Player Matchup

Scylla
Scylla
BEXA2288
Scylla
Level 65
God Stats
0W - 3L
1,171 SR
Queue Stats
148W - 145L
1,458 Elo+
Solo
Neith
Neith
CoBrA_SLO_89
Neith
Level 96
God Stats
2W - 3L
1,620 SR
Queue Stats
25W - 32L
1,396 Elo+
Solo
Nemesis
Nemesis
J-Wilss
Nemesis
Level 67
God Stats
2W - 4L
1,373 SR
Queue Stats
39W - 57L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
Saiyajin-Crank
Zhong Kui
Level 114
God Stats
6W - 5L
1,809 SR
Queue Stats
708W - 727L
1,542 Elo+
Solo
Athena
Athena
XX_PRoGamer_Loko
Athena
Level 100
God Stats
22W - 17L
1,775 SR
Queue Stats
594W - 599L
1,443 Elo+
Solo
Team Averages
Level 88
1,550 SR
1,452 Elo+

VS

Team Averages
Level 102
1,584 SR
1,462 Elo+
Medusa
Medusa
Mad_Max_77
Medusa
Level 108
God Stats
92W - 81L
1,525 SR
Queue Stats
352W - 366L
1,437 Elo+
Solo
Nemesis
Nemesis
Twitch_xarlii22
Nemesis
Level 119
God Stats
2W - 0L
1,715 SR
Queue Stats
107W - 136L
1,405 Elo+
Solo
Nike
Nike
dark0_0111
Nike
Level 147
God Stats
6W - 1L
1,906 SR
Queue Stats
524W - 574L
1,453 Elo+
Solo
Agni
Agni
i_Top_M
Agni
Level 68
God Stats
3W - 3L
1,274 SR
Queue Stats
177W - 113L
1,566 Elo+
Solo
Ares
Ares
sjekta95
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 192L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BEXA2288
Scylla
12
0 / 9 / 3
7,739
407
4,737
11,662
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 4
8,292
436
9,217
14,074
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
J-Wilss
Nemesis
15
4 / 3 / 1
9,140
481
4,663
14,504
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Saiyajin-Crank
Zhong Kui
16
4 / 3 / 2
9,935
523
18,748
18,268
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
1 / 5 / 5
7,887
415
4,700
17,698
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mad_Max_77
Medusa
16
2 / 0 / 7
9,417
496
9,149
10,855
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 4 / 3
10,324
543
8,859
14,620
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 10
9,594
505
8,653
16,145
10,525
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
i_Top_M
Agni
17
11 / 1 / 9
10,923
575
18,936
7,775
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
15
4 / 3 / 8
9,361
493
6,117
17,295
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
9
Kills
25
25
Deaths
9
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
BEXA2288
Scylla
0
9
3
0.17
L
0
5
4
0.4
L
Nemesis
J-Wilss
Nemesis
4
3
1
1.5
W
Medusa
Mad_Max_77
Medusa
2
0
7
5.5
L
Zhong Kui
Saiyajin-Crank
Zhong Kui
4
3
2
1.67
W
7
4
3
2.13
L
1
5
5
0.7
W
1
1
10
6
W
Agni
i_Top_M
Agni
11
1
9
15.5
W
Ares
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,065
Damage
51,714
76,206
Taken
66,690
38,434
Mitigated
38,888
23,035
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BEXA2288
Scylla
4,737
227
0
0
11,662
2,747
0
5,172
6,490
41,340
0
L
9,217
3,789
0
3,677
14,074
3,743
718
3,056
11,018
0
63,904
L
Nemesis
J-Wilss
Nemesis
4,663
1,510
0
6,029
14,504
4,881
0
4,596
9,908
0
55,003
W
Medusa
Mad_Max_77
Medusa
9,149
3,117
191
3,352
10,855
3,816
924
1,133
9,681
0
67,951
L
Zhong Kui
Saiyajin-Crank
Zhong Kui
18,748
2,517
0
10,292
18,268
11,804
306
5,418
12,850
72,050
0
W
8,859
2,575
0
759
14,620
6,095
535
4,616
9,813
0
72,436
L
4,700
997
499
2,538
17,698
15,259
0
6,811
10,887
18,034
0
W
8,653
1,259
0
3,994
16,145
10,525
830
8,426
6,431
0
52,201
W
Agni
i_Top_M
Agni
18,936
750
235
2,637
7,775
2,824
900
4,494
2,977
81,529
0
W
Ares
6,117
483
179
3,246
17,295
15,628
0
8,049
8,944
20,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,993
Gold Earned
49,619
420
Minions Killed
492
0
Camps Cleared
0
1,687,340
Distance Traveled
1,856,347
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,739
407
75
4
0
307,523
1
L
Neith
8,292
436
113
6
0
326,138
6
L
Nemesis
9,140
481
90
5
0
416,724
1
W
Medusa
9,417
496
113
6
0
368,529
12
L
Zhong Kui
9,935
523
119
6
0
308,377
2
W
Nemesis
10,324
543
110
6
0
421,186
4
L
Athena
7,887
415
23
1
0
328,578
2
W
Nike
9,594
505
111
6
0
343,986
0
W
Agni
10,923
575
127
7
0
366,400
4
W
Ares
9,361
493
31
2
0
356,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role