Player Matchup

Geb
Geb
KoLi100
Geb
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 182L
1,457 Elo+
Solo
Hel
Hel
Pepesitosesy
Hel
Level 127
God Stats
2W - 0L
1,705 SR
Queue Stats
55W - 56L
1,452 Elo+
Party 3
Izanami
Izanami
Wofih
Izanami
Level 62
God Stats
11W - 9L
1,736 SR
Queue Stats
165W - 206L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
Zabraxis1202
Nu Wa
Level 103
God Stats
6W - 7L
1,450 SR
Queue Stats
224W - 263L
1,333 Elo+
Party 1
Awilix
Awilix
llaki1122
Awilix
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 59L
1,446 Elo+
Party 3
Team Averages
Level 76
1,578 SR
1,414 Elo+

VS

Team Averages
Level 93
1,508 SR
1,435 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Arquwen
Ares
Level 84
God Stats
6W - 5L
1,539 SR
Queue Stats
18W - 20L
1,419 Elo+
Party 2
Neith
Neith
Stevensp10
Neith
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
epicshotfail999
Nu Wa
Level 101
God Stats
6W - 3L
1,500 SR
Queue Stats
17W - 22L
1,356 Elo+
Party 2
Cliodhna
Cliodhna
rh125
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 2 / 0
6,486
432
3,310
11,433
8,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 1 / 1
8,707
580
9,929
11,704
9,925
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Wofih
Izanami
11
0 / 2 / 0
6,567
438
5,097
8,018
2,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 0
8,069
538
7,468
4,013
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
llaki1122
Awilix
12
0 / 1 / 1
6,808
454
2,806
9,718
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 1 / 0
6,099
407
1,416
7,483
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Arquwen
Ares
12
3 / 0 / 2
7,254
484
5,993
10,452
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
2 / 0 / 3
6,604
440
9,776
6,115
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 0 / 0
7,524
502
5,670
6,638
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
rh125
Cliodhna
14
0 / 2 / 1
8,030
535
7,954
12,915
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
L
Ares
Arquwen
Ares
3
0
2
4
W
Geb
0
2
0
0
W
2
1
1
2.5
L
Neith
2
0
3
3.5
W
Izanami
Wofih
Izanami
0
2
0
0
W
1
0
0
1
L
1
0
0
1
W
Awilix
llaki1122
Awilix
0
1
1
0.5
L
Cliodhna
rh125
Cliodhna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
30,809
44,886
Taken
43,603
25,829
Mitigated
19,805
18,207
Healing
19,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,416
0
0
4,832
7,483
2,180
0
3,067
4,416
0
26,466
L
Ares
Arquwen
Ares
5,993
339
0
2,300
10,452
8,838
0
2,612
7,840
23,312
0
W
Geb
3,310
375
212
2,206
11,433
8,783
0
3,724
7,639
9,030
0
W
9,929
814
100
7,716
11,704
9,925
0
718
10,894
62,616
0
L
Neith
9,776
3,260
0
1,633
6,115
2,445
0
2,183
3,932
0
30,834
W
Izanami
Wofih
Izanami
5,097
3,170
0
2,622
8,018
2,938
0
1,904
6,044
0
53,570
W
7,468
785
69
1,337
4,013
1,002
18
2,234
1,619
68,980
0
L
5,670
1,464
40
3,331
6,638
1,869
185
3,435
3,203
49,263
0
W
Awilix
llaki1122
Awilix
2,806
633
0
3,945
9,718
3,181
0
2,499
7,027
0
49,440
L
Cliodhna
rh125
Cliodhna
7,954
610
0
7,464
12,915
4,473
0
9,410
3,505
0
51,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
35,511
459
Minions Killed
369
0
Camps Cleared
0
1,491,952
Distance Traveled
1,355,451
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,099
407
63
4
0
226,122
3
L
Ares
7,254
484
28
2
0
291,540
4
W
Geb
6,486
432
4
0
0
290,501
4
W
Hel
8,707
580
140
9
0
304,602
2
L
Neith
6,604
440
63
4
0
266,779
0
W
Izanami
6,567
438
109
7
0
244,652
4
W
Nu Wa
8,069
538
130
9
0
297,855
4
L
Nu Wa
7,524
502
103
7
0
273,610
5
W
Awilix
6,808
454
76
5
0
354,342
2
L
Cliodhna
8,030
535
112
7
0
297,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role