Player Matchup

Morgan Le Fay
Morgan Le Fay
Itz_Darkjoao
Morgan Le Fay
Level 87
God Stats
1W - 5L
1,457 SR
Queue Stats
128W - 185L
1,376 Elo+
Party 1
Hachiman
Hachiman
NecasDelacroix
Hachiman
Level 126
God Stats
0W - 2L
1,271 SR
Queue Stats
120W - 189L
1,375 Elo+
Party 1
Chaac
Chaac
PekZeus
Chaac
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 61L
1,247 Elo+
Party 1
Team Averages
Level 92
1,409 SR
1,333 Elo+

VS

Team Averages
Level 85
1,427 SR
1,350 Elo+
Tsukuyomi
Tsukuyomi
Tubbzaa_x
Tsukuyomi
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 158L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
YellowLamb0
Jormungandr
Level 109
God Stats
3W - 4L
1,406 SR
Queue Stats
98W - 158L
1,408 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sebfrortvn
Morgan Le Fay
Level 35
God Stats
5W - 4L
1,376 SR
Queue Stats
11W - 20L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Itz_Darkjoao
Morgan Le Fay
20
7 / 9 / 9
15,797
658
17,058
22,680
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
20
5 / 4 / 9
14,896
621
22,842
18,498
6,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
PekZeus
Chaac
19
4 / 6 / 10
14,832
618
15,583
27,589
24,834
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Tubbzaa_x
Tsukuyomi
19
6 / 8 / 7
15,732
656
17,465
21,330
11,123
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
YellowLamb0
Jormungandr
20
8 / 1 / 11
18,303
763
25,902
30,153
37,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
sebfrortvn
Morgan Le Fay
20
5 / 7 / 7
15,954
665
14,337
16,617
6,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
16
Kills
19
19
Deaths
16
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Itz_Darkjoao
Morgan Le Fay
7
9
9
1.28
L
Hachiman
5
4
9
2.38
L
Chaac
PekZeus
Chaac
4
6
10
1.5
W
Tsukuyomi
Tubbzaa_x
Tsukuyomi
6
8
7
1.19
W
Jormungandr
YellowLamb0
Jormungandr
8
1
11
13.5
W
Morgan Le Fay
sebfrortvn
Morgan Le Fay
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,483
Damage
57,704
68,767
Taken
68,100
39,870
Mitigated
55,672
16,990
Healing
14,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Itz_Darkjoao
Morgan Le Fay
17,058
988
0
4,251
22,680
8,233
369
12,880
9,800
63,618
0
L
Hachiman
22,842
12,235
0
4,348
18,498
6,803
734
10,767
7,731
0
67,276
L
Chaac
PekZeus
Chaac
15,583
2,992
0
8,391
27,589
24,834
0
18,139
9,450
0
48,026
W
Tsukuyomi
Tubbzaa_x
Tsukuyomi
17,465
3,589
0
256
21,330
11,123
186
6,740
14,157
543
50,638
W
Jormungandr
YellowLamb0
Jormungandr
25,902
5,662
143
9,865
30,153
37,585
1,143
5,216
24,528
79,945
0
W
Morgan Le Fay
sebfrortvn
Morgan Le Fay
14,337
2,590
450
3,784
16,617
6,964
1,038
4,498
11,807
53,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
49,989
243
Minions Killed
227
9
Camps Cleared
10
1,160,915
Distance Traveled
1,215,344
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,797
658
88
4
0
358,244
2
L
Hachiman
14,896
621
97
4
7
400,125
7
L
Chaac
14,832
618
58
2
2
402,546
2
W
Tsukuyomi
15,732
656
55
2
3
383,705
3
W
Jormungandr
18,303
763
93
4
2
420,800
1
W
Morgan Le Fay
15,954
665
79
3
5
410,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role