Player Matchup

Chaac
Chaac
Etrix98
Chaac
Level 18
God Stats
8W - 3L
1,397 SR
Queue Stats
59W - 52L
1,246 Elo+
Party 1
Arachne
Arachne
MrHenryLT
Arachne
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 81L
1,385 Elo+
Party 2
Chronos
Chronos
MrRyanO
Chronos
Level 128
God Stats
4W - 7L
1,313 SR
Queue Stats
146W - 147L
1,420 Elo+
Party 2
Horus
Horus
Patro112
Horus
Level 45
God Stats
43W - 34L
1,267 SR
Queue Stats
250W - 246L
1,413 Elo+
Party 1
Izanami
Izanami
SmitIsBad
Izanami
Level 27
God Stats
22W - 13L
1,355 SR
Queue Stats
135W - 134L
1,392 Elo+
Party 1
Team Averages
Level 49
1,366 SR
1,371 Elo+

VS

Team Averages
Level 58
1,483 SR
1,475 Elo+
Anubis
Anubis
FraKsiNus
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
HeliosDX
Ares
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
Hugghz
Achilles
Level 62
God Stats
8W - 14L
1,414 SR
Queue Stats
235W - 239L
1,374 Elo+
Solo
Zeus
Zeus
neoxir
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
xenox64
Thanatos
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Etrix98
Chaac
16
1 / 1 / 1
9,707
539
4,091
9,037
4,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
MrHenryLT
Arachne
16
6 / 2 / 10
9,852
547
6,733
10,984
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
MrRyanO
Chronos
17
10 / 2 / 8
10,767
598
14,828
9,617
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Patro112
Horus
15
7 / 3 / 23
10,574
587
12,685
18,149
15,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
SmitIsBad
Izanami
15
14 / 5 / 10
10,668
593
17,105
12,793
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FraKsiNus
Anubis
11
2 / 11 / 1
7,656
425
5,857
11,744
2,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
2 / 9 / 5
7,842
436
6,203
19,613
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Hugghz
Achilles
15
0 / 1 / 1
9,100
506
3,574
9,007
6,128
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
neoxir
Zeus
12
2 / 9 / 1
8,072
448
7,295
10,841
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xenox64
Thanatos
13
6 / 8 / 3
8,932
496
13,671
18,327
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
38
Kills
12
13
Deaths
38
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
Etrix98
Chaac
1
1
1
1.5
L
Anubis
FraKsiNus
Anubis
2
11
1
0.23
L
Ares
2
9
5
0.5
L
Achilles
Hugghz
Achilles
0
1
1
0.5
W
Arachne
MrHenryLT
Arachne
6
2
10
5.5
W
Chronos
MrRyanO
Chronos
10
2
8
7
W
Horus
Patro112
Horus
7
3
23
6.17
W
Izanami
SmitIsBad
Izanami
14
5
10
3.8
L
Zeus
neoxir
Zeus
2
9
1
0.28
L
Thanatos
xenox64
Thanatos
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,442
Damage
36,600
60,580
Taken
69,532
31,041
Mitigated
29,692
17,241
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Etrix98
Chaac
4,091
848
0
2,320
9,037
4,555
0
446
8,551
1,781
57,179
L
Anubis
FraKsiNus
Anubis
5,857
379
0
1,521
11,744
2,374
592
844
10,472
35,103
0
L
Ares
6,203
476
95
2,034
19,613
13,664
28
3,612
14,584
14,848
0
L
Achilles
Hugghz
Achilles
3,574
1,079
0
1,553
9,007
6,128
0
2,299
6,622
0
48,956
W
Arachne
MrHenryLT
Arachne
6,733
5,461
0
2,292
10,984
4,063
292
2,662
8,184
0
62,730
W
Chronos
MrRyanO
Chronos
14,828
4,716
0
2,179
9,617
3,142
590
3,460
5,897
67,299
0
W
Horus
Patro112
Horus
12,685
4,736
1,087
5,589
18,149
15,381
221
6,768
11,259
0
24,351
W
Izanami
SmitIsBad
Izanami
17,105
11,105
0
3,774
12,793
3,900
709
5,419
7,334
0
64,874
L
Zeus
neoxir
Zeus
7,295
792
0
471
10,841
2,808
575
4,858
5,745
32,141
0
L
Thanatos
xenox64
Thanatos
13,671
4,878
0
8,667
18,327
4,718
0
2,585
15,656
0
53,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,568
Gold Earned
41,602
449
Minions Killed
366
0
Camps Cleared
0
1,799,986
Distance Traveled
1,534,593
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,707
539
132
7
0
341,083
0
L
Anubis
7,656
425
73
4
0
282,083
0
L
Ares
7,842
436
8
0
0
292,381
6
L
Achilles
9,100
506
137
8
0
356,880
7
W
Arachne
9,852
547
94
5
0
391,179
0
W
Chronos
10,767
598
109
6
0
372,843
2
W
Horus
10,574
587
22
1
0
354,530
0
W
Izanami
10,668
593
92
5
0
340,351
1
L
Zeus
8,072
448
72
4
0
286,278
0
L
Thanatos
8,932
496
76
4
0
316,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role