Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
MonoTheMeta
Ganesha
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 29L
1,616 Elo+
Party 1
Xbalanque
Xbalanque
PlainGaming
Xbalanque
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 26L
1,586 Elo+
Party 4
Nu Wa
Nu Wa
Tazoniac
Nu Wa
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 61L
1,529 Elo+
Party 4
He Bo
He Bo
xammpp
He Bo
Level 63
God Stats
4W - 1L
1,742 SR
Queue Stats
147W - 115L
1,571 Elo+
Party 4
Team Averages
Level 60
1,548 SR
1,560 Elo+

VS

Team Averages
Level 39
1,642 SR
1,526 Elo+
Izanami
Izanami
ItsWack
Izanami
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Discordia
Discordia
JamHoops
Discordia
Level 55
God Stats
2W - 4L
1,710 SR
Queue Stats
118W - 115L
1,555 Elo+
Party 3
Cerberus
Cerberus
Legit 973
Cerberus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
gkuhn04
Nu Wa
Level 68
God Stats
34W - 19L
1,773 SR
Queue Stats
240W - 210L
1,591 Elo+
Party 2
Chaac
Chaac
xYGTrece
Chaac
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
9W - 12L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
13 / 0 / 6
11,592
892
15,126
15,007
16,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
MonoTheMeta
Ganesha
17
0 / 1 / 20
10,229
787
8,384
14,635
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
PlainGaming
Xbalanque
17
4 / 1 / 11
10,139
780
13,578
12,908
4,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Tazoniac
Nu Wa
15
3 / 4 / 7
9,372
721
8,653
8,567
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
xammpp
He Bo
16
4 / 1 / 9
9,702
746
10,513
9,542
3,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsWack
Izanami
15
2 / 2 / 3
8,375
644
3,715
8,588
3,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
JamHoops
Discordia
15
0 / 6 / 3
8,255
635
10,429
9,934
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Legit 973
Cerberus
15
2 / 5 / 3
8,951
689
5,936
17,110
21,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
gkuhn04
Nu Wa
15
2 / 6 / 3
8,818
678
13,426
9,877
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
xYGTrece
Chaac
14
1 / 5 / 3
8,423
648
6,649
16,593
12,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
24
Kills
7
7
Deaths
24
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
13
0
6
16
L
Izanami
ItsWack
Izanami
2
2
3
1.75
L
Discordia
JamHoops
Discordia
0
6
3
0.25
L
Cerberus
Legit 973
Cerberus
2
5
3
0.7
W
Ganesha
MonoTheMeta
Ganesha
0
1
20
10
W
Xbalanque
PlainGaming
Xbalanque
4
1
11
9.5
W
Nu Wa
Tazoniac
Nu Wa
3
4
7
1.63
L
Nu Wa
gkuhn04
Nu Wa
2
6
3
0.58
L
Chaac
xYGTrece
Chaac
1
5
3
0.5
W
He Bo
xammpp
He Bo
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,254
Damage
40,155
60,659
Taken
62,102
42,989
Mitigated
43,273
12,011
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,126
3,766
0
4,206
15,007
16,810
602
5,779
9,021
0
42,119
L
Izanami
ItsWack
Izanami
3,715
1,932
0
343
8,588
3,125
0
3,171
5,417
0
11,774
L
Discordia
JamHoops
Discordia
10,429
53
0
750
9,934
3,258
762
3,399
6,535
29,465
0
L
Cerberus
Legit 973
Cerberus
5,936
374
0
2,604
17,110
21,621
312
7,468
9,642
18,452
0
W
Ganesha
MonoTheMeta
Ganesha
8,384
528
0
2,062
14,635
15,172
248
6,426
8,013
24,475
0
W
Xbalanque
PlainGaming
Xbalanque
13,578
8,049
0
4,329
12,908
4,802
3,349
5,698
6,944
0
53,391
W
Nu Wa
Tazoniac
Nu Wa
8,653
2,938
0
448
8,567
2,664
3,305
4,613
3,804
19,050
0
L
Nu Wa
gkuhn04
Nu Wa
13,426
2,514
0
1,135
9,877
2,947
31
4,170
5,707
40,604
0
L
Chaac
xYGTrece
Chaac
6,649
647
339
5,709
16,593
12,322
0
9,342
7,251
0
25,240
W
He Bo
xammpp
He Bo
10,513
583
0
966
9,542
3,541
278
6,212
3,086
26,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,034
Gold Earned
42,822
193
Minions Killed
227
0
Camps Cleared
0
1,403,198
Distance Traveled
1,105,299
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,592
892
66
5
0
292,518
3
L
Izanami
8,375
644
25
2
0
232,631
2
L
Discordia
8,255
635
46
4
0
208,735
0
L
Cerberus
8,951
689
52
4
0
214,223
0
W
Ganesha
10,229
787
5
0
0
292,113
0
W
Xbalanque
10,139
780
68
5
0
294,293
1
W
Nu Wa
9,372
721
21
2
0
237,230
0
L
Nu Wa
8,818
678
55
4
0
214,193
0
L
Chaac
8,423
648
49
4
0
235,517
0
W
He Bo
9,702
746
33
3
0
287,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role