Player Matchup

Xbalanque
Xbalanque
Alvaro2k
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
BarberCortes7
Janus
Level 89
God Stats
6W - 5L
1,277 SR
Queue Stats
76W - 64L
1,504 Elo+
Party 1
Bellona
Bellona
joseliyo1997
Bellona
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,785 Elo+
Party 1
Ravana
Ravana
laForma
Ravana
Level 107
God Stats
2W - 1L
1,274 SR
Queue Stats
19W - 19L
1,379 Elo+
Party 1
Cabrakan
Cabrakan
miquiGR
Cabrakan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,695 Elo+
Party 1
Team Averages
Level 77
1,410 SR
1,572 Elo+

VS

Team Averages
Level 72
1,497 SR
1,527 Elo+
Zhong Kui
Zhong Kui
BigBadRabbit
Zhong Kui
Level 102
God Stats
4W - 1L
1,732 SR
Queue Stats
106W - 100L
1,527 Elo+
Solo
Hun Batz
Hun Batz
LoGic3l
Hun Batz
Level 57
God Stats
3W - 11L
1,269 SR
Queue Stats
57W - 60L
1,467 Elo+
Party 2
Tiamat
Tiamat
Max1mus1234
Tiamat
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 110L
1,477 Elo+
Party 2
Artemis
Artemis
WarriorHocK
Artemis
Level 105
God Stats
6W - 6L
1,482 SR
Queue Stats
186W - 193L
1,477 Elo+
Solo
Ares
Ares
gotyouballs
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alvaro2k
Xbalanque
14
6 / 2 / 3
8,432
496
11,519
11,382
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 7
8,314
489
4,510
9,968
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
joseliyo1997
Bellona
14
3 / 4 / 2
8,209
483
6,794
9,755
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
laForma
Ravana
14
6 / 2 / 3
9,006
530
7,024
6,351
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
miquiGR
Cabrakan
11
0 / 1 / 8
6,713
395
4,938
9,874
10,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBadRabbit
Zhong Kui
16
2 / 2 / 3
9,601
565
5,787
12,023
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
LoGic3l
Hun Batz
16
1 / 2 / 5
8,989
529
4,947
10,975
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
14
7 / 7 / 2
9,234
543
7,391
12,600
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
WarriorHocK
Artemis
13
3 / 3 / 2
8,293
488
7,683
6,906
2,380
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 0
7,462
439
5,520
15,330
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
17
Kills
15
15
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alvaro2k
Xbalanque
6
2
3
3.75
W
2
6
7
0.92
L
Zhong Kui
BigBadRabbit
Zhong Kui
2
2
3
1.75
L
Hun Batz
LoGic3l
Hun Batz
1
2
5
1.75
L
Tiamat
7
7
2
1.14
L
Artemis
WarriorHocK
Artemis
3
3
2
1.33
L
2
4
0
0.5
W
Bellona
joseliyo1997
Bellona
3
4
2
1
W
Ravana
laForma
Ravana
6
2
3
3.75
W
Cabrakan
miquiGR
Cabrakan
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,785
Damage
31,328
47,330
Taken
57,834
25,056
Mitigated
32,891
10,674
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alvaro2k
Xbalanque
11,519
6,617
0
5,586
11,382
3,639
1,464
4,981
6,401
0
48,718
W
4,510
401
0
1,800
9,968
2,749
0
5,686
4,282
48,849
0
L
Zhong Kui
BigBadRabbit
Zhong Kui
5,787
812
2
8,313
12,023
6,753
2,114
533
11,454
67,526
0
L
Hun Batz
LoGic3l
Hun Batz
4,947
1,261
0
4,204
10,975
3,813
0
1,214
9,667
0
69,293
L
Tiamat
7,391
825
0
2,690
12,600
6,175
0
1,383
11,101
50,836
0
L
Artemis
WarriorHocK
Artemis
7,683
4,070
0
1,643
6,906
2,380
0
1,565
5,341
0
46,959
L
5,520
420
33
3,247
15,330
13,770
0
4,403
10,823
25,925
0
W
Bellona
joseliyo1997
Bellona
6,794
1,557
0
793
9,755
5,968
0
3,308
6,447
0
41,033
W
Ravana
laForma
Ravana
7,024
2,036
0
1,995
6,351
2,398
0
2,139
4,212
0
48,518
W
Cabrakan
miquiGR
Cabrakan
4,938
927
0
500
9,874
10,302
0
2,584
7,290
20,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
43,579
376
Minions Killed
478
0
Camps Cleared
0
1,619,565
Distance Traveled
1,584,161
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,432
496
95
6
0
304,312
0
W
Janus
8,314
489
91
5
0
297,278
1
L
Zhong Kui
9,601
565
143
8
0
297,900
3
L
Hun Batz
8,989
529
124
7
0
390,479
1
L
Tiamat
9,234
543
99
6
0
307,393
4
L
Artemis
8,293
488
86
5
0
262,160
3
L
Ares
7,462
439
26
2
0
326,229
7
W
Bellona
8,209
483
79
5
0
336,558
3
W
Ravana
9,006
530
88
5
0
368,832
1
W
Cabrakan
6,713
395
23
1
0
312,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role