Player Matchup

Neith
Neith
Branflakesu
Neith
Level 15
God Stats
26W - 8L
1,730 SR
Queue Stats
203W - 86L
1,732 Elo+
Party 3
Da Ji
Da Ji
Jakovnik
Da Ji
Level 86
God Stats
28W - 16L
1,773 SR
Queue Stats
359W - 227L
1,656 Elo+
Party 3
Sylvanus
Sylvanus
VeryEpicDoge
Sylvanus
Level 103
God Stats
12W - 3L
1,737 SR
Queue Stats
283W - 191L
1,620 Elo+
Party 3
Baron Samedi
Baron Samedi
inumbrans
Baron Samedi
Level 116
God Stats
4W - 4L
1,691 SR
Queue Stats
561W - 424L
1,636 Elo+
Party 3
Eset
Eset
minichaz1537
Eset
Level 105
God Stats
8W - 3L
1,782 SR
Queue Stats
262W - 154L
1,671 Elo+
Party 3
Team Averages
Level 85
1,743 SR
1,663 Elo+

VS

Team Averages
Level 58
1,689 SR
1,499 Elo+
Tsukuyomi
Tsukuyomi
Christmas23
Tsukuyomi
Level 65
God Stats
5W - 3L
1,751 SR
Queue Stats
20W - 23L
1,450 Elo+
Party 2
Bacchus
Bacchus
DeVojI
Bacchus
Level 18
God Stats
6W - 4L
1,769 SR
Queue Stats
15W - 20L
1,421 Elo+
Party 2
Ah Puch
Ah Puch
DeadlyBunnies
Ah Puch
Level 93
God Stats
8W - 6L
1,636 SR
Queue Stats
637W - 700L
1,515 Elo+
Party 1
Achilles
Achilles
Food4Life
Achilles
Level 68
God Stats
43W - 46L
1,547 SR
Queue Stats
492W - 512L
1,494 Elo+
Party 1
Izanami
Izanami
Oyashio
Izanami
Level 48
God Stats
5W - 4L
1,741 SR
Queue Stats
45W - 65L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 7
11,473
604
6,463
7,788
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Jakovnik
Da Ji
19
15 / 1 / 7
12,448
655
16,363
14,997
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
VeryEpicDoge
Sylvanus
16
3 / 2 / 12
10,664
561
9,587
16,616
14,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
inumbrans
Baron Samedi
19
3 / 4 / 9
11,749
618
11,387
13,711
19,554
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
12 / 2 / 6
12,528
659
15,777
12,509
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Christmas23
Tsukuyomi
16
5 / 10 / 1
9,814
517
11,622
17,311
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
DeVojI
Bacchus
12
0 / 5 / 4
7,798
410
7,267
16,072
15,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
15
4 / 8 / 0
9,519
501
8,232
15,688
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Food4Life
Achilles
15
2 / 5 / 4
9,363
493
6,608
16,042
14,507
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Oyashio
Izanami
14
0 / 8 / 5
8,543
450
7,610
12,126
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
36
Kills
11
11
Deaths
36
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Tsukuyomi
Christmas23
Tsukuyomi
5
10
1
0.55
L
Bacchus
DeVojI
Bacchus
0
5
4
0.4
L
Ah Puch
4
8
0
0.5
L
Achilles
Food4Life
Achilles
2
5
4
0.8
W
Da Ji
Jakovnik
Da Ji
15
1
7
18.5
L
Izanami
Oyashio
Izanami
0
8
5
0.31
W
Sylvanus
VeryEpicDoge
Sylvanus
3
2
12
4.5
W
Baron Samedi
inumbrans
Baron Samedi
3
4
9
1.88
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,577
Damage
41,339
65,621
Taken
77,239
50,673
Mitigated
43,607
26,383
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,463
2,243
0
2,244
7,788
3,514
2,819
2,763
4,985
0
92,044
L
Tsukuyomi
Christmas23
Tsukuyomi
11,622
2,638
0
3,404
17,311
6,341
44
9,914
7,397
0
66,616
L
Bacchus
DeVojI
Bacchus
7,267
852
0
2,059
16,072
15,501
0
7,806
8,266
19,643
0
L
Ah Puch
8,232
267
0
3,661
15,688
4,272
0
6,298
9,390
58,621
0
L
Achilles
Food4Life
Achilles
6,608
1,327
0
999
16,042
14,507
0
7,742
8,300
0
35,250
W
Da Ji
Jakovnik
Da Ji
16,363
5,763
0
6,027
14,997
6,759
0
2,808
12,009
0
69,378
L
Izanami
Oyashio
Izanami
7,610
5,758
0
1,912
12,126
2,986
12
4,259
7,867
0
57,171
W
Sylvanus
VeryEpicDoge
Sylvanus
9,587
2,472
3,759
5,628
16,616
14,942
273
3,589
12,867
41,805
4,730
W
Baron Samedi
inumbrans
Baron Samedi
11,387
1,027
337
5,192
13,711
19,554
204
631
13,079
72,054
0
W
15,777
1,853
349
2,847
12,509
5,904
712
6,504
5,767
89,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,862
Gold Earned
45,037
632
Minions Killed
430
0
Camps Cleared
0
1,829,097
Distance Traveled
1,726,822
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,473
604
167
9
0
365,426
2
L
Tsukuyomi
9,814
517
103
5
0
362,373
3
L
Bacchus
7,798
410
23
1
0
367,345
0
L
Ah Puch
9,519
501
119
6
0
315,044
7
L
Achilles
9,363
493
65
3
0
365,054
0
W
Da Ji
12,448
655
95
5
0
411,794
3
L
Izanami
8,543
450
120
6
0
317,006
4
W
Sylvanus
10,664
561
63
3
0
356,307
2
W
Baron Samedi
11,749
618
160
8
0
321,676
2
W
Eset
12,528
659
147
8
0
373,894
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role