Player Matchup

Anhur
Anhur
Beasthogames
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 12L
1,654 Elo+
Party 1
Zeus
Zeus
CMAL
Zeus
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 96L
1,704 Elo+
Party 1
Bastet
Bastet
Lasko3
Bastet
Level 67
God Stats
3W - 0L
1,802 SR
Queue Stats
91W - 59L
1,594 Elo+
Party 1
Terra
Terra
Raessi
Terra
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 92L
1,669 Elo+
Party 1
Fenrir
Fenrir
sithlordRED
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 32L
1,632 Elo+
Party 1
Team Averages
Level 77
1,560 SR
1,651 Elo+

VS

Team Averages
Level 46
1,489 SR
1,364 Elo+
Bakasura
Bakasura
Funky Rimuru
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,281 Elo+
Party 2
Jing Wei
Jing Wei
GamerClub666
Jing Wei
Level 94
God Stats
1W - 2L
1,447 SR
Queue Stats
81W - 91L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gino_e_b
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,356 Elo+
Solo
Ra
Ra
TcT Midget C
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
gunsali
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 12
7,374
1,053
2,020
5,292
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
CMAL
Zeus
15
14 / 0 / 16
9,245
1,321
23,579
7,692
3,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
Lasko3
Bastet
14
7 / 0 / 18
8,100
1,157
7,695
7,163
3,325
Terra
Raessi
Terra
13
1 / 0 / 15
7,691
1,099
915
8,654
5,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
12
6 / 1 / 17
8,022
1,146
5,798
8,751
8,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Funky Rimuru
Bakasura
8
0 / 11 / 1
5,612
802
2,215
12,287
3,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
GamerClub666
Jing Wei
12
1 / 4 / 0
6,207
887
3,960
7,396
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Gino_e_b
Morgan Le Fay
9
0 / 5 / 0
5,232
747
376
6,483
1,609
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 8 / 0
5,582
797
5,312
8,901
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
gunsali
Sun Wukong
11
0 / 4 / 1
5,572
796
3,986
9,089
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
3
31
Kills
1
1
Deaths
32
78
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Zeus
CMAL
Zeus
14
0
16
22
L
Bakasura
Funky Rimuru
Bakasura
0
11
1
0.05
L
Jing Wei
GamerClub666
Jing Wei
1
4
0
0.25
L
Morgan Le Fay
Gino_e_b
Morgan Le Fay
0
5
0
0
W
Bastet
Lasko3
Bastet
7
0
18
16
W
Terra
Raessi
Terra
1
0
15
8.5
L
0
8
0
0
L
Sun Wukong
gunsali
Sun Wukong
0
4
1
0.13
W
Fenrir
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,007
Damage
15,849
37,552
Taken
44,156
23,120
Mitigated
15,579
18,527
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,020
558
1,088
1,256
5,292
2,224
1,566
848
4,266
0
11,965
W
Zeus
CMAL
Zeus
23,579
3,365
193
232
7,692
3,642
1,660
1,612
5,849
46,120
0
L
Bakasura
Funky Rimuru
Bakasura
2,215
1,071
288
182
12,287
3,086
0
7,054
5,129
0
3,818
L
Jing Wei
GamerClub666
Jing Wei
3,960
2,346
392
1,814
7,396
2,049
0
3,098
4,269
0
12,530
L
Morgan Le Fay
Gino_e_b
Morgan Le Fay
376
67
0
624
6,483
1,609
0
4,114
2,303
2,418
0
W
Bastet
Lasko3
Bastet
7,695
1,876
1,002
954
7,163
3,325
641
914
6,112
0
13,729
W
Terra
Raessi
Terra
915
33
7,039
3,855
8,654
5,504
700
451
8,092
4,598
0
L
5,312
319
684
1,682
8,901
2,417
0
5,280
3,486
10,225
0
L
Sun Wukong
gunsali
Sun Wukong
3,986
410
242
1,209
9,089
6,418
0
4,948
3,933
0
7,216
W
Fenrir
5,798
716
1,131
1,777
8,751
8,425
419
1,333
6,962
0
8,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
28,205
72
Minions Killed
43
0
Camps Cleared
0
843,717
Distance Traveled
637,546
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,374
1,053
17
2
0
159,868
0
W
Zeus
9,245
1,321
39
6
0
153,077
1
L
Bakasura
5,612
802
4
1
0
92,029
0
L
Jing Wei
6,207
887
23
3
0
158,960
1
L
Morgan Le Fay
5,232
747
2
0
0
88,988
1
W
Bastet
8,100
1,157
9
1
0
170,405
0
W
Terra
7,691
1,099
4
1
0
172,196
0
L
Ra
5,582
797
7
1
0
135,940
1
L
Sun Wukong
5,572
796
7
1
0
161,629
1
W
Fenrir
8,022
1,146
3
0
0
188,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role