Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Coria_diegaso
Cerberus
Level 56
God Stats
4W - 3L
1,596 SR
Queue Stats
110W - 123L
1,450 Elo+
Solo
Bellona
Bellona
Mijeynacalça
Bellona
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,578 Elo+
Party 2
Neith
Neith
NevonFox
Neith
Level 154
God Stats
2W - 1L
1,218 SR
Queue Stats
26W - 30L
1,409 Elo+
Solo
Merlin
Merlin
bleix023
Merlin
Level 89
God Stats
5W - 12L
1,405 SR
Queue Stats
253W - 295L
1,394 Elo+
Solo
Team Averages
Level 93
1,444 SR
1,466 Elo+

VS

Team Averages
Level 81
1,477 SR
1,424 Elo+
Agni
Agni
CA_pelanashi
Agni
Level 65
God Stats
3W - 2L
1,715 SR
Queue Stats
288W - 342L
1,439 Elo+
Party 1
Serqet
Serqet
Ca_Frr4nnn
Serqet
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 247L
1,425 Elo+
Party 1
Achilles
Achilles
Franklinho
Achilles
Level 108
God Stats
2W - 2L
1,511 SR
Queue Stats
93W - 109L
1,450 Elo+
Solo
Shiva
Shiva
LwA_Thiago
Shiva
Level 63
God Stats
3W - 7L
1,192 SR
Queue Stats
238W - 287L
1,369 Elo+
Party 1
Sol
Sol
na_cho_30
Sol
Level 61
God Stats
2W - 6L
1,465 SR
Queue Stats
194W - 260L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
9 / 0 / 3
6,587
659
6,560
5,825
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Coria_diegaso
Cerberus
7
0 / 1 / 2
4,638
464
2,042
9,017
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
11
4 / 1 / 2
6,421
642
4,039
4,695
3,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
NevonFox
Neith
8
1 / 3 / 2
4,752
475
4,175
5,910
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
bleix023
Merlin
10
0 / 2 / 2
5,760
576
2,341
3,192
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,406
541
2,765
5,588
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Ca_Frr4nnn
Serqet
9
0 / 3 / 1
5,116
512
1,965
6,710
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Franklinho
Achilles
8
2 / 1 / 0
5,151
515
2,940
4,664
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
7
1 / 4 / 0
4,782
478
2,287
6,107
2,827
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 2 / 2
5,772
577
7,923
7,188
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
7
7
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
3
10.5
L
2
4
1
0.63
L
Serqet
Ca_Frr4nnn
Serqet
0
3
1
0.17
W
Cerberus
Coria_diegaso
Cerberus
0
1
2
1
L
Achilles
Franklinho
Achilles
2
1
0
2
L
Shiva
1
4
0
0.25
W
Bellona
4
1
2
5
W
Neith
NevonFox
Neith
1
3
2
0.67
W
Merlin
bleix023
Merlin
0
2
2
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,157
Damage
17,880
28,639
Taken
30,257
12,906
Mitigated
10,502
10,265
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,560
3,107
0
2,432
5,825
2,962
0
1,087
4,588
0
26,062
L
2,765
608
0
949
5,588
1,489
0
1,663
3,925
30,975
0
L
Serqet
Ca_Frr4nnn
Serqet
1,965
362
0
370
6,710
1,922
0
678
6,032
0
29,336
W
Cerberus
Coria_diegaso
Cerberus
2,042
165
264
2,873
9,017
3,945
0
5,071
3,946
14,481
0
L
Achilles
Franklinho
Achilles
2,940
462
0
1,996
4,664
2,437
0
538
4,126
0
11,989
L
Shiva
2,287
791
0
1,005
6,107
2,827
0
0
6,107
0
14,734
W
Bellona
4,039
2,232
0
1,887
4,695
3,662
270
0
4,545
0
27,428
W
Neith
NevonFox
Neith
4,175
2,621
0
2,004
5,910
1,462
0
3,235
2,675
0
20,075
W
Merlin
bleix023
Merlin
2,341
75
0
805
3,192
875
318
1,295
1,897
32,900
0
L
7,923
3,021
0
4,531
7,188
1,827
1,076
1,504
5,684
40,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,158
Gold Earned
26,227
259
Minions Killed
252
0
Camps Cleared
0
957,678
Distance Traveled
923,314
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,587
659
40
4
0
234,569
1
L
Agni
5,406
541
52
5
0
179,308
1
L
Serqet
5,116
512
66
7
0
236,485
4
W
Cerberus
4,638
464
30
3
0
180,139
1
L
Achilles
5,151
515
24
2
0
203,201
3
L
Shiva
4,782
478
37
4
0
146,500
2
W
Bellona
6,421
642
68
7
0
197,232
2
W
Neith
4,752
475
33
3
0
163,749
3
W
Merlin
5,760
576
88
9
0
181,989
1
L
Sol
5,772
577
73
7
0
157,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role