Player Matchup

Izanami
Izanami
HoldWine
Izanami
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 104L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
Kraggenwagen
Sun Wukong
Level 109
God Stats
11W - 11L
1,269 SR
Queue Stats
273W - 245L
1,419 Elo+
Party 2
Heimdallr
Heimdallr
Lightfire316
Heimdallr
Level 29
God Stats
2W - 3L
1,489 SR
Queue Stats
61W - 69L
1,430 Elo+
Party 1
Ganesha
Ganesha
RobbisWillis
Ganesha
Level 129
God Stats
4W - 4L
1,672 SR
Queue Stats
157W - 157L
1,442 Elo+
Party 1
Terra
Terra
megapixa
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 227L
1,438 Elo+
Party 2
Team Averages
Level 79
1,486 SR
1,435 Elo+

VS

Team Averages
Level 50
1,511 SR
1,440 Elo+
Hachiman
Hachiman
DamienShao
Hachiman
Level 118
God Stats
5W - 6L
1,861 SR
Queue Stats
217W - 222L
1,411 Elo+
Solo
Ymir
Ymir
FeetSiffer
Ymir
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 94L
1,496 Elo+
Party 4
Eset
Eset
Lalame69700
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 3
Ra
Ra
Nagano69
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,398 Elo+
Party 3
Hercules
Hercules
thimuss
Hercules
Level 65
God Stats
3W - 7L
1,194 SR
Queue Stats
293W - 258L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HoldWine
Izanami
19
10 / 5 / 4
11,104
793
24,125
17,140
8,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Kraggenwagen
Sun Wukong
13
1 / 6 / 7
8,081
577
8,933
13,505
17,647
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Lightfire316
Heimdallr
18
6 / 4 / 10
10,625
759
22,757
14,421
7,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
RobbisWillis
Ganesha
17
0 / 7 / 13
9,640
689
14,257
23,197
35,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
megapixa
Terra
15
1 / 5 / 11
8,788
628
3,252
16,183
16,134
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DamienShao
Hachiman
19
9 / 2 / 11
11,751
839
18,329
11,916
4,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 5 / 20
10,663
762
11,974
24,258
29,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 6 / 16
11,290
806
14,648
16,075
7,020
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 21
11,677
834
19,898
12,583
5,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
thimuss
Hercules
17
4 / 3 / 18
10,531
752
9,980
23,290
19,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
18
Kills
27
27
Deaths
18
45
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DamienShao
Hachiman
9
2
11
7.25
W
3
5
20
2.6
L
Izanami
HoldWine
Izanami
10
5
4
2.4
L
Sun Wukong
Kraggenwagen
Sun Wukong
1
6
7
0.75
W
6
6
16
2.33
L
Heimdallr
Lightfire316
Heimdallr
6
4
10
2.75
W
5
2
21
7.75
L
Ganesha
RobbisWillis
Ganesha
0
7
13
0.93
L
Terra
megapixa
Terra
1
5
11
1.3
W
Hercules
thimuss
Hercules
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,324
Damage
74,829
84,446
Taken
88,122
85,535
Mitigated
66,326
33,598
Healing
32,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DamienShao
Hachiman
18,329
7,987
650
2,911
11,916
4,576
2,408
1,684
10,232
0
44,751
W
11,974
1,566
381
2,943
24,258
29,833
425
5,030
19,228
19,808
0
L
Izanami
HoldWine
Izanami
24,125
14,742
2,923
4,458
17,140
8,952
666
9,354
7,786
0
43,322
L
Sun Wukong
Kraggenwagen
Sun Wukong
8,933
1,330
1,398
1,679
13,505
17,647
102
6,760
6,745
0
13,607
W
14,648
3,697
3,793
2,450
16,075
7,020
1,008
3,717
12,358
24,739
0
L
Heimdallr
Lightfire316
Heimdallr
22,757
7,495
3,601
2,626
14,421
7,779
1,043
7,297
7,124
0
44,989
W
19,898
1,890
6,629
4,808
12,583
5,809
598
3,260
9,320
44,945
0
L
Ganesha
RobbisWillis
Ganesha
14,257
301
1,216
2,084
23,197
35,023
0
12,306
10,891
29,739
0
L
Terra
megapixa
Terra
3,252
788
9,092
4,521
16,183
16,134
0
10,803
5,380
4,576
0
W
Hercules
thimuss
Hercules
9,980
3,179
1,657
6,601
23,290
19,088
695
3,818
19,472
0
15,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,238
Gold Earned
55,912
129
Minions Killed
142
0
Camps Cleared
0
1,199,702
Distance Traveled
1,275,386
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,751
839
31
2
0
260,602
1
W
Ymir
10,663
762
19
1
0
242,696
0
L
Izanami
11,104
793
60
4
0
228,993
1
L
Sun Wukong
8,081
577
7
1
0
244,078
0
W
Eset
11,290
806
24
2
0
206,621
0
L
Heimdallr
10,625
759
51
4
0
243,632
0
W
Ra
11,677
834
55
4
0
305,585
0
L
Ganesha
9,640
689
2
0
0
241,065
5
L
Terra
8,788
628
9
1
0
241,934
0
W
Hercules
10,531
752
13
1
0
259,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role