Player Matchup

Ne Zha
Ne Zha
DΣAMON
Ne Zha
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 87L
1,429 Elo+
Party 1
Vulcan
Vulcan
KeasY1337
Vulcan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,516 Elo+
Solo
Fenrir
Fenrir
SuckerKiddo
Fenrir
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 115L
1,511 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,485 Elo+

VS

Team Averages
Level 105
1,528 SR
1,414 Elo+
Heimdallr
Heimdallr
ARMINEGAMES
Heimdallr
Level 147
God Stats
1W - 1L
1,264 SR
Queue Stats
34W - 35L
1,561 Elo+
Solo
Kukulkan
Kukulkan
JuanSousa
Kukulkan
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 20L
1,316 Elo+
Solo
Khepri
Khepri
jalt00
Khepri
Level 78
God Stats
2W - 0L
1,821 SR
Queue Stats
61W - 80L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DΣAMON
Ne Zha
11
2 / 5 / 3
7,574
689
5,229
10,132
5,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
KeasY1337
Vulcan
12
4 / 7 / 3
8,913
810
10,820
9,468
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
2 / 6 / 5
7,584
689
10,495
16,707
8,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ARMINEGAMES
Heimdallr
15
15 / 3 / 3
11,323
1,029
19,158
13,310
5,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
JuanSousa
Kukulkan
12
2 / 3 / 7
7,985
726
5,744
7,005
3,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
jalt00
Khepri
11
1 / 2 / 11
8,619
784
3,842
13,476
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
18
18
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ARMINEGAMES
Heimdallr
15
3
3
5.5
L
Ne Zha
DΣAMON
Ne Zha
2
5
3
0.7
W
Kukulkan
JuanSousa
Kukulkan
2
3
7
1.83
L
Vulcan
KeasY1337
Vulcan
4
7
3
0.79
L
Fenrir
2
6
5
0.75
W
Khepri
jalt00
Khepri
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
28,744
36,307
Taken
33,791
15,857
Mitigated
18,778
7,750
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ARMINEGAMES
Heimdallr
19,158
11,710
0
4,321
13,310
5,597
1,794
4,005
8,920
0
57,457
L
Ne Zha
DΣAMON
Ne Zha
5,229
1,945
180
2,263
10,132
5,408
0
2,501
7,631
0
11,880
W
Kukulkan
JuanSousa
Kukulkan
5,744
699
557
1,049
7,005
3,118
0
2,586
4,060
23,133
0
L
Vulcan
KeasY1337
Vulcan
10,820
3,572
0
1,150
9,468
2,440
38
2,173
7,293
25,648
0
L
Fenrir
10,495
2,999
0
4,157
16,707
8,009
0
5,169
11,538
0
16,042
W
Khepri
jalt00
Khepri
3,842
839
536
4,399
13,476
10,063
0
3,751
9,122
8,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
27,927
62
Minions Killed
125
2
Camps Cleared
5
556,703
Distance Traveled
577,350
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,323
1,029
84
8
4
188,193
1
L
Ne Zha
7,574
689
9
1
1
134,769
1
W
Kukulkan
7,985
726
35
3
1
188,216
2
L
Vulcan
8,913
810
39
4
0
239,080
1
L
Fenrir
7,584
689
14
1
1
182,854
1
W
Khepri
8,619
784
6
1
0
200,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role