Player Matchup

Artemis
Artemis
Auraid
Artemis
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 7L
1,915 Elo+
Party 1
Terra
Terra
KumbhaGarner
Terra
Level 143
God Stats
2W - 0L
1,724 SR
Queue Stats
28W - 4L
2,056 Elo+
Party 1
Cliodhna
Cliodhna
ManicMetalhead
Cliodhna
Level 127
God Stats
5W - 1L
1,676 SR
Queue Stats
35W - 37L
1,509 Elo+
Party 1
Bacchus
Bacchus
Redanian
Bacchus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 14L
2,061 Elo+
Party 1
Thoth
Thoth
Vaezyr
Thoth
Level 160
God Stats
9W - 1L
1,803 SR
Queue Stats
250W - 40L
1,928 Elo+
Party 1
Team Averages
Level 147
1,640 SR
1,894 Elo+

VS

Team Averages
Level 95
1,589 SR
1,465 Elo+
Amaterasu
Amaterasu
Bojometx
Amaterasu
Level 89
God Stats
2W - 2L
1,265 SR
Queue Stats
12W - 16L
1,141 Elo+
Solo
Medusa
Medusa
GaragaraHebi_18
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,497 Elo+
Solo
Fafnir
Fafnir
HyacinthAorchis
Fafnir
Level 85
God Stats
17W - 10L
1,731 SR
Queue Stats
286W - 294L
1,535 Elo+
Solo
Poseidon
Poseidon
Kirds2
Poseidon
Level 148
God Stats
45W - 30L
1,765 SR
Queue Stats
139W - 110L
1,653 Elo+
Solo
Bakasura
Bakasura
OP-kissa
Bakasura
Level 82
God Stats
7W - 3L
1,685 SR
Queue Stats
128W - 126L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Auraid
Artemis
19
16 / 3 / 11
13,756
1,376
40,245
12,387
6,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 2 / 22
11,552
1,155
7,926
12,684
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
18
4 / 1 / 18
11,485
1,149
9,980
9,399
6,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Redanian
Bacchus
18
2 / 1 / 21
11,759
1,176
10,321
14,031
20,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Vaezyr
Thoth
18
6 / 1 / 15
12,077
1,208
32,242
6,053
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

266

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bojometx
Amaterasu
16
2 / 6 / 6
10,616
1,062
6,930
28,126
19,993
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 6 / 5
10,097
1,010
6,938
19,426
6,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 4 / 6
10,032
1,003
5,102
21,587
27,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Kirds2
Poseidon
16
3 / 3 / 4
10,975
1,098
18,988
13,826
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
OP-kissa
Bakasura
15
2 / 10 / 4
10,772
1,077
9,680
23,595
11,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
33
29
Kills
8
8
Deaths
29
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Auraid
Artemis
16
3
11
7.17
L
Amaterasu
Bojometx
Amaterasu
2
6
6
0.83
L
1
6
5
0.58
L
0
4
6
0.75
L
Poseidon
Kirds2
Poseidon
3
3
4
1.67
W
1
2
22
6
W
Cliodhna
4
1
18
13
L
Bakasura
OP-kissa
Bakasura
2
10
4
0.4
W
Bacchus
Redanian
Bacchus
2
1
21
12.5
W
Thoth
Vaezyr
Thoth
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,714
Damage
47,638
54,554
Taken
106,560
51,475
Mitigated
68,984
13,994
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Auraid
Artemis
40,245
25,058
0
4,304
12,387
6,542
0
6,103
5,710
0
67,683
L
Amaterasu
Bojometx
Amaterasu
6,930
1,369
0
2,669
28,126
19,993
0
9,238
18,888
6,208
14,405
L
6,938
2,013
0
467
19,426
6,489
0
11,449
7,977
0
23,308
L
5,102
1,036
0
2,494
21,587
27,457
0
8,969
12,618
10,273
0
L
Poseidon
Kirds2
Poseidon
18,988
2,840
0
0
13,826
3,766
0
9,345
4,481
60,451
0
W
7,926
876
1,892
3,448
12,684
15,721
0
6,126
6,033
13,149
0
W
Cliodhna
9,980
1,087
0
493
9,399
6,309
0
2,292
6,335
0
28,192
L
Bakasura
OP-kissa
Bakasura
9,680
5,098
1,225
1,885
23,595
11,279
0
11,488
12,107
0
12,805
W
Bacchus
Redanian
Bacchus
10,321
1,734
1,236
1,058
14,031
20,474
0
6,532
6,159
14,053
0
W
Thoth
Vaezyr
Thoth
32,242
227
240
1,323
6,053
2,429
0
3,508
2,267
55,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,629
Gold Earned
52,492
183
Minions Killed
187
7
Camps Cleared
7
986,188
Distance Traveled
921,597
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,756
1,376
75
8
1
174,375
0
L
Amaterasu
10,616
1,062
25
3
1
195,527
0
L
Medusa
10,097
1,010
41
4
1
186,880
0
L
Fafnir
10,032
1,003
12
1
0
158,705
2
L
Poseidon
10,975
1,098
88
9
1
195,428
1
W
Terra
11,552
1,155
5
1
0
196,942
1
W
Cliodhna
11,485
1,149
46
5
3
203,930
3
L
Bakasura
10,772
1,077
21
2
4
185,057
0
W
Bacchus
11,759
1,176
10
1
2
208,406
0
W
Thoth
12,077
1,208
47
5
1
202,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role