Player Matchup

Mulan
Mulan
Platinum IV
 
Mulan
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
JohanEliteXx
Gilgamesh
Platinum IV
Level 160
God Stats
10W - 11L
1,806 SR
Queue Stats
228W - 236L
1,854 MMR
Solo
Sol
Sol
Platinum IV
thickunicorn
Sol
Platinum IV
Level 155
God Stats
0W - 7L
1,058 SR
Queue Stats
51W - 40L
1,834 MMR
Solo
Cerberus
Cerberus
Platinum V
townyyy7994
Cerberus
Platinum V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,822 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,473 SR
1,702 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,579 SR
1,694 MMR
Hera
Hera
Platinum I
 
Hera
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum III
ChrisDWong
Serqet
Platinum III
Level 160
God Stats
9W - 3L
1,481 SR
Queue Stats
191W - 174L
1,824 MMR
Solo
Nemesis
Nemesis
Gold II
IntoTheSunset
Nemesis
Gold II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,822 MMR
Solo
Ullr
Ullr
Platinum I
zxcrazyxz
Ullr
Platinum I
Level 160
God Stats
2W - 0L
1,913 SR
Queue Stats
87W - 73L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 2 / 0
4,769
477
2,807
6,611
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
 
Hou Yi
8
0 / 3 / 0
4,663
466
1,696
6,246
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
JohanEliteXx
Gilgamesh
9
0 / 3 / 1
5,029
503
1,031
6,912
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 0
4,830
483
2,163
7,435
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
townyyy7994
Cerberus
9
3 / 5 / 0
5,441
544
2,774
8,790
4,418
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CamazotzErlang ShenThoth

VS

Bans
BastetAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 0 / 3
7,059
706
5,592
3,280
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
 
Cabrakan
11
2 / 1 / 1
6,685
669
3,558
4,947
3,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
ChrisDWong
Serqet
10
3 / 0 / 5
6,407
641
4,528
8,751
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
13
9 / 2 / 2
7,710
771
5,255
8,015
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
11
1 / 0 / 3
6,380
638
4,986
4,217
1,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
19
19
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
L
Hou Yi
 
Hou Yi
0
3
0
0
W
Hera
 
Hera
4
0
3
5.5
W
Cabrakan
 
Cabrakan
2
1
1
2.5
W
Serqet
ChrisDWong
Serqet
3
0
5
5.5
W
Nemesis
9
2
2
5
L
Gilgamesh
JohanEliteXx
Gilgamesh
0
3
1
0.17
L
0
6
0
0
L
Cerberus
townyyy7994
Cerberus
3
5
0
0.6
W
Ullr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,471
Damage
23,919
35,994
Taken
29,210
12,036
Mitigated
11,911
7,085
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,807
617
0
1,565
6,611
2,366
0
661
5,898
0
16,168
L
Hou Yi
 
Hou Yi
1,696
1,058
0
1,193
6,246
1,373
0
0
6,150
0
24,820
W
Hera
 
Hera
5,592
1,951
0
659
3,280
961
0
872
2,408
40,817
0
W
Cabrakan
 
Cabrakan
3,558
603
0
2,473
4,947
3,039
0
1,863
3,084
39,481
0
W
Serqet
ChrisDWong
Serqet
4,528
1,573
0
1,471
8,751
3,491
32
620
7,888
0
16,432
W
Nemesis
5,255
2,093
0
715
8,015
3,259
49
1,357
6,658
0
40,919
L
Gilgamesh
JohanEliteXx
Gilgamesh
1,031
370
0
456
6,912
1,962
0
1,426
5,300
0
28,563
L
2,163
698
0
1,462
7,435
1,917
0
3,489
3,668
22,296
3,098
L
Cerberus
townyyy7994
Cerberus
2,774
168
0
2,409
8,790
4,418
0
3,358
5,432
17,060
0
W
Ullr
4,986
1,278
0
988
4,217
1,161
0
0
4,217
0
43,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
34,241
241
Minions Killed
376
0
Camps Cleared
0
933,530
Distance Traveled
1,031,827
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,769
477
38
4
0
216,552
5
L
Hou Yi
4,663
466
47
5
0
173,363
1
W
Hera
7,059
706
88
9
0
205,960
2
W
Cabrakan
6,685
669
98
10
0
182,621
1
W
Serqet
6,407
641
21
2
0
224,519
6
W
Nemesis
7,710
771
80
8
0
229,783
5
L
Gilgamesh
5,029
503
60
6
0
200,039
1
L
Sol
4,830
483
52
5
0
186,430
2
L
Cerberus
5,441
544
44
4
0
157,146
1
W
Ullr
6,380
638
89
9
0
188,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role