Player Matchup

Xing Tian
Xing Tian
Joceky
Xing Tian
Level 121
God Stats
1W - 1L
1,327 SR
Queue Stats
118W - 96L
1,523 Elo+
Party 3
Achilles
Achilles
LegdaySkippa
Achilles
Level 26
God Stats
6W - 0L
1,500 SR
Queue Stats
207W - 169L
1,367 Elo+
Party 4
Hun Batz
Hun Batz
Lu2na
Hun Batz
Level 97
God Stats
2W - 1L
1,675 SR
Queue Stats
112W - 84L
1,563 Elo+
Party 4
Chang'e
Chang'e
Maxiskyvs
Chang'e
Level 157
God Stats
3W - 4L
1,305 SR
Queue Stats
164W - 121L
1,669 Elo+
Party 3
Hou Yi
Hou Yi
Pueblito
Hou Yi
Level 48
God Stats
22W - 13L
1,558 SR
Queue Stats
64W - 34L
1,758 Elo+
Party 3
Team Averages
Level 90
1,473 SR
1,576 Elo+

VS

Team Averages
Level 46
1,520 SR
1,528 Elo+
Scylla
Scylla
Drako62
Scylla
Level 62
God Stats
5W - 6L
1,515 SR
Queue Stats
77W - 80L
1,603 Elo+
Party 1
Fafnir
Fafnir
Nova13
Fafnir
Level 38
God Stats
2W - 3L
1,333 SR
Queue Stats
190W - 168L
1,439 Elo+
Party 2
Neith
Neith
TavishMcFife
Neith
Level 17
God Stats
1W - 1L
1,754 SR
Queue Stats
219W - 203L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
ToxicKaren
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,657 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
raulcr50000
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Joceky
Xing Tian
18
0 / 7 / 14
12,226
489
5,441
26,033
24,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
LegdaySkippa
Achilles
20
7 / 6 / 3
13,973
559
15,823
22,500
21,520
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Lu2na
Hun Batz
20
7 / 3 / 11
14,227
569
18,196
21,076
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Maxiskyvs
Chang'e
20
7 / 6 / 13
14,499
580
22,604
21,540
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Pueblito
Hou Yi
20
10 / 3 / 6
15,118
605
17,054
21,089
6,927
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drako62
Scylla
19
8 / 5 / 4
12,500
500
15,245
14,921
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Nova13
Fafnir
17
3 / 5 / 13
12,529
501
13,163
27,124
39,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 5 / 6
12,747
510
10,410
13,014
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
ToxicKaren
Ne Zha
20
7 / 7 / 10
12,339
494
16,530
23,282
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
raulcr50000
Ah Muzen Cab
18
4 / 9 / 2
12,052
482
18,457
24,554
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
60
31
Kills
25
25
Deaths
31
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
Drako62
Scylla
8
5
4
2
W
Xing Tian
Joceky
Xing Tian
0
7
14
1
W
Achilles
LegdaySkippa
Achilles
7
6
3
1.42
W
Hun Batz
Lu2na
Hun Batz
7
3
11
4.17
W
Chang'e
Maxiskyvs
Chang'e
7
6
13
2.25
L
Fafnir
Nova13
Fafnir
3
5
13
1.9
W
Hou Yi
Pueblito
Hou Yi
10
3
6
4.33
L
3
5
6
1.2
L
Ne Zha
ToxicKaren
Ne Zha
7
7
10
1.71
L
Ah Muzen Cab
raulcr50000
Ah Muzen Cab
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,118
Damage
73,805
112,238
Taken
102,895
67,458
Mitigated
64,179
43,313
Healing
24,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Drako62
Scylla
15,245
2,808
142
1,584
14,921
4,002
457
7,617
7,257
87,264
0
W
Xing Tian
Joceky
Xing Tian
5,441
179
381
3,105
26,033
24,018
304
9,206
16,597
27,257
0
W
Achilles
LegdaySkippa
Achilles
15,823
3,520
0
7,835
22,500
21,520
523
3,047
19,391
0
74,988
W
Hun Batz
Lu2na
Hun Batz
18,196
5,665
0
6,098
21,076
7,804
2,029
4,282
16,694
0
116,264
W
Chang'e
Maxiskyvs
Chang'e
22,604
2,761
6,946
10,897
21,540
7,189
2,204
9,220
11,998
97,880
0
L
Fafnir
Nova13
Fafnir
13,163
3,846
0
4,064
27,124
39,814
180
7,843
19,145
37,222
0
W
Hou Yi
Pueblito
Hou Yi
17,054
8,016
0
8,051
21,089
6,927
4,646
5,135
15,926
0
119,259
L
10,410
2,021
0
3,586
13,014
3,843
570
1,902
11,071
0
99,503
L
Ne Zha
ToxicKaren
Ne Zha
16,530
2,674
0
5,962
23,282
8,874
854
7,860
15,355
0
93,156
L
Ah Muzen Cab
raulcr50000
Ah Muzen Cab
18,457
8,145
0
8,924
24,554
7,646
576
2,823
20,925
0
86,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,043
Gold Earned
62,167
655
Minions Killed
592
0
Camps Cleared
0
2,408,600
Distance Traveled
2,122,769
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,500
500
158
6
0
435,263
3
W
Xing Tian
12,226
489
30
1
0
492,488
3
W
Achilles
13,973
559
137
5
0
467,350
4
W
Hun Batz
14,227
569
143
6
0
545,223
7
W
Chang'e
14,499
580
159
6
0
463,658
5
L
Fafnir
12,529
501
37
1
0
424,686
8
W
Hou Yi
15,118
605
186
7
0
439,881
4
L
Neith
12,747
510
172
7
0
424,140
3
L
Ne Zha
12,339
494
109
4
0
423,205
0
L
Ah Muzen Cab
12,052
482
116
5
0
415,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role