Player Matchup

Ares
Ares
CMEPTb1G11
Ares
Level 17
God Stats
3W - 1L
1,582 SR
Queue Stats
11W - 12L
1,513 Elo+
Party 2
Chiron
Chiron
Jony_MDP
Chiron
Level 97
God Stats
1W - 1L
1,268 SR
Queue Stats
49W - 58L
1,430 Elo+
Solo
Hun Batz
Hun Batz
MiKKiHiKi
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,513 Elo+
Party 2
He Bo
He Bo
asas1nx
He Bo
Level 84
God Stats
1W - 1L
1,373 SR
Queue Stats
105W - 98L
1,419 Elo+
Solo
Athena
Athena
qwe123
Athena
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 156L
1,448 Elo+
Solo
Team Averages
Level 66
1,444 SR
1,464 Elo+

VS

Team Averages
Level 86
1,500 SR
1,524 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bloodable
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,314 Elo+
Party 3
Merlin
Merlin
Kurt9700
Merlin
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 63L
1,810 Elo+
Party 1
Rama
Rama
Yahiko6
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 18
10,618
758
8,263
18,731
29,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Jony_MDP
Chiron
18
8 / 2 / 12
11,140
796
20,839
9,331
5,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
MiKKiHiKi
Hun Batz
18
7 / 5 / 14
11,113
794
12,108
12,711
7,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
asas1nx
He Bo
19
11 / 4 / 14
11,759
840
16,482
14,598
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
qwe123
Athena
16
3 / 5 / 19
10,008
715
7,976
29,002
24,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 6 / 6
10,799
771
10,959
13,620
6,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
 
Persephone
15
4 / 3 / 9
10,227
731
15,477
10,033
4,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Bloodable
Achilles
16
3 / 5 / 8
9,650
689
10,101
20,445
26,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Merlin
Kurt9700
Merlin
17
3 / 10 / 8
10,948
782
12,695
14,802
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Yahiko6
Rama
18
4 / 6 / 10
10,790
771
15,464
14,784
6,425
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
59
31
Kills
18
18
Deaths
30
77
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
6
1.17
L
Persephone
 
Persephone
4
3
9
2.83
L
Achilles
Bloodable
Achilles
3
5
8
1.4
W
2
2
18
5.5
W
Chiron
Jony_MDP
Chiron
8
2
12
7
L
Merlin
Kurt9700
Merlin
3
10
8
0.7
W
Hun Batz
MiKKiHiKi
Hun Batz
7
5
14
2.8
L
Rama
Yahiko6
Rama
4
6
10
1.5
W
He Bo
asas1nx
He Bo
11
4
14
4.5
W
Athena
qwe123
Athena
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,668
Damage
64,696
84,373
Taken
73,684
74,311
Mitigated
50,781
28,836
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,959
3,314
450
2,661
13,620
6,324
1,304
4,314
9,306
0
25,697
L
Persephone
 
Persephone
15,477
1,872
1,003
2,729
10,033
4,212
142
3,718
6,312
25,764
0
L
Achilles
Bloodable
Achilles
10,101
3,143
0
4,972
20,445
26,804
296
10,380
10,065
0
12,200
W
8,263
429
1,002
3,158
18,731
29,309
676
4,962
13,596
15,502
0
W
Chiron
Jony_MDP
Chiron
20,839
6,520
4,306
3,850
9,331
5,057
1,443
3,006
6,208
0
38,094
L
Merlin
Kurt9700
Merlin
12,695
325
1,006
1,623
14,802
7,016
354
7,135
7,667
31,079
0
W
Hun Batz
MiKKiHiKi
Hun Batz
12,108
2,488
394
1,049
12,711
7,256
1,321
5,287
7,396
0
22,220
L
Rama
Yahiko6
Rama
15,464
10,745
1,593
4,289
14,784
6,425
1,375
7,172
7,612
0
29,333
W
He Bo
asas1nx
He Bo
16,482
849
2,782
3,523
14,598
8,119
1,392
6,008
8,437
41,521
0
W
Athena
qwe123
Athena
7,976
1,880
521
8,251
29,002
24,570
252
8,909
19,534
14,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,638
Gold Earned
52,414
127
Minions Killed
122
0
Camps Cleared
0
1,288,254
Distance Traveled
1,088,190
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,799
771
28
2
0
214,626
2
L
Persephone
10,227
731
17
1
0
220,964
1
L
Achilles
9,650
689
3
0
0
224,296
3
W
Ares
10,618
758
9
1
0
287,569
0
W
Chiron
11,140
796
26
2
0
254,248
3
L
Merlin
10,948
782
36
3
0
208,817
0
W
Hun Batz
11,113
794
21
2
0
274,037
0
L
Rama
10,790
771
38
3
0
219,487
3
W
He Bo
11,759
840
54
4
0
241,574
0
W
Athena
10,008
715
17
1
0
230,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role