Player Matchup

Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
Aerromac
Horus
Platinum III
Level 127
God Stats
3W - 3L
1,464 SR
Queue Stats
231W - 214L
1,760 MMR
Solo
Set
Set
Platinum I
CaptainDrupy
Set
Platinum I
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
451W - 488L
1,831 MMR
Solo
Izanami
Izanami
Platinum V
Vertius04
Izanami
Platinum V
Level 144
God Stats
1W - 1L
1,692 SR
Queue Stats
296W - 287L
1,779 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,531 SR
1,674 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,679 SR
1,717 MMR
Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
C4PIT4N
Nemesis
Gold I
Level 160
God Stats
1W - 1L
1,816 SR
Queue Stats
93W - 94L
1,809 MMR
Solo
Hou Yi
Hou Yi
Gold II
IntoTheSunset
Hou Yi
Gold II
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,821 MMR
Solo
Sobek
Sobek
Gold IV
Rudabaker
Sobek
Gold IV
Level 160
God Stats
2W - 1L
1,860 SR
Queue Stats
32W - 25L
1,729 MMR
Party 1
Janus
Janus
Platinum V
SiIentLegacy
Janus
Platinum V
Level 158
God Stats
5W - 6L
1,721 SR
Queue Stats
624W - 624L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 1 / 2
6,555
656
3,263
3,742
3,143
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
 
Zeus
11
6 / 2 / 3
6,447
645
6,735
6,078
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Aerromac
Horus
10
0 / 0 / 8
5,910
591
3,999
6,493
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 5
6,162
616
4,187
4,076
1,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
Vertius04
Izanami
11
4 / 1 / 0
6,467
647
6,002
5,412
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArtioAmaterasuBastetGilgamesh

VS

Bans
AtlasCabrakanCliodhnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 2 / 1
5,160
516
1,904
7,198
4,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
C4PIT4N
Nemesis
9
2 / 1 / 2
5,493
549
4,457
8,862
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
4,721
472
4,694
5,673
1,067
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Rudabaker
Sobek
7
0 / 4 / 2
4,645
465
1,930
9,533
3,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 1
5,412
541
2,690
4,015
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
4
4
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
2
2
W
Zeus
 
Zeus
6
2
3
3.75
L
Tyr
 
Tyr
1
2
1
0.75
W
Horus
Aerromac
Horus
0
0
8
4
L
Nemesis
C4PIT4N
Nemesis
2
1
2
3
W
2
0
5
4.5
L
0
3
2
0.33
L
Sobek
Rudabaker
Sobek
0
4
2
0.25
L
1
3
1
0.5
W
Izanami
Vertius04
Izanami
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
15,675
25,801
Taken
35,281
11,245
Mitigated
12,238
7,754
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,263
587
0
820
3,742
3,143
32
574
3,168
41,704
0
W
Zeus
 
Zeus
6,735
2,400
0
500
6,078
1,289
0
398
5,680
35,483
0
L
Tyr
 
Tyr
1,904
162
0
3,401
7,198
4,166
0
3,505
3,693
0
20,899
W
Horus
Aerromac
Horus
3,999
1,684
663
3,331
6,493
3,788
0
1,786
4,707
0
8,739
L
Nemesis
C4PIT4N
Nemesis
4,457
1,708
0
2,910
8,862
2,313
0
2,335
6,527
0
23,354
W
4,187
1,259
0
572
4,076
1,513
0
1,198
2,878
0
42,039
L
4,694
3,467
0
1,025
5,673
1,067
0
764
4,909
0
27,432
L
Sobek
Rudabaker
Sobek
1,930
168
911
3,119
9,533
3,428
0
1,165
8,368
9,609
0
L
2,690
109
0
1,101
4,015
1,264
0
2,229
1,786
29,785
0
W
Izanami
Vertius04
Izanami
6,002
3,679
0
1,868
5,412
1,512
120
664
4,748
0
51,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,541
Gold Earned
25,431
342
Minions Killed
224
0
Camps Cleared
0
1,005,743
Distance Traveled
995,286
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,555
656
92
9
0
188,465
3
W
Zeus
6,447
645
64
6
0
209,700
3
L
Tyr
5,160
516
56
6
0
219,789
1
W
Horus
5,910
591
12
1
0
219,147
5
L
Nemesis
5,493
549
42
4
0
219,083
3
W
Set
6,162
616
87
9
0
219,763
2
L
Hou Yi
4,721
472
51
5
0
160,775
4
L
Sobek
4,645
465
9
1
0
186,626
5
L
Janus
5,412
541
66
7
0
209,013
1
W
Izanami
6,467
647
87
9
0
168,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role