Player Matchup

Hun Batz
Hun Batz
JavIvaL
Hun Batz
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 69L
1,105 Elo+
Solo
Anubis
Anubis
Niiros
Anubis
Level 125
God Stats
6W - 0L
1,858 SR
Queue Stats
171W - 89L
1,648 Elo+
Party 1
Ne Zha
Ne Zha
Roflsaurusrex69
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,388 Elo+
Solo
Vulcan
Vulcan
Shanoe13
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 51L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
YinXianKyoto
Jing Wei
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 22L
1,836 Elo+
Party 1
Team Averages
Level 71
1,572 SR
1,521 Elo+

VS

Team Averages
Level 57
1,478 SR
1,518 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LabouleFR
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Mzell-Kikai
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,714 Elo+
Solo
Set
Set
SeakWrath
Set
Level 83
God Stats
0W - 1L
1,392 SR
Queue Stats
90W - 67L
1,606 Elo+
Solo
Ares
Ares
Vnjrx
Ares
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 63L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JavIvaL
Hun Batz
16
2 / 3 / 22
10,519
809
6,584
11,885
12,533
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Niiros
Anubis
20
17 / 3 / 13
12,387
953
25,748
11,049
6,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 3 / 22
10,728
825
16,803
15,401
7,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Shanoe13
Vulcan
15
4 / 3 / 17
9,583
737
10,807
8,229
3,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
YinXianKyoto
Jing Wei
16
4 / 2 / 18
9,714
747
8,296
7,341
2,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
7 / 4 / 5
11,132
856
7,893
12,298
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
LabouleFR
Tsukuyomi
13
1 / 11 / 3
8,170
628
4,113
13,571
3,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Mzell-Kikai
Cthulhu
15
0 / 6 / 6
8,385
645
7,203
19,130
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 7 / 3
8,505
654
10,731
11,962
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Vnjrx
Ares
15
1 / 6 / 9
9,514
732
9,718
18,415
21,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
33
Kills
12
14
Deaths
34
92
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
7
4
5
2.38
W
Hun Batz
JavIvaL
Hun Batz
2
3
22
4.33
L
Tsukuyomi
LabouleFR
Tsukuyomi
1
11
3
0.23
L
Cthulhu
Mzell-Kikai
Cthulhu
0
6
6
0.5
W
Anubis
Niiros
Anubis
17
3
13
7.83
W
6
3
22
5.67
L
3
7
3
0.64
W
Vulcan
Shanoe13
Vulcan
4
3
17
4.17
L
Ares
Vnjrx
Ares
1
6
9
0.92
W
Jing Wei
YinXianKyoto
Jing Wei
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,238
Damage
39,658
53,905
Taken
75,376
32,362
Mitigated
48,618
16,771
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,893
714
1,160
3,577
12,298
4,602
611
4,142
8,156
30,613
0
W
Hun Batz
JavIvaL
Hun Batz
6,584
1,791
2,201
1,117
11,885
12,533
944
3,834
7,736
0
13,660
L
Tsukuyomi
LabouleFR
Tsukuyomi
4,113
695
74
280
13,571
3,373
250
6,895
6,676
0
8,634
L
Cthulhu
Mzell-Kikai
Cthulhu
7,203
48
583
3,538
19,130
10,037
280
11,002
8,128
20,782
0
W
Anubis
Niiros
Anubis
25,748
1,132
1,246
3,983
11,049
6,232
1,512
5,272
5,606
49,052
0
W
16,803
3,137
2,243
3,634
15,401
7,371
1,597
7,521
7,631
0
37,833
L
10,731
3,191
179
1,436
11,962
9,375
0
5,640
6,322
0
16,570
W
Vulcan
Shanoe13
Vulcan
10,807
2,555
400
147
8,229
3,445
587
4,480
3,473
18,379
0
L
Ares
Vnjrx
Ares
9,718
470
702
1,041
18,415
21,231
337
8,876
9,539
14,901
0
W
Jing Wei
YinXianKyoto
Jing Wei
8,296
5,779
59
1,741
7,341
2,781
1,835
3,119
3,946
0
18,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
45,706
132
Minions Killed
106
0
Camps Cleared
0
1,220,673
Distance Traveled
952,559
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,132
856
44
3
0
208,595
0
W
Hun Batz
10,519
809
23
2
0
240,008
4
L
Tsukuyomi
8,170
628
9
1
0
169,491
0
L
Cthulhu
8,385
645
21
2
0
215,458
0
W
Anubis
12,387
953
52
4
0
191,098
1
W
Ne Zha
10,728
825
20
2
0
268,635
0
L
Set
8,505
654
21
2
0
176,209
2
W
Vulcan
9,583
737
16
1
0
253,982
1
L
Ares
9,514
732
11
1
0
182,806
0
W
Jing Wei
9,714
747
21
2
0
266,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role