Player Matchup

Nu Wa
Nu Wa
Bosay
Nu Wa
Level 121
God Stats
30W - 18L
1,299 SR
Queue Stats
333W - 341L
1,425 Elo+
Solo
Freya
Freya
Effigy97
Freya
Level 126
God Stats
2W - 2L
1,570 SR
Queue Stats
66W - 57L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImMacGruber
Ah Muzen Cab
Level 97
God Stats
11W - 8L
1,507 SR
Queue Stats
153W - 150L
1,550 Elo+
Solo
Jormungandr
Jormungandr
WillshirexXx
Jormungandr
Level 82
God Stats
4W - 8L
1,377 SR
Queue Stats
44W - 52L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
YoDaddyEman
Amaterasu
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 38L
1,406 Elo+
Solo
Team Averages
Level 107
1,451 SR
1,481 Elo+

VS

Team Averages
Level 74
1,463 SR
1,480 Elo+
Persephone
Persephone
Casadee
Persephone
Level 157
God Stats
0W - 1L
1,498 SR
Queue Stats
68W - 53L
1,578 Elo+
Solo
Thor
Thor
OvOStegoCursio
Thor
Level 102
God Stats
25W - 22L
1,299 SR
Queue Stats
220W - 161L
1,587 Elo+
Party 3
Cerberus
Cerberus
Sempfimaterial2
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 2
Apollo
Apollo
Tokkimain
Apollo
Level 44
God Stats
1W - 2L
1,518 SR
Queue Stats
39W - 33L
1,532 Elo+
Party 3
Chaac
Chaac
crayzy981
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bosay
Nu Wa
15
4 / 4 / 9
9,658
568
15,703
11,681
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Effigy97
Freya
15
5 / 1 / 9
9,452
556
9,654
11,827
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
ImMacGruber
Ah Muzen Cab
17
9 / 3 / 3
10,682
628
10,049
12,092
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
WillshirexXx
Jormungandr
15
5 / 1 / 15
9,407
553
10,335
14,047
12,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
YoDaddyEman
Amaterasu
16
3 / 2 / 7
10,096
594
10,160
15,315
12,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Casadee
Persephone
15
2 / 3 / 1
9,322
548
8,275
9,242
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 4 / 2
8,955
527
7,616
16,962
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
12
2 / 7 / 5
8,131
478
5,023
18,413
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Tokkimain
Apollo
13
1 / 7 / 2
8,195
482
4,562
12,314
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
crayzy981
Chaac
13
0 / 5 / 2
7,909
465
8,966
16,692
9,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
26
Kills
11
11
Deaths
26
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bosay
Nu Wa
4
4
9
2.13
L
Persephone
Casadee
Persephone
2
3
1
0.83
W
Freya
Effigy97
Freya
5
1
9
9.5
W
Ah Muzen Cab
ImMacGruber
Ah Muzen Cab
9
3
3
3.5
L
6
4
2
1.75
L
Cerberus
2
7
5
0.64
L
Apollo
Tokkimain
Apollo
1
7
2
0.29
W
Jormungandr
WillshirexXx
Jormungandr
5
1
15
12.5
W
Amaterasu
YoDaddyEman
Amaterasu
3
2
7
3.25
L
Chaac
crayzy981
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,901
Damage
34,442
64,962
Taken
73,623
37,403
Mitigated
38,074
27,266
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bosay
Nu Wa
15,703
1,887
98
3,203
11,681
3,540
108
3,790
7,759
57,243
742
L
Persephone
Casadee
Persephone
8,275
442
0
1,172
9,242
3,116
0
4,793
4,230
69,179
0
W
Freya
Effigy97
Freya
9,654
3,646
0
4,688
11,827
3,930
739
3,701
8,020
61,134
0
W
Ah Muzen Cab
ImMacGruber
Ah Muzen Cab
10,049
4,723
0
7,056
12,092
4,289
2,580
2,066
9,849
0
75,547
L
7,616
1,729
0
5,430
16,962
5,922
0
8,170
8,510
0
49,471
L
Cerberus
5,023
230
405
3,172
18,413
16,508
0
9,671
8,386
25,968
0
L
Apollo
Tokkimain
Apollo
4,562
2,659
0
2,499
12,314
3,301
0
4,398
7,802
0
42,288
W
Jormungandr
WillshirexXx
Jormungandr
10,335
3,914
628
2,873
14,047
12,693
664
4,842
9,059
46,653
0
W
Amaterasu
YoDaddyEman
Amaterasu
10,160
5,079
325
8,395
15,315
12,951
620
1,248
14,035
0
62,147
L
Chaac
crayzy981
Chaac
8,966
2,635
0
6,828
16,692
9,227
0
7,120
9,318
0
48,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,295
Gold Earned
42,512
487
Minions Killed
484
0
Camps Cleared
0
1,614,264
Distance Traveled
1,602,543
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,658
568
93
5
0
281,915
7
L
Persephone
9,322
548
151
9
0
309,139
3
W
Freya
9,452
556
87
5
0
322,782
0
W
Ah Muzen Cab
10,682
628
108
6
0
309,016
6
L
Thor
8,955
527
88
5
0
338,509
3
L
Cerberus
8,131
478
39
2
0
312,626
3
L
Apollo
8,195
482
116
7
0
298,405
2
W
Jormungandr
9,407
553
90
5
0
346,069
2
W
Amaterasu
10,096
594
109
6
0
354,482
0
L
Chaac
7,909
465
90
5
0
343,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role