Player Matchup

Zeus
Zeus
Gold V
XIReligious
Zeus
Gold V
Level 107
God Stats
9W - 4L
1,967 SR
Queue Stats
137W - 137L
1,366 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
XxyounginxX0
Gilgamesh
Silver I
Level 87
God Stats
5W - 3L
1,688 SR
Queue Stats
74W - 66L
1,530 MMR
Party 1
Fenrir
Fenrir
Gold V
YoujoSenkiX
Fenrir
Gold V
Level 118
God Stats
7W - 7L
1,582 SR
Queue Stats
146W - 148L
1,429 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,746 SR
1,442 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,530 SR
1,399 MMR
Xing Tian
Xing Tian
Silver III
I Am Derick
Xing Tian
Silver III
Level 118
God Stats
1W - 8L
1,426 SR
Queue Stats
52W - 62L
1,277 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Tigersoul16
Danzaburou
Bronze IV
Level 134
God Stats
0W - 2L
1,825 SR
Queue Stats
0W - 2L
1,441 MMR
Solo
Hera
Hera
Gold II
Zorro2432
Hera
Gold II
Level 128
God Stats
3W - 7L
1,339 SR
Queue Stats
86W - 81L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 7
12,576
838
19,831
8,623
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
XxyounginxX0
Gilgamesh
16
4 / 0 / 13
10,837
722
7,320
11,365
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
16
4 / 1 / 12
11,024
735
4,821
19,933
14,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
NoxAtlasVulcanAh Muzen CabChaac

VS

Bans
AchillesAresPersephoneGaneshaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I Am Derick
Xing Tian
12
0 / 6 / 2
8,937
596
10,021
15,704
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Tigersoul16
Danzaburou
13
0 / 6 / 1
9,044
603
11,614
12,560
3,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
14
2 / 6 / 0
10,144
676
10,664
9,689
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
2
2
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
I Am Derick
Xing Tian
0
6
2
0.17
L
Danzaburou
Tigersoul16
Danzaburou
0
6
1
0.08
W
10
1
7
13.5
W
Gilgamesh
XxyounginxX0
Gilgamesh
4
0
13
10.5
W
Fenrir
4
1
12
10
L
Hera
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
32,299
39,921
Taken
37,953
28,726
Mitigated
17,736
12,002
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
I Am Derick
Xing Tian
10,021
646
99
1,274
15,704
11,849
0
10,160
5,257
19,701
0
L
Danzaburou
Tigersoul16
Danzaburou
11,614
4,504
0
2,432
12,560
3,554
522
5,939
6,455
0
29,831
W
19,831
4,046
0
2,464
8,623
3,301
1,961
4,474
3,849
79,040
0
W
Gilgamesh
XxyounginxX0
Gilgamesh
7,320
1,460
0
2,554
11,365
10,993
183
6,126
4,972
1,819
27,769
W
Fenrir
4,821
1,742
0
6,984
19,933
14,432
315
9,654
9,905
0
17,311
L
Hera
10,664
2,516
0
1,694
9,689
2,333
263
4,861
4,658
42,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,437
Gold Earned
28,125
181
Minions Killed
138
7
Camps Cleared
7
840,987
Distance Traveled
751,359
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,937
596
21
1
2
278,038
3
L
Danzaburou
9,044
603
47
3
2
223,172
3
W
Zeus
12,576
838
117
8
3
269,008
3
W
Gilgamesh
10,837
722
35
2
2
287,322
3
W
Fenrir
11,024
735
29
2
2
284,657
1
L
Hera
10,144
676
70
5
3
250,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role