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
47,177
53,743
Taken
45,771
42,584
Mitigated
19,722
6,304
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aurcide
Ymir
11,686
2,195
132
1,142
17,838
23,619
285
4,505
13,333
23,380
0
L
Fenrir
10,125
2,945
0
4,099
13,955
6,197
250
7,640
6,315
0
28,496
L
Atlas
Frost0237
Atlas
13,967
4,335
32
2,412
15,606
6,709
61
8,805
6,801
23,134
0
W
12,452
7,286
196
1,164
15,882
6,252
1,724
5,327
10,555
36,853
0
L
Ah Muzen Cab
Oswaldo0927
Ah Muzen Cab
23,085
12,768
0
6,389
16,210
6,816
1,324
8,137
8,073
0
77,310
W
Guan Yu
Sytefall
Guan Yu
8,402
2,191
1,679
1,991
20,023
12,713
386
4,352
15,671
0
13,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
33,629
112
Minions Killed
128
4
Camps Cleared
9
755,584
Distance Traveled
730,932
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,989
799
33
2
2
248,798
1
L
Fenrir
11,211
747
33
2
4
256,872
2
L
Atlas
9,926
662
17
1
0
213,564
1
W
Chronos
12,385
826
65
4
1
260,253
4
L
Ah Muzen Cab
12,492
833
78
5
5
260,496
0
W
Guan Yu
10,346
690
14
1
1
246,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role