Player Matchup

King Arthur
King Arthur
Cheeckou
King Arthur
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 40L
1,672 Elo+
Party 1
Cliodhna
Cliodhna
LGBTQKiller
Cliodhna
Level 18
God Stats
2W - 1L
1,699 SR
Queue Stats
7W - 4L
1,854 Elo+
Party 1
Ra
Ra
SkelzorX
Ra
Level 128
God Stats
4W - 0L
1,679 SR
Queue Stats
25W - 19L
1,544 Elo+
Party 1
Team Averages
Level 99
1,626 SR
1,690 Elo+

VS

Team Averages
Level 45
1,500 SR
1,364 Elo+
Hou Yi
Hou Yi
MastaBongrippa
Hou Yi
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 37L
1,296 Elo+
Party 2
Hercules
Hercules
ToxicWildHog
Hercules
Level 57
God Stats
6W - 19L
1,500 SR
Queue Stats
19W - 31L
1,500 Elo+
Solo
Nox
Nox
dayshay13
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cheeckou
King Arthur
13
4 / 1 / 11
7,967
797
5,471
9,332
6,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
LGBTQKiller
Cliodhna
12
6 / 3 / 9
8,094
809
11,681
8,655
3,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 1 / 8
8,315
832
4,470
3,680
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,837
684
7,713
7,265
2,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ToxicWildHog
Hercules
10
2 / 5 / 3
6,863
686
2,765
11,906
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 4
6,853
685
4,570
5,928
1,922
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
5
5
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cheeckou
King Arthur
4
1
11
9.5
W
Cliodhna
LGBTQKiller
Cliodhna
6
3
9
3.5
L
2
5
2
0.6
W
5
1
8
9
L
Hercules
ToxicWildHog
Hercules
2
5
3
0.7
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,622
Damage
15,048
21,667
Taken
25,099
11,346
Mitigated
13,163
5,846
Healing
2,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cheeckou
King Arthur
5,471
647
0
3,044
9,332
6,459
220
2,721
6,422
0
18,837
W
Cliodhna
LGBTQKiller
Cliodhna
11,681
1,322
0
779
8,655
3,589
434
1,613
7,014
0
23,462
L
7,713
3,749
0
240
7,265
2,378
0
637
6,462
0
17,669
W
4,470
514
1,193
830
3,680
1,298
991
1,071
2,548
31,898
0
L
Hercules
ToxicWildHog
Hercules
2,765
695
0
2,110
11,906
8,863
0
2,376
9,298
0
5,911
L
4,570
468
301
184
5,928
1,922
0
1,213
4,645
23,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
20,553
133
Minions Killed
90
6
Camps Cleared
2
548,478
Distance Traveled
470,475
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,967
797
21
2
0
178,319
2
W
Cliodhna
8,094
809
38
4
3
197,661
3
L
Hou Yi
6,837
684
39
4
1
158,496
0
W
Ra
8,315
832
74
7
3
172,498
4
L
Hercules
6,863
686
4
0
0
158,756
3
L
Nox
6,853
685
47
5
1
153,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role