Player Matchup

Kukulkan
Kukulkan
Silver I
Da Yung Mookie
Kukulkan
Silver I
Level 160
God Stats
38W - 46L
1,438 SR
Queue Stats
162W - 162L
1,066 MMR
Solo
Bellona
Bellona
Silver I
Rugged Zebra
Bellona
Silver I
Level 77
God Stats
21W - 22L
1,447 SR
Queue Stats
377W - 378L
1,046 MMR
Solo
Neith
Neith
Silver I
bigg_saint5
Neith
Silver I
Level 87
God Stats
20W - 16L
1,669 SR
Queue Stats
194W - 209L
1,063 MMR
Solo
Thanatos
Thanatos
Silver I
lStorminNormanl
Thanatos
Silver I
Level 66
God Stats
126W - 96L
1,563 SR
Queue Stats
271W - 288L
1,127 MMR
Solo
Ares
Ares
Silver II
rafinhacandeia48
Ares
Silver II
Level 70
God Stats
9W - 6L
1,559 SR
Queue Stats
162W - 202L
1,040 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,535 SR
1,068 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,555 SR
1,154 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver V
DeadDog6945
Mulan
Silver V
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 80L
1,137 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Doc_Derpenstein
Kuzenbo
Silver I
Level 148
God Stats
1W - 2L
1,289 SR
Queue Stats
70W - 79L
1,043 MMR
Party 1
Hercules
Hercules
Silver II
I-CHRISTUS-I
Hercules
Silver II
Level 120
God Stats
3W - 3L
1,647 SR
Queue Stats
142W - 168L
1,042 MMR
Solo
Danzaburou
Danzaburou
Silver III
fetz111
Danzaburou
Silver III
Level 122
God Stats
8W - 5L
1,837 SR
Queue Stats
189W - 199L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 0 / 4
5,571
696
2,406
2,620
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rugged Zebra
Bellona
10
3 / 1 / 1
5,856
732
3,532
5,586
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 0 / 3
5,015
627
4,050
4,903
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
10
5 / 0 / 1
5,697
712
2,823
3,931
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 1 / 1
4,449
556
845
5,553
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ApolloArachneAtlasAchilles

VS

Bans
GilgameshLokiBastetChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 0
4,828
604
384
4,348
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
4,170
521
1,956
4,990
2,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 1 / 1
4,555
569
2,775
4,678
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
I-CHRISTUS-I
Hercules
7
0 / 2 / 0
4,043
505
1,113
4,638
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
fetz111
Danzaburou
7
1 / 3 / 0
4,378
547
4,895
5,822
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
Kukulkan
0
0
4
2
L
0
3
0
0
L
0
1
1
0.5
L
Hercules
I-CHRISTUS-I
Hercules
0
2
0
0
W
Bellona
Rugged Zebra
Bellona
3
1
1
3.5
W
2
0
3
3.5
L
Danzaburou
fetz111
Danzaburou
1
3
0
0.33
W
Thanatos
5
0
1
5.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,656
Damage
11,123
22,593
Taken
24,476
9,866
Mitigated
9,413
13,112
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
384
0
138
1,340
4,348
1,188
0
829
3,519
27,478
0
W
Kukulkan
2,406
85
0
710
2,620
876
0
188
2,432
33,596
0
L
1,956
230
0
492
4,990
2,277
0
0
4,990
0
13,651
L
2,775
1,365
326
1,530
4,678
3,173
52
1,176
3,502
11,741
0
L
Hercules
I-CHRISTUS-I
Hercules
1,113
52
0
1,462
4,638
1,338
0
677
3,961
0
13,192
W
Bellona
Rugged Zebra
Bellona
3,532
882
0
3,048
5,586
4,228
27
293
5,108
0
26,862
W
4,050
1,837
330
2,839
4,903
1,224
78
1,035
3,868
0
25,069
L
Danzaburou
fetz111
Danzaburou
4,895
2,378
0
1,979
5,822
1,437
0
569
5,253
0
24,865
W
Thanatos
2,823
656
0
5,477
3,931
1,402
340
524
3,376
0
26,634
W
845
128
0
708
5,553
2,136
0
1,119
4,434
9,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,588
Gold Earned
21,974
259
Minions Killed
186
0
Camps Cleared
0
848,425
Distance Traveled
774,779
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,828
604
61
8
0
146,619
2
W
Kukulkan
5,571
696
72
9
0
161,883
2
L
Mulan
4,170
521
36
5
0
124,518
1
L
Kuzenbo
4,555
569
15
2
0
164,437
2
L
Hercules
4,043
505
36
5
0
190,330
0
W
Bellona
5,856
732
60
8
0
174,206
1
W
Neith
5,015
627
58
7
0
154,049
3
L
Danzaburou
4,378
547
38
5
0
148,875
1
W
Thanatos
5,697
712
59
7
0
194,231
4
W
Ares
4,449
556
10
1
0
164,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role