Player Matchup

Freya
Freya
Batteriet123
Freya
Level 126
God Stats
10W - 7L
1,373 SR
Queue Stats
363W - 270L
1,559 Elo+
Party 1
Merlin
Merlin
Hackpflanze
Merlin
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 6L
1,675 Elo+
Party 2
Hercules
Hercules
LaxDax
Hercules
Level 40
God Stats
29W - 18L
1,605 SR
Queue Stats
226W - 191L
1,507 Elo+
Party 1
Bellona
Bellona
M3lodi3
Bellona
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,675 Elo+
Party 2
Arachne
Arachne
SexyShark69
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,675 Elo+
Party 2
Team Averages
Level 55
1,496 SR
1,618 Elo+

VS

Team Averages
Level 72
1,389 SR
1,510 Elo+
Skadi
Skadi
 
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
PT_Fabio_101
Chronos
Level 67
God Stats
12W - 11L
1,211 SR
Queue Stats
93W - 62L
1,482 Elo+
Party 4
Pele
Pele
Sm8ll
Pele
Level 113
God Stats
1W - 4L
1,390 SR
Queue Stats
3W - 8L
1,453 Elo+
Party 3
Athena
Athena
cl4btp
Athena
Level 138
God Stats
0W - 2L
1,342 SR
Queue Stats
20W - 18L
1,613 Elo+
Party 3
Scylla
Scylla
xTrick2Rengo
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,481
648
7,448
6,875
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
9
3 / 1 / 3
5,916
592
4,207
4,021
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
LaxDax
Hercules
8
1 / 0 / 3
5,422
542
1,990
8,666
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
M3lodi3
Bellona
8
1 / 3 / 0
4,747
475
2,475
6,408
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
SexyShark69
Arachne
10
3 / 1 / 0
5,895
590
4,504
7,880
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 1 / 0
5,720
572
2,121
4,667
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
PT_Fabio_101
Chronos
11
3 / 1 / 0
6,289
629
6,648
6,942
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
Sm8ll
Pele
8
1 / 2 / 0
5,280
528
1,292
6,214
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
cl4btp
Athena
8
0 / 3 / 1
4,710
471
2,652
7,905
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
8
0 / 6 / 1
4,742
474
1,062
4,951
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
6
6
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
0
2
W
5
1
1
5.5
W
Merlin
3
1
3
4.5
W
Hercules
LaxDax
Hercules
1
0
3
2.5
W
Bellona
M3lodi3
Bellona
1
3
0
0.33
L
Chronos
PT_Fabio_101
Chronos
3
1
0
3
W
Arachne
SexyShark69
Arachne
3
1
0
3
L
Pele
Sm8ll
Pele
1
2
0
0.5
L
Athena
cl4btp
Athena
0
3
1
0.17
L
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
13,775
33,850
Taken
30,679
15,429
Mitigated
10,776
10,946
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,121
1,113
0
1,541
4,667
1,267
0
2,230
2,387
0
24,469
W
7,448
3,558
0
3,180
6,875
2,318
705
1,075
5,800
38,409
0
W
Merlin
4,207
348
0
508
4,021
1,176
371
1,388
2,633
27,152
0
W
Hercules
LaxDax
Hercules
1,990
647
159
2,992
8,666
6,345
0
3,157
5,463
0
14,112
W
Bellona
M3lodi3
Bellona
2,475
402
0
1,924
6,408
3,129
522
2,960
3,448
0
14,493
L
Chronos
PT_Fabio_101
Chronos
6,648
1,291
0
1,994
6,942
2,342
500
783
6,159
32,066
0
W
Arachne
SexyShark69
Arachne
4,504
2,845
0
2,183
7,880
2,461
0
1,736
6,144
0
31,989
L
Pele
Sm8ll
Pele
1,292
243
0
2,644
6,214
1,708
0
1,209
4,973
0
19,739
L
Athena
cl4btp
Athena
2,652
760
144
1,517
7,905
4,137
0
4,276
3,463
10,110
0
L
Scylla
1,062
795
0
450
4,951
1,322
0
2,607
2,042
12,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
26,741
248
Minions Killed
204
0
Camps Cleared
0
1,045,227
Distance Traveled
868,953
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,720
572
45
5
0
118,560
0
W
Freya
6,481
648
66
7
0
203,018
3
W
Merlin
5,916
592
48
5
0
195,069
1
W
Hercules
5,422
542
28
3
0
230,559
1
W
Bellona
4,747
475
36
4
0
187,722
0
L
Chronos
6,289
629
69
7
0
188,319
4
W
Arachne
5,895
590
70
7
0
228,859
1
L
Pele
5,280
528
49
5
0
164,418
0
L
Athena
4,710
471
17
2
0
225,156
2
L
Scylla
4,742
474
24
2
0
172,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role