Player Matchup

Artio
Artio
Silver II
ItsLamaz
Artio
Silver II
Level 104
God Stats
3W - 1L
1,328 SR
Queue Stats
15W - 9L
1,549 MMR
Party 1
Hercules
Hercules
Silver II
ItsNyre
Hercules
Silver II
Level 86
God Stats
2W - 2L
1,631 SR
Queue Stats
15W - 9L
1,549 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
zPyhrex
Baron Samedi
Silver II
Level 45
God Stats
13W - 8L
1,836 SR
Queue Stats
15W - 9L
1,541 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,598 SR
1,547 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,499 SR
1,457 MMR
Fenrir
Fenrir
Bronze IV
 
Fenrir
Bronze IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
CPX-Penta-
Zeus
Silver II
Level 157
God Stats
1W - 1L
1,331 SR
Queue Stats
5W - 13L
1,430 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
cook1e creeper
Ah Muzen Cab
Silver I
Level 61
God Stats
26W - 12L
1,665 SR
Queue Stats
81W - 99L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ItsLamaz
Artio
16
6 / 4 / 8
12,499
735
9,867
28,416
35,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
ItsNyre
Hercules
16
5 / 7 / 7
12,381
728
16,385
33,469
38,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
zPyhrex
Baron Samedi
15
3 / 7 / 8
11,152
656
12,640
17,650
11,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothBastetHeraAtlasPersephone

VS

Bans
AchillesCthulhuArtemisKhepriMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 3 / 8
14,092
829
24,411
20,077
24,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 6 / 11
12,106
712
18,821
13,544
7,875
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
cook1e creeper
Ah Muzen Cab
16
4 / 5 / 8
12,025
707
19,959
14,646
7,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
14
Kills
18
18
Deaths
14
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
3
8
4.67
W
4
6
11
1.58
L
Artio
ItsLamaz
Artio
6
4
8
2.5
L
Hercules
ItsNyre
Hercules
5
7
7
1.21
W
Ah Muzen Cab
cook1e creeper
Ah Muzen Cab
4
5
8
1.6
L
Baron Samedi
zPyhrex
Baron Samedi
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
63,191
79,535
Taken
48,267
86,152
Mitigated
39,677
21,719
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
24,411
9,121
0
3,308
20,077
24,441
1,495
10,594
9,483
0
53,155
W
18,821
3,266
0
3,349
13,544
7,875
328
5,574
7,970
41,253
0
L
Artio
ItsLamaz
Artio
9,867
1,447
1,046
5,357
28,416
35,957
343
5,822
22,594
25,203
0
L
Hercules
ItsNyre
Hercules
16,385
4,860
0
8,302
33,469
38,987
329
9,308
24,161
0
38,194
W
Ah Muzen Cab
cook1e creeper
Ah Muzen Cab
19,959
8,794
0
5,008
14,646
7,361
677
6,807
7,839
0
51,330
L
Baron Samedi
zPyhrex
Baron Samedi
12,640
1,387
2,804
4,210
17,650
11,208
360
4,057
13,593
46,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
38,223
180
Minions Killed
182
4
Camps Cleared
10
882,032
Distance Traveled
892,845
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,092
829
50
3
3
320,763
2
W
Zeus
12,106
712
55
3
2
272,634
1
L
Artio
12,499
735
40
2
0
325,296
0
L
Hercules
12,381
728
54
3
1
297,449
1
W
Ah Muzen Cab
12,025
707
77
5
5
299,448
2
L
Baron Samedi
11,152
656
86
5
3
259,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role