Player Matchup

Nike
Nike
LittleDemon04
Nike
Level 86
God Stats
1W - 1L
1,741 SR
Queue Stats
10W - 10L
1,454 Elo+
Solo
Izanami
Izanami
MATTEMAT
Izanami
Level 127
God Stats
0W - 1L
1,178 SR
Queue Stats
29W - 40L
1,373 Elo+
Party 2
Scylla
Scylla
RedNFiend
Scylla
Level 148
God Stats
9W - 6L
1,586 SR
Queue Stats
258W - 269L
1,476 Elo+
Solo
Ymir
Ymir
giuseppesam_1966
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,250 Elo+
Party 2
Da Ji
Da Ji
swamiii
Da Ji
Level 42
God Stats
2W - 6L
1,451 SR
Queue Stats
324W - 342L
1,482 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,407 Elo+

VS

Team Averages
Level 74
1,503 SR
1,428 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BeetleWave486
Skadi
Level 78
God Stats
5W - 3L
1,528 SR
Queue Stats
143W - 163L
1,452 Elo+
Party 1
Tiamat
Tiamat
Lellens
Tiamat
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 112L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Zlushka
Cthulhu
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 99L
1,339 Elo+
Solo
Artio
Artio
vetbek8
Artio
Level 63
God Stats
37W - 39L
1,487 SR
Queue Stats
293W - 307L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
5,459
364
2,350
4,102
1,570
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
MATTEMAT
Izanami
14
6 / 2 / 3
8,135
542
14,620
12,939
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
RedNFiend
Scylla
13
4 / 4 / 2
7,761
517
7,750
6,922
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 7
7,605
507
5,040
10,416
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
swamiii
Da Ji
12
3 / 2 / 3
7,271
485
4,794
10,761
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 1 / 3
8,090
539
3,538
10,196
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 6 / 2
6,513
434
6,454
10,307
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Lellens
Tiamat
14
3 / 4 / 3
8,368
558
5,571
8,243
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zlushka
Cthulhu
11
2 / 3 / 2
7,244
483
9,361
15,493
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
vetbek8
Artio
13
2 / 2 / 2
8,146
543
4,994
10,456
7,706
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
16
Kills
11
11
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
3
4.5
W
1
6
2
0.33
W
Tiamat
Lellens
Tiamat
3
4
3
1.13
L
1
1
0
1
L
Izanami
MATTEMAT
Izanami
6
2
3
3.75
L
Scylla
RedNFiend
Scylla
4
4
2
1.25
W
Cthulhu
Zlushka
Cthulhu
2
3
2
1
L
2
2
7
2.75
L
Da Ji
swamiii
Da Ji
3
2
3
2.25
W
Artio
vetbek8
Artio
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,554
Damage
29,918
45,140
Taken
54,695
20,830
Mitigated
28,756
8,989
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,538
931
0
5,721
10,196
3,446
144
984
9,212
0
51,597
W
6,454
3,230
0
1,511
10,307
2,505
720
1,479
8,828
0
33,074
W
Tiamat
Lellens
Tiamat
5,571
1,222
0
2,029
8,243
4,074
954
4,242
4,001
39,378
0
L
2,350
792
0
260
4,102
1,570
0
1,492
2,610
0
15,461
L
Izanami
MATTEMAT
Izanami
14,620
10,851
0
6,394
12,939
4,900
1,957
5,008
7,931
0
70,352
L
Scylla
RedNFiend
Scylla
7,750
338
0
398
6,922
2,200
69
3,163
3,530
43,011
0
W
Cthulhu
Zlushka
Cthulhu
9,361
1,053
4
4,723
15,493
11,025
140
4,085
11,408
30,294
0
L
5,040
2,129
0
937
10,416
8,533
371
4,948
5,432
12,871
0
L
Da Ji
swamiii
Da Ji
4,794
1,172
0
1,000
10,761
3,627
0
4,872
5,711
0
37,749
W
Artio
vetbek8
Artio
4,994
611
276
5,402
10,456
7,706
1,064
2,000
8,456
46,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
38,361
317
Minions Killed
383
0
Camps Cleared
0
1,164,580
Distance Traveled
1,423,667
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,090
539
107
7
0
330,176
1
W
Skadi
6,513
434
53
4
0
254,996
1
W
Tiamat
8,368
558
86
6
0
265,129
0
L
Nike
5,459
364
36
2
0
108,369
0
L
Izanami
8,135
542
128
9
0
259,648
5
L
Scylla
7,761
517
72
5
0
262,176
6
W
Cthulhu
7,244
483
42
3
0
294,150
3
L
Ymir
7,605
507
15
1
0
249,069
0
L
Da Ji
7,271
485
66
4
0
285,318
7
W
Artio
8,146
543
95
6
0
279,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role