Player Matchup

Da Ji
Da Ji
BNA Hammy
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,322 Elo+
Party 2
Thoth
Thoth
IndefiniteAsp
Thoth
Level 103
God Stats
0W - 2L
1,183 SR
Queue Stats
29W - 65L
1,162 Elo+
Party 1
Shiva
Shiva
Kjurnieo
Shiva
Level 13
God Stats
2W - 6L
1,504 SR
Queue Stats
14W - 31L
1,234 Elo+
Solo
Zeus
Zeus
XXI Spoonz
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,415 Elo+
Party 2
Skadi
Skadi
xBlackxSoul_
Skadi
Level 89
God Stats
0W - 4L
1,362 SR
Queue Stats
45W - 79L
1,217 Elo+
Party 1
Team Averages
Level 51
1,410 SR
1,270 Elo+

VS

Team Averages
Level 73
1,450 SR
1,361 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Gengcar
Chaac
Level 21
God Stats
22W - 15L
1,548 SR
Queue Stats
48W - 52L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
JohnnySosikk66
Tsukuyomi
Level 127
God Stats
23W - 32L
1,343 SR
Queue Stats
169W - 209L
1,308 Elo+
Solo
Anubis
Anubis
Semmi_400
Anubis
Level 124
God Stats
9W - 4L
1,496 SR
Queue Stats
63W - 71L
1,300 Elo+
Solo
Ymir
Ymir
Struters09
Ymir
Level 26
God Stats
26W - 35L
1,363 SR
Queue Stats
81W - 105L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BNA Hammy
Da Ji
20
8 / 8 / 9
12,894
806
13,226
18,736
6,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 11 / 6
10,656
666
7,798
15,889
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Kjurnieo
Shiva
17
0 / 9 / 7
10,168
636
4,330
24,228
11,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 5 / 10
10,650
666
16,116
14,557
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 4
13,059
816
12,129
14,622
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
12 / 3 / 19
13,776
861
24,840
13,504
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Gengcar
Chaac
19
3 / 4 / 19
11,956
747
14,025
20,027
13,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
JohnnySosikk66
Tsukuyomi
19
10 / 8 / 19
12,583
786
20,252
18,569
7,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Semmi_400
Anubis
20
6 / 2 / 15
13,344
834
11,335
13,351
6,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
6 / 4 / 16
12,112
757
5,913
14,943
16,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
125
19
Kills
37
37
Deaths
21
36
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
12
3
19
7.17
L
Da Ji
BNA Hammy
Da Ji
8
8
9
1.56
W
Chaac
Gengcar
Chaac
3
4
19
3.13
L
2
11
6
0.45
W
Tsukuyomi
JohnnySosikk66
Tsukuyomi
10
8
19
2.44
L
Shiva
Kjurnieo
Shiva
0
9
7
0.39
W
Anubis
Semmi_400
Anubis
6
2
15
6.75
W
6
4
16
3.5
L
1
5
10
1.2
L
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,599
Damage
76,365
88,032
Taken
80,394
30,831
Mitigated
48,275
11,413
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
24,840
6,637
234
3,127
13,504
4,930
3,567
5,061
8,070
70,305
0
L
Da Ji
BNA Hammy
Da Ji
13,226
3,890
0
3,061
18,736
6,866
0
7,618
11,118
0
41,365
W
Chaac
Gengcar
Chaac
14,025
893
0
5,897
20,027
13,509
1,409
5,594
13,734
113
53,757
L
7,798
561
0
910
15,889
3,899
339
8,984
6,905
32,900
0
W
Tsukuyomi
JohnnySosikk66
Tsukuyomi
20,252
6,022
0
2,976
18,569
7,212
2,124
3,194
15,034
0
36,219
L
Shiva
Kjurnieo
Shiva
4,330
76
49
3,315
24,228
11,730
0
12,513
11,715
897
19,320
W
Anubis
Semmi_400
Anubis
11,335
249
226
4,818
13,351
6,437
616
2,854
10,269
54,407
0
W
5,913
539
596
1,447
14,943
16,187
436
5,389
8,769
8,834
0
L
16,116
1,662
659
1,202
14,557
3,826
406
5,768
8,789
44,187
0
L
12,129
3,305
193
2,024
14,622
4,510
1,032
7,205
7,417
0
54,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,427
Gold Earned
63,771
275
Minions Killed
271
0
Camps Cleared
0
1,374,499
Distance Traveled
1,568,818
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,776
861
93
6
0
340,362
0
L
Da Ji
12,894
806
59
4
0
298,057
0
W
Chaac
11,956
747
78
5
0
324,366
1
L
Thoth
10,656
666
53
3
0
240,675
0
W
Tsukuyomi
12,583
786
20
1
0
330,435
2
L
Shiva
10,168
636
24
2
0
259,836
0
W
Anubis
13,344
834
69
4
0
278,707
4
W
Ymir
12,112
757
11
1
0
294,948
1
L
Zeus
10,650
666
70
4
0
289,051
0
L
Skadi
13,059
816
69
4
0
286,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role