Player Matchup

Terra
Terra
AnimeAfroMN
Terra
Level 63
God Stats
26W - 34L
1,500 SR
Queue Stats
706W - 760L
1,369 Elo+
Party 1
Sol
Sol
GodsDevil2519
Sol
Level 105
God Stats
6W - 8L
1,377 SR
Queue Stats
259W - 258L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Hex DeLusso
Cthulhu
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 384L
1,337 Elo+
Party 1
Nemesis
Nemesis
Nopejustnope77
Nemesis
Level 52
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,183 Elo+
Solo
Hou Yi
Hou Yi
Whiskey_Jayy
Hou Yi
Level 106
God Stats
1W - 2L
1,759 SR
Queue Stats
151W - 149L
1,413 Elo+
Solo
Team Averages
Level 92
1,482 SR
1,347 Elo+

VS

Team Averages
Level 117
1,522 SR
1,402 Elo+
Chronos
Chronos
Ragnarlordbock
Chronos
Level 122
God Stats
31W - 27L
1,471 SR
Queue Stats
311W - 335L
1,390 Elo+
Solo
Agni
Agni
SUAVEMANG0
Agni
Level 121
God Stats
2W - 0L
1,800 SR
Queue Stats
31W - 24L
1,467 Elo+
Solo
Cthulhu
Cthulhu
ThatOneMaelstrom
Cthulhu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 23L
1,329 Elo+
Solo
Bastet
Bastet
Tony2Strokes
Bastet
Level 87
God Stats
13W - 17L
1,488 SR
Queue Stats
201W - 205L
1,365 Elo+
Solo
Neith
Neith
moos7892
Neith
Level 146
God Stats
7W - 8L
1,350 SR
Queue Stats
179W - 170L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,585
387
2,790
13,698
10,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 0
8,458
498
8,672
14,572
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Hex DeLusso
Cthulhu
13
2 / 5 / 1
8,072
475
7,506
13,459
8,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 3 / 1
5,425
319
535
4,725
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
16
7 / 5 / 2
9,814
577
9,296
15,392
5,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
9,835
579
4,326
8,211
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 4
9,751
574
9,176
8,743
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 3 / 9
8,192
482
8,390
13,693
12,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
3 / 4 / 5
8,450
497
7,781
11,500
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
moos7892
Neith
16
8 / 2 / 7
10,544
620
9,773
9,829
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
10
Kills
24
25
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
1
7
0
0.14
L
Cthulhu
Hex DeLusso
Cthulhu
2
5
1
0.5
L
0
3
1
0.17
W
2
2
2
1.5
W
7
1
4
9
W
4
3
9
2.83
W
Bastet
3
4
5
1.38
L
Hou Yi
7
5
2
1.6
W
Neith
moos7892
Neith
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,799
Damage
39,446
61,846
Taken
51,976
30,272
Mitigated
27,416
16,106
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,790
655
389
1,771
13,698
10,927
0
5,655
7,934
10,796
0
L
8,672
3,172
0
4,163
14,572
4,440
0
7,369
6,937
59,589
0
L
Cthulhu
Hex DeLusso
Cthulhu
7,506
460
0
3,580
13,459
8,667
0
4,843
8,585
42,686
0
L
535
193
0
354
4,725
934
0
920
3,763
0
3,166
W
4,326
1,580
0
2,479
8,211
3,196
568
4,351
3,860
70,648
0
W
9,176
329
419
2,264
8,743
3,201
283
4,416
4,327
57,484
0
W
8,390
1,179
246
1,655
13,693
12,556
442
6,485
7,208
28,578
0
W
Bastet
7,781
2,396
207
4,919
11,500
4,822
0
2,394
9,106
0
44,027
L
Hou Yi
9,296
4,926
245
5,604
15,392
5,304
0
2,593
12,735
0
66,598
W
Neith
moos7892
Neith
9,773
6,424
202
2,093
9,829
3,641
600
1,322
8,507
0
67,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
46,772
292
Minions Killed
501
0
Camps Cleared
0
1,290,190
Distance Traveled
1,577,815
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,585
387
8
0
0
322,496
1
L
Sol
8,458
498
100
6
0
264,200
1
L
Cthulhu
8,072
475
79
5
0
269,111
6
L
Nemesis
5,425
319
8
0
0
158,572
0
W
Chronos
9,835
579
146
9
0
305,387
3
W
Agni
9,751
574
121
7
0
322,614
1
W
Cthulhu
8,192
482
48
3
0
329,830
1
W
Bastet
8,450
497
70
4
0
342,212
2
L
Hou Yi
9,814
577
97
6
0
275,811
0
W
Neith
10,544
620
116
7
0
277,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role