Player Matchup

Bastet
Bastet
Great Dane 2
Bastet
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,365 Elo+
Solo
Sol
Sol
IKnowWhoIsCrying
Sol
Level 45
God Stats
10W - 14L
1,403 SR
Queue Stats
192W - 232L
1,313 Elo+
Solo
Achilles
Achilles
Surprise6784
Achilles
Level 3
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Shiva
Shiva
Zandariel
Shiva
Level 89
God Stats
5W - 11L
1,344 SR
Queue Stats
292W - 354L
1,303 Elo+
Solo
Neith
Neith
iNoTeZ7
Neith
Level 52
God Stats
2W - 1L
1,782 SR
Queue Stats
3W - 8L
1,347 Elo+
Party 1
Team Averages
Level 66
1,445 SR
1,366 Elo+

VS

Team Averages
Level 56
1,533 SR
1,399 Elo+
Neith
Neith
CobraBite1
Neith
Level 78
God Stats
41W - 46L
1,384 SR
Queue Stats
139W - 143L
1,346 Elo+
Solo
Scylla
Scylla
FattyHippo
Scylla
Level 77
God Stats
17W - 16L
1,513 SR
Queue Stats
196W - 201L
1,378 Elo+
Solo
Nemesis
Nemesis
Sweet_Dreamz6999
Nemesis
Level 30
God Stats
13W - 13L
1,500 SR
Queue Stats
178W - 173L
1,500 Elo+
Solo
Bellona
Bellona
cajias
Bellona
Level 64
God Stats
8W - 4L
1,480 SR
Queue Stats
96W - 98L
1,321 Elo+
Solo
Khepri
Khepri
ploppingpoop
Khepri
Level 32
God Stats
10W - 7L
1,788 SR
Queue Stats
153W - 173L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
9 / 5 / 3
11,314
492
10,892
19,593
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 3
10,787
469
11,932
14,066
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Surprise6784
Achilles
16
3 / 5 / 4
10,254
446
10,798
22,444
22,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Zandariel
Shiva
15
1 / 5 / 3
8,898
387
7,483
14,678
12,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
iNoTeZ7
Neith
15
1 / 4 / 2
9,307
405
6,436
14,832
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 3 / 3
11,459
498
13,487
11,126
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
FattyHippo
Scylla
20
4 / 2 / 6
12,163
529
12,251
8,799
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 7
12,597
548
15,662
16,984
8,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
cajias
Bellona
17
4 / 7 / 4
11,117
483
14,891
18,347
23,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
16
1 / 1 / 10
10,190
443
4,994
13,107
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
15
Kills
22
22
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
8
3
3
3.17
W
Scylla
FattyHippo
Scylla
4
2
6
3.5
L
Bastet
9
5
3
2.1
L
1
3
3
0.83
L
Achilles
Surprise6784
Achilles
3
5
4
1
W
5
2
7
4.25
L
Shiva
Zandariel
Shiva
1
5
3
0.5
W
Bellona
cajias
Bellona
4
7
4
0.86
L
Neith
iNoTeZ7
Neith
1
4
2
0.5
W
Khepri
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,541
Damage
61,285
85,613
Taken
68,363
52,761
Mitigated
53,741
20,765
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,487
7,051
0
4,884
11,126
5,674
2,253
1,284
9,842
0
90,715
W
Scylla
FattyHippo
Scylla
12,251
594
0
0
8,799
3,660
1,000
2,619
6,180
75,548
0
L
Bastet
10,892
3,479
0
5,491
19,593
7,443
0
3,922
15,671
0
69,986
L
11,932
2,357
0
6,684
14,066
5,048
440
8,439
5,627
69,579
5,769
L
Achilles
Surprise6784
Achilles
10,798
3,658
0
1,719
22,444
22,328
546
2,910
19,534
8,697
45,880
W
15,662
6,154
0
7,445
16,984
8,234
4,002
4,124
12,860
0
98,657
L
Shiva
Zandariel
Shiva
7,483
892
207
1,461
14,678
12,770
377
3,556
11,122
0
51,824
W
Bellona
cajias
Bellona
14,891
3,258
0
921
18,347
23,097
1,366
1,305
17,042
13,010
41,320
L
Neith
iNoTeZ7
Neith
6,436
2,204
124
5,079
14,832
5,172
0
1,990
12,842
0
54,618
W
Khepri
4,994
562
204
3,775
13,107
13,076
232
4,275
8,832
19,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
57,526
539
Minions Killed
590
0
Camps Cleared
0
1,969,658
Distance Traveled
2,143,142
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,459
498
154
7
0
369,538
7
W
Scylla
12,163
529
147
6
0
429,193
5
L
Bastet
11,314
492
102
4
0
448,995
3
L
Sol
10,787
469
163
7
0
370,956
2
L
Achilles
10,254
446
83
4
0
406,656
0
W
Nemesis
12,597
548
162
7
0
514,766
5
L
Shiva
8,898
387
76
3
0
365,907
10
W
Bellona
11,117
483
100
4
0
405,223
0
L
Neith
9,307
405
115
5
0
377,144
7
W
Khepri
10,190
443
27
1
0
424,422
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role