Player Matchup

Anubis
Anubis
IHMJIRAFALES
Anubis
Level 81
God Stats
8W - 8L
1,502 SR
Queue Stats
100W - 113L
1,432 Elo+
Solo
Neith
Neith
ILoveCatsMore
Neith
Level 86
God Stats
12W - 8L
1,514 SR
Queue Stats
56W - 66L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
Kindoray
Nu Wa
Level 29
God Stats
3W - 0L
1,805 SR
Queue Stats
23W - 45L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
Sasuke32412
Baron Samedi
Level 73
God Stats
17W - 19L
1,470 SR
Queue Stats
115W - 119L
1,409 Elo+
Solo
Hercules
Hercules
Sinvrc
Hercules
Level 47
God Stats
2W - 1L
1,674 SR
Queue Stats
55W - 65L
1,478 Elo+
Party 1
Team Averages
Level 63
1,593 SR
1,422 Elo+

VS

Team Averages
Level 95
1,471 SR
1,470 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
GoofyG3756
Hera
Level 30
God Stats
0W - 4L
1,271 SR
Queue Stats
59W - 76L
1,294 Elo+
Solo
Ravana
Ravana
Harlester
Ravana
Level 116
God Stats
0W - 2L
1,475 SR
Queue Stats
12W - 12L
1,521 Elo+
Party 2
Atlas
Atlas
Milkygf
Atlas
Level 157
God Stats
2W - 1L
1,709 SR
Queue Stats
15W - 14L
1,615 Elo+
Party 2
Medusa
Medusa
kittensenpai
Medusa
Level 16
God Stats
0W - 1L
1,402 SR
Queue Stats
2W - 6L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 5 / 2
8,463
769
8,313
8,748
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 7
9,349
850
10,233
8,505
3,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Kindoray
Nu Wa
15
0 / 4 / 10
8,482
771
6,781
9,172
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Sasuke32412
Baron Samedi
16
6 / 1 / 5
9,467
861
7,800
8,599
4,133
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Sinvrc
Hercules
16
5 / 2 / 6
9,378
853
6,921
8,316
4,203
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 2 / 3
9,556
869
10,904
8,538
2,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 4
7,689
699
2,923
7,130
2,405
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Harlester
Ravana
15
3 / 4 / 5
8,143
740
6,975
9,801
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Milkygf
Atlas
15
2 / 3 / 8
8,587
781
7,260
16,087
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
15
2 / 6 / 6
8,155
741
6,998
11,248
3,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
18
Kills
14
14
Deaths
18
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
2
3
3.75
L
1
3
4
1
L
Ravana
Harlester
Ravana
3
4
5
1.38
W
Anubis
3
5
2
0.8
W
4
2
7
3.75
W
Nu Wa
Kindoray
Nu Wa
0
4
10
1.25
L
Atlas
Milkygf
Atlas
2
3
8
2
W
Baron Samedi
Sasuke32412
Baron Samedi
6
1
5
8.5
W
Hercules
Sinvrc
Hercules
5
2
6
4
L
Medusa
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,048
Damage
35,060
43,340
Taken
52,804
18,568
Mitigated
32,719
11,643
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,904
3,590
829
1,867
8,538
2,895
1,002
4,928
3,610
0
42,479
L
2,923
1,010
0
579
7,130
2,405
27
3,451
3,679
25,108
0
L
Ravana
Harlester
Ravana
6,975
1,153
0
546
9,801
9,373
173
3,416
6,385
0
21,496
W
Anubis
8,313
178
0
2,026
8,748
4,162
741
2,376
6,372
39,478
0
W
10,233
3,238
267
1,738
8,505
3,099
521
1,513
6,842
0
33,390
W
Nu Wa
Kindoray
Nu Wa
6,781
1,449
159
670
9,172
2,971
3,519
2,109
6,929
19,550
0
L
Atlas
Milkygf
Atlas
7,260
1,989
279
3,279
16,087
14,665
582
6,216
9,871
19,934
0
W
Baron Samedi
Sasuke32412
Baron Samedi
7,800
605
1,375
3,770
8,599
4,133
375
2,931
5,590
33,805
0
W
Hercules
Sinvrc
Hercules
6,921
1,714
236
1,402
8,316
4,203
149
1,254
6,922
0
13,738
L
Medusa
6,998
1,928
0
602
11,248
3,381
112
4,883
6,365
0
20,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
42,130
219
Minions Killed
209
0
Camps Cleared
0
1,057,377
Distance Traveled
1,076,248
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,556
869
78
7
0
224,694
2
L
Hera
7,689
699
41
4
0
186,486
0
L
Ravana
8,143
740
31
3
0
237,084
0
W
Anubis
8,463
769
57
5
0
205,447
0
W
Neith
9,349
850
55
5
0
228,439
1
W
Nu Wa
8,482
771
33
3
0
194,025
1
L
Atlas
8,587
781
24
2
0
210,936
0
W
Baron Samedi
9,467
861
54
5
0
222,468
1
W
Hercules
9,378
853
20
2
0
206,998
1
L
Medusa
8,155
741
35
3
0
217,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role