Player Matchup

Agni
Agni
BricktheSiren
Agni
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
Cheezeitman
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 1
Tyr
Tyr
D1no007
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,504 Elo+
Party 1
Scylla
Scylla
RizuoTauron
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
mikethekappa
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,463 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,487 Elo+

VS

Team Averages
Level 84
1,562 SR
1,520 Elo+
Ah Puch
Ah Puch
HarkonVesper
Ah Puch
Level 114
God Stats
75W - 54L
1,608 SR
Queue Stats
617W - 618L
1,553 Elo+
Solo
Bellona
Bellona
Koiotes
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lemonades55
Ah Muzen Cab
Level 47
God Stats
3W - 1L
1,455 SR
Queue Stats
4W - 2L
1,420 Elo+
Solo
Nemesis
Nemesis
SisterRamen
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
TozoBozo
Cerberus
Level 128
God Stats
14W - 11L
1,748 SR
Queue Stats
79W - 72L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 9
11,642
1,164
12,290
18,185
5,840
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Cheezeitman
Kuzenbo
16
1 / 1 / 8
11,412
1,141
8,160
16,903
24,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
16
5 / 3 / 5
11,566
1,157
13,569
18,022
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
16
2 / 9 / 5
10,474
1,047
7,248
15,649
4,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
mikethekappa
Danzaburou
16
2 / 6 / 7
11,506
1,151
12,687
15,648
4,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

114

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HarkonVesper
Ah Puch
18
8 / 0 / 10
13,339
1,334
26,015
6,892
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Koiotes
Bellona
18
5 / 4 / 14
12,102
1,210
14,067
14,183
14,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Lemonades55
Ah Muzen Cab
18
5 / 2 / 10
11,878
1,188
16,183
9,848
5,728
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
SisterRamen
Nemesis
18
0 / 6 / 17
10,879
1,088
4,510
10,955
4,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
TozoBozo
Cerberus
18
8 / 1 / 15
13,405
1,341
17,688
19,556
24,333
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
92
13
Kills
26
27
Deaths
13
34
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
L
Kuzenbo
Cheezeitman
Kuzenbo
1
1
8
5
L
Tyr
5
3
5
2.5
W
Ah Puch
HarkonVesper
Ah Puch
8
0
10
13
W
Bellona
Koiotes
Bellona
5
4
14
3
W
Ah Muzen Cab
Lemonades55
Ah Muzen Cab
5
2
10
5
L
Scylla
2
9
5
0.5
W
Nemesis
SisterRamen
Nemesis
0
6
17
1.42
W
Cerberus
TozoBozo
Cerberus
8
1
15
15.5
L
Danzaburou
mikethekappa
Danzaburou
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,954
Damage
78,463
84,407
Taken
61,434
52,529
Mitigated
51,547
3,983
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,290
1,071
0
0
18,185
5,840
0
9,216
8,816
27,607
0
L
Kuzenbo
Cheezeitman
Kuzenbo
8,160
3,170
0
980
16,903
24,269
0
6,944
9,675
16,894
0
L
Tyr
13,569
2,522
151
1,251
18,022
13,591
0
10,121
7,684
1,967
21,829
W
Ah Puch
HarkonVesper
Ah Puch
26,015
383
0
1,648
6,892
2,842
0
3,338
3,470
73,466
0
W
Bellona
Koiotes
Bellona
14,067
3,771
0
1,004
14,183
14,200
0
6,275
7,654
0
20,715
W
Ah Muzen Cab
Lemonades55
Ah Muzen Cab
16,183
7,110
0
2,867
9,848
5,728
0
5,005
4,762
0
35,207
L
Scylla
7,248
1,515
0
0
15,649
4,249
0
9,627
5,877
15,792
0
W
Nemesis
SisterRamen
Nemesis
4,510
722
0
1,193
10,955
4,444
0
5,943
4,925
0
16,243
W
Cerberus
TozoBozo
Cerberus
17,688
1,307
0
5,130
19,556
24,333
0
8,348
10,956
25,999
0
L
Danzaburou
mikethekappa
Danzaburou
12,687
3,481
75
1,526
15,648
4,580
0
7,795
7,812
0
42,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,600
Gold Earned
61,603
182
Minions Killed
224
3
Camps Cleared
8
951,207
Distance Traveled
1,008,677
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,642
1,164
34
3
2
185,953
0
L
Kuzenbo
11,412
1,141
13
1
0
192,390
0
L
Tyr
11,566
1,157
43
4
0
223,837
0
W
Ah Puch
13,339
1,334
112
11
6
206,445
4
W
Bellona
12,102
1,210
16
2
0
208,852
0
W
Ah Muzen Cab
11,878
1,188
55
6
0
202,182
1
L
Scylla
10,474
1,047
25
3
1
166,404
0
W
Nemesis
10,879
1,088
22
2
2
178,392
0
W
Cerberus
13,405
1,341
19
2
0
212,806
1
L
Danzaburou
11,506
1,151
67
7
0
182,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role