Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lipe_Gamer17
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,871 SR
Queue Stats
18W - 8L
1,894 Elo+
Party 1
Hercules
Hercules
MarkMartinsBR
Hercules
Level 86
God Stats
0W - 1L
1,255 SR
Queue Stats
10W - 16L
1,470 Elo+
Party 1
Team Averages
Level 124
1,542 SR
1,621 Elo+

VS

Team Averages
Level 154
1,423 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KANIOK
Artio
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
184W - 173L
1,506 Elo+
Solo
Agni
Agni
NessN
Agni
Level 145
God Stats
1W - 1L
1,268 SR
Queue Stats
27W - 24L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 4 / 3
8,901
685
6,357
18,496
16,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Lipe_Gamer17
Morgan Le Fay
14
3 / 5 / 2
8,980
691
11,294
10,095
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
MarkMartinsBR
Hercules
12
1 / 7 / 4
8,380
645
5,993
18,393
15,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 2 / 6
10,078
775
18,899
12,042
4,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
KANIOK
Artio
15
3 / 2 / 13
9,694
746
7,935
14,560
14,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
NessN
Agni
16
7 / 1 / 6
10,383
799
14,279
9,797
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
16
16
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
3
0.63
W
Neith
 
Neith
6
2
6
4.5
W
Artio
KANIOK
Artio
3
2
13
4.75
L
Morgan Le Fay
Lipe_Gamer17
Morgan Le Fay
3
5
2
0.8
L
Hercules
MarkMartinsBR
Hercules
1
7
4
0.43
W
Agni
NessN
Agni
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,644
Damage
41,113
46,984
Taken
36,399
34,559
Mitigated
22,441
6,321
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,357
2,040
430
2,854
18,496
16,380
0
8,218
10,017
26,545
0
W
Neith
 
Neith
18,899
7,059
0
2,092
12,042
4,449
875
5,731
6,147
0
53,276
W
Artio
KANIOK
Artio
7,935
442
1,454
8,140
14,560
14,418
202
6,261
7,795
15,962
0
L
Morgan Le Fay
Lipe_Gamer17
Morgan Le Fay
11,294
790
0
973
10,095
2,972
0
5,892
4,068
35,440
0
L
Hercules
MarkMartinsBR
Hercules
5,993
908
150
1,914
18,393
15,207
0
7,377
10,327
0
15,388
W
Agni
NessN
Agni
14,279
1,032
0
4,460
9,797
3,574
1,312
4,901
4,658
46,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
30,155
121
Minions Killed
157
3
Camps Cleared
7
665,619
Distance Traveled
756,193
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,901
685
27
2
0
215,941
5
W
Neith
10,078
775
64
5
5
238,994
4
W
Artio
9,694
746
20
2
0
275,679
5
L
Morgan Le Fay
8,980
691
67
5
3
231,251
2
L
Hercules
8,380
645
27
2
0
218,427
3
W
Agni
10,383
799
73
6
2
241,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role