Player Matchup

Cu Chulainn
Cu Chulainn
TS_Cantu
Cu Chulainn
Level 28
God Stats
12W - 44L
1,260 SR
Queue Stats
12W - 44L
1,123 Elo+
Party 1
Zhong Kui
Zhong Kui
lastOGmexican2
Zhong Kui
Level 87
God Stats
19W - 27L
1,438 SR
Queue Stats
36W - 96L
1,132 Elo+
Party 1
Fenrir
Fenrir
mike55932
Fenrir
Level 13
God Stats
0W - 12L
1,218 SR
Queue Stats
4W - 42L
942 Elo+
Party 1
Team Averages
Level 43
1,305 SR
1,066 Elo+

VS

Team Averages
Level 92
1,364 SR
1,192 Elo+
Sol
Sol
Cozy_AF
Sol
Level 47
God Stats
26W - 37L
1,091 SR
Queue Stats
139W - 226L
959 Elo+
Solo
Medusa
Medusa
fitzydeni
Medusa
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,399 Elo+
Solo
Ne Zha
Ne Zha
pierosecco
Ne Zha
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 115L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TS_Cantu
Cu Chulainn
18
2 / 5 / 7
13,357
636
9,003
25,278
27,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
lastOGmexican2
Zhong Kui
17
4 / 8 / 3
13,307
634
15,211
25,424
17,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
mike55932
Fenrir
18
4 / 4 / 4
12,777
608
3,315
33,582
23,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
4 / 1 / 10
14,485
690
22,895
10,141
4,010
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
fitzydeni
Medusa
18
6 / 2 / 7
14,344
683
21,676
13,265
5,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
pierosecco
Ne Zha
19
7 / 7 / 8
14,530
692
22,287
17,767
7,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
17
17
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
4
1
10
9
L
Cu Chulainn
TS_Cantu
Cu Chulainn
2
5
7
1.1
W
Medusa
fitzydeni
Medusa
6
2
7
4.75
L
Zhong Kui
lastOGmexican2
Zhong Kui
4
8
3
0.69
L
Fenrir
mike55932
Fenrir
4
4
4
1.5
W
Ne Zha
pierosecco
Ne Zha
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
66,858
84,284
Taken
41,173
68,481
Mitigated
17,313
17,282
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
22,895
11,313
0
5,270
10,141
4,010
1,777
5,293
4,572
61,428
0
L
Cu Chulainn
TS_Cantu
Cu Chulainn
9,003
495
0
724
25,278
27,072
486
8,131
17,147
10,529
42,361
W
Medusa
fitzydeni
Medusa
21,676
8,521
0
2,380
13,265
5,616
1,243
6,473
6,553
0
65,847
L
Zhong Kui
lastOGmexican2
Zhong Kui
15,211
359
544
8,575
25,424
17,562
1,000
5,970
19,454
59,190
0
L
Fenrir
mike55932
Fenrir
3,315
1,000
0
7,439
33,582
23,847
144
9,642
23,940
65
17,272
W
Ne Zha
pierosecco
Ne Zha
22,287
4,066
0
6,201
17,767
7,687
263
6,369
11,070
0
64,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
43,359
176
Minions Killed
234
2
Camps Cleared
15
1,003,248
Distance Traveled
1,072,468
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,485
690
76
4
4
352,460
3
L
Cu Chulainn
13,357
636
75
4
1
314,478
1
W
Medusa
14,344
683
104
5
4
387,487
3
L
Zhong Kui
13,307
634
76
4
1
289,089
3
L
Fenrir
12,777
608
25
1
0
399,681
1
W
Ne Zha
14,530
692
54
3
7
332,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role