Player Matchup

Hachiman
Hachiman
AlmightyJuul
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 157L
1,491 Elo+
Party 2
Thoth
Thoth
Starryisacutie
Thoth
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
StopCheefinit
Gilgamesh
Level 63
God Stats
26W - 19L
1,628 SR
Queue Stats
113W - 115L
1,503 Elo+
Party 2
Team Averages
Level 63
1,543 SR
1,464 Elo+

VS

Team Averages
Level 103
1,633 SR
1,544 Elo+
Hercules
Hercules
Dewgies
Hercules
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 51L
1,542 Elo+
Party 1
Chaac
Chaac
HEAVYCANE
Chaac
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 46L
1,542 Elo+
Party 1
Freya
Freya
SIRCTASHARK
Freya
Level 138
God Stats
3W - 1L
1,898 SR
Queue Stats
62W - 51L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlmightyJuul
Hachiman
17
3 / 12 / 9
12,977
683
19,187
26,118
7,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 8 / 4
14,163
745
13,650
13,530
3,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
StopCheefinit
Gilgamesh
16
2 / 10 / 6
12,010
632
17,407
35,031
26,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dewgies
Hercules
18
6 / 7 / 18
14,178
746
18,095
27,841
15,258
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
HEAVYCANE
Chaac
20
6 / 2 / 22
15,079
794
18,561
22,517
13,305
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
18 / 3 / 8
16,411
864
30,410
15,743
6,316
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
12
Kills
30
30
Deaths
12
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlmightyJuul
Hachiman
3
12
9
0.63
W
Hercules
Dewgies
Hercules
6
7
18
2.14
W
Chaac
HEAVYCANE
Chaac
6
2
22
8.5
W
18
3
8
7.33
L
7
8
4
1.13
L
Gilgamesh
StopCheefinit
Gilgamesh
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,244
Damage
67,066
74,679
Taken
66,101
37,639
Mitigated
34,879
7,179
Healing
25,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlmightyJuul
Hachiman
19,187
8,485
0
1,350
26,118
7,302
222
10,912
15,206
0
55,111
W
Hercules
Dewgies
Hercules
18,095
6,744
0
10,245
27,841
15,258
850
4,502
22,086
24
39,503
W
Chaac
HEAVYCANE
Chaac
18,561
4,064
0
9,736
22,517
13,305
805
6,130
16,387
0
57,646
W
30,410
10,575
0
5,786
15,743
6,316
1,411
3,672
12,071
74,241
0
L
13,650
251
0
634
13,530
3,944
705
6,291
7,239
60,356
0
L
Gilgamesh
StopCheefinit
Gilgamesh
17,407
4,778
0
5,195
35,031
26,393
546
13,822
21,209
0
43,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
45,668
212
Minions Killed
207
9
Camps Cleared
9
934,673
Distance Traveled
1,042,179
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,977
683
69
4
1
283,898
4
W
Hercules
14,178
746
48
3
3
319,340
0
W
Chaac
15,079
794
71
4
3
359,875
1
W
Freya
16,411
864
88
5
3
362,964
1
L
Thoth
14,163
745
94
5
1
313,949
3
L
Gilgamesh
12,010
632
49
3
7
336,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role