Player Matchup

Izanami
Izanami
Lylaniee
Izanami
Level 102
God Stats
13W - 15L
1,675 SR
Queue Stats
89W - 97L
1,531 Elo+
Party 2
Mulan
Mulan
ObliviousGamer03
Mulan
Level 109
God Stats
1W - 3L
1,802 SR
Queue Stats
101W - 103L
1,561 Elo+
Party 2
Zeus
Zeus
Patty_boi22
Zeus
Level 88
God Stats
18W - 13L
1,618 SR
Queue Stats
71W - 78L
1,568 Elo+
Party 2
Da Ji
Da Ji
Sir_BeKo23
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Solo
Jormungandr
Jormungandr
SunSun34
Jormungandr
Level 48
God Stats
5W - 5L
1,459 SR
Queue Stats
117W - 119L
1,525 Elo+
Party 2
Team Averages
Level 78
1,610 SR
1,486 Elo+

VS

Team Averages
Level 51
1,576 SR
1,523 Elo+
Thoth
Thoth
GameWyvern
Thoth
Level 128
God Stats
2W - 1L
1,690 SR
Queue Stats
253W - 246L
1,514 Elo+
Party 3
Shiva
Shiva
LazyyKage
Shiva
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 9L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
SKY_BOT01
Cthulhu
Level 15
God Stats
8W - 5L
1,550 SR
Queue Stats
63W - 56L
1,573 Elo+
Party 3
Heimdallr
Heimdallr
YouAreBad6911
Heimdallr
Level 38
God Stats
8W - 10L
1,576 SR
Queue Stats
322W - 361L
1,427 Elo+
Solo
Thanatos
Thanatos
lew_i_s
Thanatos
Level 55
God Stats
10W - 6L
1,566 SR
Queue Stats
50W - 53L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lylaniee
Izanami
9
0 / 2 / 0
5,023
502
1,245
5,014
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,905
491
2,762
8,682
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,631
563
4,929
3,711
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
7
0 / 4 / 2
4,525
453
1,640
7,085
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SunSun34
Jormungandr
8
0 / 1 / 1
5,121
512
3,254
7,308
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
2 / 2 / 2
6,131
613
4,140
4,973
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
LazyyKage
Shiva
12
5 / 0 / 3
6,906
691
6,940
6,846
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
SKY_BOT01
Cthulhu
9
1 / 0 / 5
5,751
575
4,456
6,277
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
YouAreBad6911
Heimdallr
11
0 / 0 / 1
6,021
602
2,768
2,747
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
lew_i_s
Thanatos
11
6 / 1 / 5
6,583
658
4,686
7,156
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
14
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
2
2
1.5
W
Shiva
LazyyKage
Shiva
5
0
3
6.5
L
Izanami
Lylaniee
Izanami
0
2
0
0
L
0
5
0
0
L
2
2
0
1
W
Cthulhu
SKY_BOT01
Cthulhu
1
0
5
3.5
L
Da Ji
0
4
2
0.25
L
Jormungandr
SunSun34
Jormungandr
0
1
1
0.5
W
Heimdallr
YouAreBad6911
Heimdallr
0
0
1
0.5
W
Thanatos
lew_i_s
Thanatos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,830
Damage
22,990
31,800
Taken
27,999
11,233
Mitigated
13,141
7,357
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
4,140
325
0
1,563
4,973
1,545
1,128
2,787
2,186
36,205
0
W
Shiva
LazyyKage
Shiva
6,940
1,903
0
2,471
6,846
4,842
17
947
5,607
442
32,069
L
Izanami
Lylaniee
Izanami
1,245
647
0
1,374
5,014
969
0
1,096
3,918
0
29,625
L
2,762
453
25
2,380
8,682
4,213
0
352
7,925
0
25,296
L
4,929
805
0
620
3,711
985
0
1,481
2,230
36,946
0
W
Cthulhu
SKY_BOT01
Cthulhu
4,456
627
165
2,513
6,277
3,594
0
2,405
3,841
20,707
0
L
Da Ji
1,640
384
0
1,090
7,085
1,535
0
2,747
4,306
0
12,056
L
Jormungandr
SunSun34
Jormungandr
3,254
599
0
1,868
7,308
3,531
0
2,993
4,245
16,158
0
W
Heimdallr
YouAreBad6911
Heimdallr
2,768
1,225
0
1,400
2,747
1,107
0
302
2,445
0
42,836
W
Thanatos
lew_i_s
Thanatos
4,686
1,034
0
5,703
7,156
2,053
31
1,742
5,382
0
34,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
31,392
261
Minions Killed
315
0
Camps Cleared
0
1,000,160
Distance Traveled
1,047,075
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,131
613
72
7
0
202,170
1
W
Shiva
6,906
691
62
6
0
213,540
1
L
Izanami
5,023
502
73
7
0
174,228
4
L
Mulan
4,905
491
61
6
0
204,795
1
L
Zeus
5,631
563
72
7
0
189,782
7
W
Cthulhu
5,751
575
24
2
0
212,359
1
L
Da Ji
4,525
453
21
2
0
214,837
1
L
Jormungandr
5,121
512
34
3
0
216,518
5
W
Heimdallr
6,021
602
98
10
0
188,131
3
W
Thanatos
6,583
658
59
6
0
230,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role