Player Matchup

Neith
Neith
Apreliski
Neith
Level 116
God Stats
13W - 9L
1,656 SR
Queue Stats
75W - 67L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DesQerd
Morgan Le Fay
Level 27
God Stats
12W - 9L
1,593 SR
Queue Stats
16W - 10L
1,517 Elo+
Party 2
Geb
Geb
artemvldm
Geb
Level 22
God Stats
4W - 3L
1,611 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 2
Team Averages
Level 55
1,620 SR
1,556 Elo+

VS

Team Averages
Level 145
1,560 SR
1,555 Elo+
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
SlappFesken
Zeus
Level 160
God Stats
6W - 3L
1,681 SR
Queue Stats
86W - 87L
1,523 Elo+
Party 1
Bastet
Bastet
TørrFesken
Bastet
Level 133
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 31L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apreliski
Neith
10
0 / 3 / 0
6,429
584
5,749
9,848
3,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
DesQerd
Morgan Le Fay
10
0 / 2 / 0
6,367
579
4,808
9,175
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
6,214
565
487
11,944
5,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 6
8,379
762
5,075
7,310
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 0 / 6
7,485
680
16,601
3,774
1,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
14
5 / 0 / 3
8,432
767
7,492
6,934
2,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
6
5
L
Neith
Apreliski
Neith
0
3
0
0
L
Morgan Le Fay
DesQerd
Morgan Le Fay
0
2
0
0
W
1
0
6
4
W
Bastet
5
0
3
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,044
Damage
29,168
30,967
Taken
18,018
12,526
Mitigated
9,979
3,509
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,075
76
0
2,856
7,310
6,207
0
2,293
4,657
16,868
0
L
Neith
Apreliski
Neith
5,749
766
0
1,921
9,848
3,417
0
6,617
3,231
0
23,799
L
Morgan Le Fay
DesQerd
Morgan Le Fay
4,808
37
39
1,190
9,175
3,206
0
5,968
3,207
22,527
0
W
16,601
989
0
1,190
3,774
1,342
896
821
2,841
42,369
0
W
Bastet
7,492
1,432
0
2,624
6,934
2,430
0
1,733
4,927
0
27,303
L
487
30
140
219
11,944
5,903
0
9,443
2,501
1,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,010
Gold Earned
24,296
101
Minions Killed
125
2
Camps Cleared
8
641,387
Distance Traveled
687,866
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,379
762
18
2
0
218,981
3
L
Neith
6,429
584
57
5
0
215,069
3
L
Morgan Le Fay
6,367
579
40
4
2
214,605
3
W
Zeus
7,485
680
59
5
3
216,356
4
W
Bastet
8,432
767
48
4
5
252,529
5
L
Geb
6,214
565
4
0
0
211,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role