Player Matchup

Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BEMEHOTH_CREW
Thanatos
Level 153
God Stats
4W - 10L
1,431 SR
Queue Stats
314W - 327L
1,529 Elo+
Solo
Sobek
Sobek
Roman Noodless
Sobek
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 145L
1,417 Elo+
Solo
Chernobog
Chernobog
sergiorg122
Chernobog
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,559 Elo+
Solo
Team Averages
Level 131
1,486 SR
1,501 Elo+

VS

Team Averages
Level 109
1,580 SR
1,502 Elo+
Apollo
Apollo
Akbar1923
Apollo
Level 149
God Stats
12W - 10L
1,460 SR
Queue Stats
660W - 663L
1,572 Elo+
Solo
Hera
Hera
Luis AC Soto
Hera
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
393W - 391L
1,547 Elo+
Solo
Cerberus
Cerberus
Vivid IvIusic
Cerberus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 82L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
bum hold this L
Cabrakan
Level 58
God Stats
2W - 0L
1,726 SR
Queue Stats
11W - 10L
1,448 Elo+
Party 1
Athena
Athena
cptblackbush
Athena
Level 132
God Stats
4W - 5L
1,715 SR
Queue Stats
384W - 392L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 2 / 8
8,006
890
11,590
4,827
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
14
1 / 4 / 10
7,846
872
6,498
14,089
20,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
BEMEHOTH_CREW
Thanatos
14
3 / 5 / 7
7,574
842
7,129
8,122
3,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 4 / 6
8,268
919
5,982
14,125
16,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
sergiorg122
Chernobog
1
0 / 0 / 0
2,572
286
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Akbar1923
Apollo
13
3 / 2 / 11
8,063
896
11,757
6,535
3,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 11
8,364
929
8,477
5,239
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Vivid IvIusic
Cerberus
14
4 / 3 / 8
8,509
945
4,852
9,711
10,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
14
3 / 3 / 12
8,297
922
6,258
9,992
12,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
14
2 / 1 / 13
8,750
972
4,466
10,056
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
11
Kills
15
15
Deaths
11
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
8
3.5
L
Kuzenbo
 
Kuzenbo
1
4
10
1.5
W
Apollo
Akbar1923
Apollo
3
2
11
4.25
L
Thanatos
BEMEHOTH_CREW
Thanatos
3
5
7
1.3
W
3
2
11
4.25
L
4
4
6
1.75
W
Cerberus
Vivid IvIusic
Cerberus
4
3
8
2.67
W
Cabrakan
3
3
12
3
W
Athena
2
1
13
8.5
L
Chernobog
sergiorg122
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,199
Damage
35,810
41,163
Taken
41,533
42,940
Mitigated
39,920
10,272
Healing
16,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,590
352
340
392
4,827
2,454
441
3,560
1,267
30,993
0
L
Kuzenbo
 
Kuzenbo
6,498
1,864
137
2,750
14,089
20,680
291
7,712
6,377
13,737
0
W
Apollo
Akbar1923
Apollo
11,757
5,452
1,391
1,073
6,535
3,144
2,582
4,548
1,987
0
25,499
L
Thanatos
BEMEHOTH_CREW
Thanatos
7,129
857
109
3,341
8,122
3,526
589
4,543
3,579
0
13,621
W
8,477
2,388
1,132
522
5,239
2,769
1,027
3,478
1,761
22,939
0
L
5,982
273
704
2,499
14,125
16,280
232
8,238
5,887
15,679
0
W
Cerberus
Vivid IvIusic
Cerberus
4,852
395
1,151
2,665
9,711
10,940
930
5,324
4,387
13,350
0
W
Cabrakan
6,258
779
1,192
1,238
9,992
12,444
716
5,234
4,758
11,615
0
W
Athena
4,466
538
2,412
4,058
10,056
10,623
114
5,486
4,570
9,571
0
L
Chernobog
sergiorg122
Chernobog
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
41,983
83
Minions Killed
114
0
Camps Cleared
0
720,802
Distance Traveled
890,018
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,006
890
37
4
0
188,982
2
L
Kuzenbo
7,846
872
9
1
0
183,286
1
W
Apollo
8,063
896
37
4
0
164,388
3
L
Thanatos
7,574
842
20
2
0
164,346
0
W
Hera
8,364
929
30
3
0
166,138
1
L
Sobek
8,268
919
17
2
0
184,188
2
W
Cerberus
8,509
945
24
3
0
176,670
0
W
Cabrakan
8,297
922
15
2
0
179,461
1
W
Athena
8,750
972
8
1
0
203,361
4
L
Chernobog
2,572
286
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role