Player Matchup

Baron Samedi
Baron Samedi
Gold II
Cravepiece
Baron Samedi
Gold II
Level 141
God Stats
8W - 3L
1,747 SR
Queue Stats
23W - 18L
1,694 MMR
Solo
Cernunnos
Cernunnos
Gold II
Jprod
Cernunnos
Gold II
Level 148
God Stats
5W - 1L
1,828 SR
Queue Stats
372W - 359L
1,572 MMR
Solo
Da Ji
Da Ji
Gold I
OT Aces
Da Ji
Gold I
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 46L
1,636 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
UnshodEmperor59
Sylvanus
Platinum V
Level 141
God Stats
12W - 3L
1,771 SR
Queue Stats
233W - 233L
1,606 MMR
Solo
Bellona
Bellona
Gold I
ZachAttack181
Bellona
Gold I
Level 158
God Stats
7W - 6L
1,876 SR
Queue Stats
147W - 135L
1,647 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,744 SR
1,631 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,826 SR
1,630 MMR
Sun Wukong
Sun Wukong
Silver I
DEGEN3RATION X
Sun Wukong
Silver I
Level 154
God Stats
7W - 5L
1,693 SR
Queue Stats
571W - 554L
1,447 MMR
Party 1
Ravana
Ravana
Gold III
Yace 1996
Ravana
Gold III
Level 131
God Stats
2W - 1L
2,143 SR
Queue Stats
132W - 129L
1,720 MMR
Party 1
Persephone
Persephone
Platinum V
birdcaca
Persephone
Platinum V
Level 102
God Stats
53W - 53L
1,730 SR
Queue Stats
213W - 217L
1,767 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
crazycowboy0
Ah Muzen Cab
Gold IV
Level 117
God Stats
5W - 3L
1,629 SR
Queue Stats
146W - 132L
1,668 MMR
Solo
Xing Tian
Xing Tian
Gold V
shrimpfryingrice
Xing Tian
Gold V
Level 127
God Stats
4W - 3L
1,935 SR
Queue Stats
76W - 62L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cravepiece
Baron Samedi
20
7 / 11 / 15
20,399
498
39,481
36,630
20,913
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Jprod
Cernunnos
20
11 / 7 / 9
22,981
561
40,960
48,657
20,616
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
OT Aces
Da Ji
20
13 / 13 / 9
23,429
571
31,463
40,862
21,786
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sylvanus
20
4 / 8 / 19
18,313
447
29,044
42,702
72,966
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
20
9 / 5 / 15
21,386
522
31,501
52,215
74,025
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
CharybdisLokiGeb

VS

Bans
BastetCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEGEN3RATION X
Sun Wukong
20
12 / 8 / 20
20,683
504
35,238
46,427
27,498
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
Yace 1996
Ravana
20
8 / 12 / 10
17,988
439
25,937
38,168
47,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
birdcaca
Persephone
20
11 / 9 / 11
18,973
463
34,871
27,515
11,147
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
crazycowboy0
Ah Muzen Cab
20
10 / 10 / 12
21,042
513
43,250
43,633
20,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
20
3 / 5 / 25
17,138
418
24,244
50,727
89,798
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
122
44
Kills
44
44
Deaths
44
67
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cravepiece
Baron Samedi
7
11
15
1.32
L
Sun Wukong
DEGEN3RATION X
Sun Wukong
12
8
20
2.75
W
Cernunnos
Jprod
Cernunnos
11
7
9
2.21
W
Da Ji
OT Aces
Da Ji
13
13
9
1.35
W
Sylvanus
4
8
19
1.69
L
Ravana
Yace 1996
Ravana
8
12
10
1.08
W
Bellona
9
5
15
3.3
L
Persephone
birdcaca
Persephone
11
9
11
1.83
L
Ah Muzen Cab
crazycowboy0
Ah Muzen Cab
10
10
12
1.6
L
Xing Tian
3
5
25
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,449
Damage
163,540
221,066
Taken
206,470
210,306
Mitigated
196,971
86,146
Healing
39,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cravepiece
Baron Samedi
39,481
657
3,737
12,513
36,630
20,913
1,444
13,556
22,451
175,519
0
L
Sun Wukong
DEGEN3RATION X
Sun Wukong
35,238
6,731
0
14,611
46,427
27,498
2,537
14,259
32,168
0
185,023
W
Cernunnos
Jprod
Cernunnos
40,960
22,647
0
22,995
48,657
20,616
3,556
10,069
38,185
0
266,971
W
Da Ji
OT Aces
Da Ji
31,463
9,426
0
5,959
40,862
21,786
1,426
12,214
28,076
231
191,023
W
Sylvanus
29,044
1,857
8,808
19,585
42,702
72,966
1,708
14,527
27,479
71,323
0
L
Ravana
Yace 1996
Ravana
25,937
5,721
0
3,262
38,168
47,997
1,975
13,523
24,645
17,641
96,303
W
Bellona
31,501
12,604
0
12,549
52,215
74,025
2,325
17,537
33,657
0
167,752
L
Persephone
birdcaca
Persephone
34,871
825
0
2,295
27,515
11,147
663
11,469
16,037
114,976
0
L
Ah Muzen Cab
crazycowboy0
Ah Muzen Cab
43,250
12,400
0
16,403
43,633
20,531
5,103
9,097
34,536
44
184,742
L
Xing Tian
24,244
1,413
0
3,186
50,727
89,798
190
20,405
30,322
57,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,508
Gold Earned
95,824
1,018
Minions Killed
812
0
Camps Cleared
0
3,322,284
Distance Traveled
3,615,309
26
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
20,399
498
185
5
0
648,731
5
L
Sun Wukong
20,683
504
225
5
0
825,869
11
W
Cernunnos
22,981
561
319
8
0
648,309
8
W
Da Ji
23,429
571
201
5
0
687,934
3
W
Sylvanus
18,313
447
62
2
0
697,474
2
L
Ravana
17,988
439
144
4
0
682,645
6
W
Bellona
21,386
522
251
6
0
639,836
8
L
Persephone
18,973
463
159
4
0
582,918
17
L
Ah Muzen Cab
21,042
513
250
6
0
717,958
10
L
Xing Tian
17,138
418
34
1
0
805,919
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role