Player Matchup

Skadi
Skadi
 
Skadi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AvpPhantom
Hel
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,769 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IIIGUMBOIII
Ah Muzen Cab
Level 154
God Stats
8W - 7L
1,610 SR
Queue Stats
1,197W - 1,227L
1,476 Elo+
Solo
Bastet
Bastet
RadicalWasabi
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 82L
1,498 Elo+
Party 2
Team Averages
Level 93
1,522 SR
1,549 Elo+

VS

Team Averages
Level 97
1,543 SR
1,418 Elo+
Set
Set
Kojaih
Set
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,387 Elo+
Party 1
Hel
Hel
Legit4it
Hel
Level 104
God Stats
5W - 3L
1,707 SR
Queue Stats
164W - 166L
1,518 Elo+
Solo
Nox
Nox
ParkerIsZoinkd
Nox
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 56L
1,634 Elo+
Party 1
Ravana
Ravana
UptownXshoTz
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,305 Elo+
Party 1
Izanami
Izanami
yourmomXshoTz
Izanami
Level 67
God Stats
0W - 1L
1,510 SR
Queue Stats
6W - 8L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
9 / 1 / 11
13,266
829
22,164
8,653
4,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
 
Khepri
16
0 / 7 / 13
10,033
627
3,780
24,225
27,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 7 / 12
11,225
702
11,940
14,155
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
IIIGUMBOIII
Ah Muzen Cab
19
6 / 4 / 11
11,996
750
16,758
14,870
7,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 7 / 10
11,608
726
15,306
18,917
8,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Kojaih
Set
20
12 / 6 / 8
12,490
781
18,399
19,933
12,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 12
10,870
679
7,422
10,707
3,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 15
11,858
741
14,600
11,448
4,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
18
3 / 7 / 12
10,599
662
7,953
16,712
15,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
19
5 / 5 / 8
10,936
684
9,861
16,197
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
81
24
Kills
26
26
Deaths
24
57
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
1
11
14.5
W
Khepri
 
Khepri
0
7
13
0.93
W
4
7
12
1.43
W
Ah Muzen Cab
IIIGUMBOIII
Ah Muzen Cab
6
4
11
2.88
L
Set
Kojaih
Set
12
6
8
2.67
L
3
2
12
4.5
L
3
4
15
2.63
W
5
7
10
1.43
L
Ravana
3
7
12
1.29
L
Izanami
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,948
Damage
58,235
80,820
Taken
74,997
53,851
Mitigated
41,184
21,853
Healing
27,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
22,164
3,735
1,118
2,766
8,653
4,306
1,843
1,616
7,037
0
61,574
W
Khepri
 
Khepri
3,780
493
393
515
24,225
27,129
0
8,445
15,780
9,175
0
W
11,940
1,131
4,588
2,643
14,155
6,789
282
2,360
11,795
23,861
0
W
Ah Muzen Cab
IIIGUMBOIII
Ah Muzen Cab
16,758
5,195
1,149
3,215
14,870
7,134
3,427
4,822
10,048
0
37,228
L
Set
Kojaih
Set
18,399
7,019
1,912
4,527
19,933
12,702
442
4,505
15,428
0
27,635
L
7,422
538
4,856
6,415
10,707
3,170
0
1,343
9,364
23,254
0
L
14,600
300
0
334
11,448
4,429
0
2,784
8,664
42,199
0
W
15,306
3,257
671
4,795
18,917
8,493
116
4,779
14,138
0
20,240
L
Ravana
7,953
1,288
1,107
1,972
16,712
15,980
572
2,952
13,760
0
14,300
L
Izanami
9,861
6,012
1,298
5,208
16,197
4,903
929
4,136
12,061
0
31,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,128
Gold Earned
56,753
145
Minions Killed
213
0
Camps Cleared
0
1,438,231
Distance Traveled
1,347,592
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,266
829
61
4
0
343,153
2
W
Khepri
10,033
627
7
0
0
265,545
0
W
Hel
11,225
702
20
1
0
249,014
0
W
Ah Muzen Cab
11,996
750
51
3
0
262,770
0
L
Set
12,490
781
11
1
0
267,330
2
L
Hel
10,870
679
34
2
0
294,708
0
L
Nox
11,858
741
81
5
0
271,593
1
W
Bastet
11,608
726
6
0
0
317,749
0
L
Ravana
10,599
662
20
1
0
248,538
0
L
Izanami
10,936
684
67
4
0
265,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role