Player Matchup

Nu Wa
Nu Wa
Djale
Nu Wa
Level 126
God Stats
8W - 4L
1,365 SR
Queue Stats
116W - 126L
1,417 Elo+
Solo
Bacchus
Bacchus
Fluffywuffy1
Bacchus
Level 89
God Stats
4W - 1L
1,700 SR
Queue Stats
55W - 68L
1,469 Elo+
Solo
Apollo
Apollo
Rozzyyderp
Apollo
Level 90
God Stats
5W - 9L
1,499 SR
Queue Stats
195W - 208L
1,467 Elo+
Solo
Bastet
Bastet
SeZeMittens
Bastet
Level 88
God Stats
15W - 10L
1,612 SR
Queue Stats
32W - 26L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
droowwhh
Erlang Shen
Level 62
God Stats
5W - 4L
1,491 SR
Queue Stats
117W - 139L
1,491 Elo+
Solo
Team Averages
Level 91
1,534 SR
1,475 Elo+

VS

Team Averages
Level 114
1,457 SR
1,450 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Killhon
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 174L
1,412 Elo+
Solo
Ymir
Ymir
That1QuietKid
Ymir
Level 70
God Stats
3W - 5L
1,438 SR
Queue Stats
143W - 153L
1,431 Elo+
Solo
Sol
Sol
andrasté
Sol
Level 140
God Stats
8W - 8L
1,589 SR
Queue Stats
115W - 107L
1,426 Elo+
Solo
Mulan
Mulan
s4f1r3
Mulan
Level 142
God Stats
3W - 3L
1,258 SR
Queue Stats
140W - 149L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Djale
Nu Wa
18
6 / 1 / 10
11,125
586
10,993
9,428
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Fluffywuffy1
Bacchus
16
4 / 2 / 13
10,515
553
8,892
14,363
16,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Rozzyyderp
Apollo
18
4 / 5 / 8
10,871
572
11,970
12,862
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
17
9 / 4 / 8
10,710
564
14,217
14,099
5,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
droowwhh
Erlang Shen
18
7 / 3 / 7
11,142
586
14,110
18,296
16,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
4 / 8 / 0
9,095
479
10,666
14,615
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
17
2 / 6 / 6
10,322
543
6,436
14,273
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 6 / 5
9,212
485
5,059
21,674
18,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 3 / 2
10,855
571
13,193
15,988
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
s4f1r3
Mulan
15
0 / 7 / 3
8,972
472
7,973
16,346
16,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
30
Kills
14
15
Deaths
30
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
8
0
0.5
W
Nu Wa
Djale
Nu Wa
6
1
10
11
W
Bacchus
Fluffywuffy1
Bacchus
4
2
13
5.25
L
Set
2
6
6
0.83
W
Apollo
Rozzyyderp
Apollo
4
5
8
1.6
W
Bastet
9
4
8
3.25
L
2
6
5
0.75
L
6
3
2
2.33
W
Erlang Shen
droowwhh
Erlang Shen
7
3
7
3.5
L
Mulan
s4f1r3
Mulan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,182
Damage
43,327
69,048
Taken
82,896
45,395
Mitigated
51,904
19,810
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,666
370
0
2,728
14,615
5,794
380
4,980
9,635
60,725
0
W
Nu Wa
Djale
Nu Wa
10,993
2,260
50
2,910
9,428
3,247
498
6,178
3,250
70,655
0
W
Bacchus
Fluffywuffy1
Bacchus
8,892
1,056
0
2,739
14,363
16,099
456
7,410
6,159
22,331
7,478
L
Set
6,436
2,388
0
1,382
14,273
5,806
0
2,620
11,653
0
78,050
W
Apollo
Rozzyyderp
Apollo
11,970
7,858
0
3,427
12,862
3,968
4,967
8,525
4,100
0
75,172
W
Bastet
14,217
3,832
0
2,710
14,099
5,411
1,273
3,883
10,216
0
67,958
L
5,059
1,044
196
4,295
21,674
18,813
92
7,031
14,643
30,564
0
L
13,193
4,500
0
9,185
15,988
5,218
0
2,624
13,364
84,860
0
W
Erlang Shen
droowwhh
Erlang Shen
14,110
8,433
0
7,974
18,296
16,670
686
2,922
15,374
0
63,513
L
Mulan
s4f1r3
Mulan
7,973
2,504
0
2,693
16,346
16,273
0
1,442
14,904
0
51,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,363
Gold Earned
48,456
469
Minions Killed
526
0
Camps Cleared
0
1,866,474
Distance Traveled
1,752,814
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,095
479
102
5
0
337,518
5
W
Nu Wa
11,125
586
112
6
0
360,403
6
W
Bacchus
10,515
553
33
2
0
394,445
7
L
Set
10,322
543
130
7
0
367,079
1
W
Apollo
10,871
572
131
7
0
355,303
8
W
Bastet
10,710
564
92
5
0
410,070
4
L
Ymir
9,212
485
48
3
0
346,854
6
L
Sol
10,855
571
133
7
0
366,227
9
W
Erlang Shen
11,142
586
101
5
0
346,253
3
L
Mulan
8,972
472
113
6
0
335,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role