Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ricardo1400
Xbalanque
Level 6
God Stats
0W - 2L
1,360 SR
Queue Stats
3W - 6L
1,362 Elo+
Party 1
Raijin
Raijin
Sa7ori
Raijin
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,402 Elo+
Party 1
Ares
Ares
Volkax
Ares
Level 4
God Stats
0W - 4L
1,099 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 1
Shiva
Shiva
cassi100MoF
Shiva
Level 37
God Stats
3W - 3L
1,366 SR
Queue Stats
27W - 48L
1,342 Elo+
Solo
Team Averages
Level 63
1,365 SR
1,338 Elo+

VS

Team Averages
Level 50
1,693 SR
1,605 Elo+
Anhur
Anhur
Jh0nny
Anhur
Level 67
God Stats
1W - 0L
1,715 SR
Queue Stats
29W - 31L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
Lila3Pontos
Ne Zha
Level 38
God Stats
2W - 1L
1,698 SR
Queue Stats
19W - 9L
1,646 Elo+
Solo
Cernunnos
Cernunnos
RafaelSilva33
Cernunnos
Level 85
God Stats
44W - 32L
1,622 SR
Queue Stats
201W - 191L
1,578 Elo+
Solo
Zeus
Zeus
ShadowPllayz
Zeus
Level 44
God Stats
86W - 49L
1,716 SR
Queue Stats
336W - 340L
1,539 Elo+
Solo
Bacchus
Bacchus
TWxBlackWolf
Bacchus
Level 17
God Stats
3W - 2L
1,715 SR
Queue Stats
5W - 2L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 9 / 2
10,437
1,044
10,600
15,167
5,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Ricardo1400
Xbalanque
15
1 / 9 / 3
10,239
1,024
5,415
13,583
5,412
Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
Sa7ori
Raijin
15
1 / 3 / 3
10,450
1,045
12,285
11,080
2,781
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Volkax
Ares
15
1 / 1 / 0
9,886
989
3,825
8,024
4,400
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 8 / 4
9,843
984
7,272
18,245
21,092
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

106

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jh0nny
Anhur
17
3 / 2 / 16
11,202
1,120
4,953
5,677
2,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
18
3 / 2 / 17
11,033
1,103
11,072
8,942
5,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
RafaelSilva33
Cernunnos
18
9 / 0 / 14
12,548
1,255
16,505
11,586
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
14 / 1 / 10
13,420
1,342
23,099
6,450
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TWxBlackWolf
Bacchus
18
1 / 0 / 26
11,633
1,163
6,915
9,826
16,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
113
5
Kills
30
30
Deaths
5
12
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
9
2
0.33
W
Anhur
Jh0nny
Anhur
3
2
16
5.5
W
Ne Zha
3
2
17
5.75
W
Cernunnos
RafaelSilva33
Cernunnos
9
0
14
16
L
Xbalanque
Ricardo1400
Xbalanque
1
9
3
0.28
L
Raijin
Sa7ori
Raijin
1
3
3
0.83
W
14
1
10
19
W
Bacchus
TWxBlackWolf
Bacchus
1
0
26
14
L
Ares
Volkax
Ares
1
1
0
1
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,397
Damage
62,544
66,099
Taken
42,481
38,840
Mitigated
34,525
1,939
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,600
4,892
0
550
15,167
5,155
0
3,057
12,110
0
22,042
W
Anhur
Jh0nny
Anhur
4,953
2,230
0
502
5,677
2,888
0
2,232
3,445
0
18,634
W
Ne Zha
11,072
2,434
0
330
8,942
5,636
0
2,047
6,895
0
27,529
W
Cernunnos
RafaelSilva33
Cernunnos
16,505
10,722
0
6,797
11,586
6,139
0
4,142
7,444
0
41,026
L
Xbalanque
Ricardo1400
Xbalanque
5,415
1,622
0
108
13,583
5,412
0
5,158
8,425
0
20,952
L
Raijin
Sa7ori
Raijin
12,285
553
0
0
11,080
2,781
0
7,040
4,040
43,125
0
W
23,099
1,832
101
1,383
6,450
3,014
0
3,256
3,194
44,741
0
W
Bacchus
TWxBlackWolf
Bacchus
6,915
800
0
200
9,826
16,848
0
4,433
5,393
12,829
0
L
Ares
Volkax
Ares
3,825
0
0
0
8,024
4,400
0
5,325
2,699
14,358
0
L
7,272
594
698
583
18,245
21,092
0
9,434
8,811
0
14,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,855
Gold Earned
59,836
165
Minions Killed
197
4
Camps Cleared
11
885,175
Distance Traveled
1,031,371
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,437
1,044
17
2
1
215,225
0
W
Anhur
11,202
1,120
43
4
2
193,223
4
W
Ne Zha
11,033
1,103
30
3
2
208,139
2
W
Cernunnos
12,548
1,255
68
7
3
202,142
0
L
Xbalanque
10,239
1,024
27
3
2
151,068
0
L
Raijin
10,450
1,045
86
9
0
169,653
0
W
Zeus
13,420
1,342
42
4
4
200,850
0
W
Bacchus
11,633
1,163
14
1
0
227,017
1
L
Ares
9,886
989
20
2
1
195,111
0
L
Shiva
9,843
984
15
2
0
154,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role