Player Matchup

King Arthur
King Arthur
Armaggedon
King Arthur
Level 68
God Stats
2W - 2L
1,491 SR
Queue Stats
59W - 47L
1,641 Elo+
Party 1
Mulan
Mulan
DyldoW
Mulan
Level 126
God Stats
4W - 1L
1,707 SR
Queue Stats
45W - 30L
1,641 Elo+
Party 1
Thoth
Thoth
GrundleHole
Thoth
Level 122
God Stats
24W - 16L
1,554 SR
Queue Stats
425W - 352L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
KrakenFury
Ah Puch
Level 21
God Stats
8W - 5L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Merlin
Merlin
Nerpp
Merlin
Level 86
God Stats
38W - 34L
1,589 SR
Queue Stats
430W - 307L
1,584 Elo+
Party 2
Team Averages
Level 85
1,568 SR
1,587 Elo+

VS

Team Averages
Level 60
1,466 SR
1,426 Elo+
Achilles
Achilles
Chiopmunk141
Achilles
Level 16
God Stats
2W - 7L
1,237 SR
Queue Stats
66W - 67L
1,348 Elo+
Party 3
Nox
Nox
Eillenna
Nox
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
10W - 10L
1,424 Elo+
Party 3
Vamana
Vamana
MoonnMoonn
Vamana
Level 109
God Stats
0W - 2L
1,680 SR
Queue Stats
72W - 83L
1,490 Elo+
Party 3
Ratatoskr
Ratatoskr
Zelic27
Ratatoskr
Level 84
God Stats
0W - 2L
1,249 SR
Queue Stats
37W - 45L
1,396 Elo+
Party 3
Ao Kuang
Ao Kuang
dayayimbo
Ao Kuang
Level 87
God Stats
0W - 1L
1,884 SR
Queue Stats
23W - 27L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Armaggedon
King Arthur
18
7 / 1 / 19
12,130
1,213
13,739
8,879
8,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
DyldoW
Mulan
18
4 / 1 / 21
11,508
1,151
11,743
10,707
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 1 / 12
12,124
1,212
16,023
5,333
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
KrakenFury
Ah Puch
18
6 / 1 / 18
11,205
1,121
18,320
5,459
1,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Nerpp
Merlin
18
8 / 0 / 19
12,442
1,244
22,907
4,330
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

318

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chiopmunk141
Achilles
16
2 / 6 / 1
10,761
1,076
7,848
22,021
24,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 4 / 1
9,194
919
1,546
7,999
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
MoonnMoonn
Vamana
15
1 / 7 / 2
10,262
1,026
9,354
22,842
24,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
Zelic27
Ratatoskr
15
0 / 8 / 3
9,739
974
7,928
17,687
5,790
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
dayayimbo
Ao Kuang
15
1 / 8 / 3
10,147
1,015
3,754
20,533
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
14
33
Kills
4
4
Deaths
33
89
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Armaggedon
King Arthur
7
1
19
16.5
L
Achilles
Chiopmunk141
Achilles
2
6
1
0.42
W
Mulan
DyldoW
Mulan
4
1
21
14.5
L
0
4
1
0.13
W
8
1
12
14
W
Ah Puch
KrakenFury
Ah Puch
6
1
18
15
L
Vamana
MoonnMoonn
Vamana
1
7
2
0.29
W
Merlin
Nerpp
Merlin
8
0
19
17.5
L
Ratatoskr
Zelic27
Ratatoskr
0
8
3
0.19
L
Ao Kuang
dayayimbo
Ao Kuang
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,732
Damage
30,430
34,708
Taken
91,082
25,354
Mitigated
65,086
4,502
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Armaggedon
King Arthur
13,739
3,095
0
0
8,879
8,686
0
2,266
6,349
0
24,957
L
Achilles
Chiopmunk141
Achilles
7,848
1,794
179
3,397
22,021
24,673
0
12,619
9,152
3,250
28,195
W
Mulan
DyldoW
Mulan
11,743
2,679
0
1,182
10,707
11,068
0
2,485
7,962
631
19,991
L
1,546
483
0
2
7,999
3,028
0
5,557
2,358
10,942
0
W
16,023
152
0
1,019
5,333
2,109
0
523
4,731
34,242
0
W
Ah Puch
KrakenFury
Ah Puch
18,320
507
0
1,652
5,459
1,674
0
1,054
4,405
25,142
0
L
Vamana
MoonnMoonn
Vamana
9,354
4,501
0
2,616
22,842
24,403
0
14,080
8,470
241
31,721
W
Merlin
Nerpp
Merlin
22,907
853
0
649
4,330
1,817
0
248
4,021
50,338
0
L
Ratatoskr
Zelic27
Ratatoskr
7,928
1,343
0
340
17,687
5,790
0
12,127
5,466
0
18,676
L
Ao Kuang
dayayimbo
Ao Kuang
3,754
527
0
1,552
20,533
7,192
0
12,954
7,361
15,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,409
Gold Earned
50,103
182
Minions Killed
160
6
Camps Cleared
5
961,772
Distance Traveled
843,582
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,130
1,213
26
3
1
201,807
0
L
Achilles
10,761
1,076
51
5
1
171,427
0
W
Mulan
11,508
1,151
21
2
1
175,004
0
L
Nox
9,194
919
18
2
0
115,954
0
W
Thoth
12,124
1,212
40
4
1
204,855
1
W
Ah Puch
11,205
1,121
13
1
2
184,935
0
L
Vamana
10,262
1,026
42
4
1
194,831
1
W
Merlin
12,442
1,244
82
8
1
195,171
0
L
Ratatoskr
9,739
974
26
3
1
193,304
0
L
Ao Kuang
10,147
1,015
23
2
2
168,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role