Player Matchup

Odin
Odin
 
Odin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AldoKillerYT
Khepri
Level 100
God Stats
0W - 2L
1,516 SR
Queue Stats
165W - 174L
1,413 Elo+
Solo
Poseidon
Poseidon
Arribaaan
Poseidon
Level 106
God Stats
4W - 2L
1,709 SR
Queue Stats
31W - 28L
1,528 Elo+
Solo
Thanatos
Thanatos
Carlos_ttk157
Thanatos
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 43L
1,500 Elo+
Solo
Sol
Sol
Wasquez17
Sol
Level 72
God Stats
6W - 5L
1,725 SR
Queue Stats
106W - 119L
1,397 Elo+
Solo
Team Averages
Level 83
1,590 SR
1,468 Elo+

VS

Team Averages
Level 89
1,579 SR
1,441 Elo+
Discordia
Discordia
Kill4Pie
Discordia
Level 124
God Stats
5W - 3L
1,933 SR
Queue Stats
212W - 201L
1,448 Elo+
Party 1
Thanatos
Thanatos
Luchens87_bruno
Thanatos
Level 58
God Stats
16W - 9L
1,597 SR
Queue Stats
210W - 264L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Stongenberg
Jing Wei
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,431 Elo+
Party 1
Horus
Horus
Vicho2111
Horus
Level 69
God Stats
34W - 37L
1,365 SR
Queue Stats
189W - 202L
1,456 Elo+
Party 1
Cerberus
Cerberus
forriaksy18
Cerberus
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 208L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 1 / 0
7,384
434
2,936
11,167
5,284
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
1 / 5 / 4
6,894
406
5,604
15,354
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Arribaaan
Poseidon
12
2 / 6 / 2
7,659
451
5,402
10,416
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Carlos_ttk157
Thanatos
11
3 / 4 / 4
7,440
438
4,687
9,138
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 2
8,392
494
7,136
8,717
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kill4Pie
Discordia
16
7 / 1 / 4
10,242
602
14,515
5,642
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
14
4 / 2 / 1
8,770
516
1,773
12,730
4,496
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Stongenberg
Jing Wei
16
2 / 2 / 8
9,878
581
6,820
10,519
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Vicho2111
Horus
17
3 / 0 / 6
10,390
611
9,298
9,583
8,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
forriaksy18
Cerberus
13
2 / 4 / 12
8,947
526
8,756
17,929
14,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
18
19
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
L
Khepri
1
5
4
0.6
L
Poseidon
Arribaaan
Poseidon
2
6
2
0.5
L
Thanatos
Carlos_ttk157
Thanatos
3
4
4
1.25
W
Discordia
Kill4Pie
Discordia
7
1
4
9
W
Thanatos
4
2
1
2.25
W
Jing Wei
Stongenberg
Jing Wei
2
2
8
3
W
Horus
Vicho2111
Horus
3
0
6
6
L
3
3
2
1.33
W
Cerberus
forriaksy18
Cerberus
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
41,162
54,792
Taken
56,403
20,792
Mitigated
33,839
15,284
Healing
30,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,936
1,747
0
1,126
11,167
5,284
0
2,025
9,113
0
40,175
L
Khepri
5,604
395
310
3,355
15,354
7,832
0
8,108
7,105
24,344
0
L
Poseidon
Arribaaan
Poseidon
5,402
810
0
2,307
10,416
3,116
0
5,436
4,480
47,103
0
L
Thanatos
Carlos_ttk157
Thanatos
4,687
1,271
0
5,501
9,138
2,556
0
4,035
4,977
0
27,913
W
Discordia
Kill4Pie
Discordia
14,515
1,509
0
1,464
5,642
2,081
1,158
2,663
2,979
74,009
0
W
Thanatos
1,773
459
0
11,171
12,730
4,496
0
1,655
11,075
0
59,646
W
Jing Wei
Stongenberg
Jing Wei
6,820
3,683
0
5,707
10,519
3,654
1,431
3,999
6,520
0
65,992
W
Horus
Vicho2111
Horus
9,298
4,662
888
5,596
9,583
8,772
947
2,045
7,538
0
65,334
L
7,136
3,142
0
2,685
8,717
2,004
0
2,405
6,260
49,734
0
W
Cerberus
forriaksy18
Cerberus
8,756
363
84
5,289
17,929
14,836
27
7,780
9,948
36,618
4,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
48,227
385
Minions Killed
546
0
Camps Cleared
0
1,531,535
Distance Traveled
1,664,969
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,384
434
101
6
0
305,531
0
L
Khepri
6,894
406
34
2
0
289,580
3
L
Poseidon
7,659
451
95
6
0
320,252
4
L
Thanatos
7,440
438
49
3
0
312,501
2
W
Discordia
10,242
602
128
8
0
348,149
4
W
Thanatos
8,770
516
87
5
0
306,395
0
W
Jing Wei
9,878
581
123
7
0
330,920
4
W
Horus
10,390
611
143
8
0
357,246
2
L
Sol
8,392
494
106
6
0
303,671
1
W
Cerberus
8,947
526
65
4
0
322,259
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role